The Elder Scrolls 5: Skyrim
The Elder Scrolls 5: Skyrim is a role-playing game with action elements in an open world. It was developed and released by Bethesda for PS3, Xbox 360, and PC on... Read more
The Elder Scrolls 5: Skyrim is a role-playing game with action elements in an open world. It was developed and released by Bethesda for PS3, Xbox 360, and PC on November 11, 2011. It is the fifth game in the The Elder Scrolls series, continuing the events of the game universe, offering new gameplay mechanics and possibilities for both the series and the RPG genre.
The updated Creation Engine made Skyrim a benchmark for visual quality for several years ahead. The game amazed with its large seamless world and its quality detailing — each of the climatic regions is recreated as realistically as possible, with characteristic landscapes, vegetation, and animals.
Modern technologies of global illumination, reflection, light and shadow play, numerous effects like depth of field or surface wetting, a colorful particle system were used at the time of release, but outdated animation techniques were employed. Level designers maximized the ambiance details of the interiors.
The game universe of The Elder Scrolls is rich and diverse, as it combines myths, tales, and beliefs of humanity with fantasy and legends. In the Elder Scrolls series, magic coexists and even intertwines with technology, different races coexist together, and the setting combines early medieval times with fantasy.
The game's action takes place in Skyrim, one of the most dangerous provinces of Tamriel — a large continent on the fictional planet Nirn. The region is inhabited by hardy Nords — a collective image of Scandinavians, unafraid of cold, dangerous enemies, and difficult trials. Skyrim's bestiary is extensive — from mammoths and giants to undead, dwarves, and ancient gods.
Skyrim is a province with diverse but predominantly mountainous terrain, intersected by hills, passes, and high ridges. Few valleys are occupied by large cities, the rest of the territory is almost uninhabited. About a third of the map is constantly covered in snow; there are also lowlands and swamps, rivers and lakes, tundra.
The underground life is shown on a new level — there are many mines, tunnels, dungeons, and even entire cities with their inhabitants and terrifying secrets in the mountains of Skyrim.
According to the Elder Scrolls chronology, the plot of Skyrim begins in 4E 201, 200 years after The Elder Scrolls 4: Oblivion. The war between the Empire of Man and the Aldmeri Dominion ended 30 years before the events of Skyrim with a humiliating peace treaty for humans. The Stormcloaks, a group of Nords led by veteran Ulfric Stormcloak, rebelled against the Empire and killed the High King of Skyrim.
The jarls' stewards split into two warring factions. Some want the province to secede from the Empire of Man, others advocate for maintaining unity. In the heat of the civil war, the player's character is sentenced to execution, and the axe is already raised above his head. Next in line is Ulfric himself.
Seconds before the executioner's strike, a dragon attacks the watchtower, burning everything to the ground, and the hero miraculously manages to escape. He learns that he is a Dragonborn, the one who can defeat the dragon, and Skyrim is being terrorized by flying fire-breathing beasts.
Discovering their destiny, the hero begins to slay dragons, learns Words of Power and Shouts — ancient magic that requires no preparation to fight the dragon king Alduin and stop their large-scale invasion.
Side quests also won't let you get bored. The war between the jarls for the future of Skyrim continues, the Empire sends an expeditionary corps to suppress the rebellion, the assassin guild operates in the shadows, werewolves and vampires solve their problems at the expense of ordinary residents of the region.
The class system in Skyrim is essentially absent, the player can develop their character as they wish, even against logic. At the beginning, the game offers to choose the character's race and gender. There are 10 playable races in Skyrim — humans, elves, orcs, lizards, cats, and others, each with its own set of unique talents and a bonus to certain skills.
Talents allow you to speed up the recovery of magic, health, grant temporary invisibility, reduce stamina consumption, and so on. Some are constant, others activate like a magical ability; some are determined by the hero's race, others are gained by reading books, during quests, or by transforming into a werewolf or vampire.
Skills allow you to pick locks, wear better armor, use rare weapons, cast spells, enchant, and so on. Skill growth is determined by the frequency of its use, for example, by first picking easy locks, you can quickly progress to harder ones. Practicing alchemy can produce potions with increasingly stronger effects.
Abilities are new ways to utilize a skill or some bonus while using it. For example, frequently using conjuration, a mage will learn to shoot fireballs or freeze a target, and a blacksmith will forge higher quality armor. Lockpicks will no longer break, and an archer will learn to shoot continuously.
In Skyrim, the player is completely free, after completing the prologue you can head in any direction to explore the world, get into and out of trouble, complete random quests, fight monsters, make new friends, and develop your character to the limit (there are no restrictions for this, but the higher the level — the longer you need to play).
Or you can follow the storyline playing the role of the Dragonborn, establish relationships with jarls, engage in political intrigues, join guilds and secret organizations, find companions, some can even become life partners, buy and furnish estates.
Full completion of Skyrim will take about 300 hours, while the storyline offers options for replay: depending on the player's actions, some characters may die and not play their role in the story. Some quests will close or open, and the player may discover new territories previously unexplored.
- The combat system allows combining different play styles — mage-rogue, archer-warrior, and so on.
- NPCs go about their business and interact with the environment, often leading to funny situations.
- A large number of user modifications and ease of installation.
- Для игры выпущено три дополнения — The Elder Scrolls 5: Skyrim — Dawnguard, The Elder Scrolls 5: Skyrim — Hearthfire и The Elder Scrolls 5: Skyrim — Dragonborn.
- Позже Bethesda выпустила полное издание The Elder Scrolls 5: Skyrim Legendary Edition, переиздание Elder Scrolls 5: Skyrim Special Edition и версию для шлемов виртуальной реальности The Elder Scrolls 5: Skyrim VR.
Store Offers and Discounts
System requirements and PC test
- Windows XP
- CPU: Intel Core 2 Duo 2.0 Ghz
- RAM: 2 Gb
- Free Space: 6 Gb
- VRAM: 512 Mb
- Video Card: nVidia GeForce 8800
- Windows XP
- CPU: Intel Core 2 Quad 2.66 GHz
- RAM: 4 Gb
- Free Space: 6 Gb
- VRAM: 1 Gb
- Video Card: nVidia GeForce GTX 260
News
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The Elder Scrolls V: Skyrim Turns 13!
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New footage of the Morrowind remake on the Skyrim engine has been published
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A new mod has been released for Skyrim, with which every battle will be unique
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Skyrim Lead Designer Explains Why Bethesda Still Uses Outdated Engine
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NPCs in Skyrim received an interesting mechanic for romantic relationships
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A new mod has been released for Skyrim that literally «breaks» your brain
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Bethesda veteran: «TES 6 is unlikely to live up to gamers' expectations»
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Prey and Dishonored creator calls Skyrim an immersive sim
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Rumor: video showing ground transport in Starfield leaked
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+ 3 news
Reviews and ratings
Just don't touch that chicken!
New Elder Scrolls is a game that millions of people have been waiting for, including me. Skyrim gave us snowy plains and battles with dragons, and also improved everything we loved about Mora and Oblivion.
What's the most amazing thing about the Scrolls? Side quests! One small story about a market bread thief can take you away for hours and have you traveling all over the map. This is exactly why I love the Scrolls; it has always been much more interesting for me to get out of the city and go wherever my eyes take me. Skyrim gave it to me and doubled it.
If you have already played games from Besedka, you should know that there will be a lot of bugs. They may never be fixed, but when you're engrossed in this game, you don't care.
Oblivion, at one time, was a ver… Read full
Просто не трогай эту курицу!
Новые Старшие Свитки — игра которую ждали миллионы людей, в том числе и я. Скайрим подарил нам заснеженные равнины и битвы с драконами, а так же улучшил все то, за что мы любили Мору и Обливион.
Что самое потрясающее в Свитках? Побочные задания! Одна небольшая история о воровке хлеба с рынка может увести вас на несколько часов и заставить вас путешествовать по всей карте. Именно за это я и люблю Свитки, мне всегда было намного интереснее выйти из города и пойти куда глаза глядят. Скайрим дал мне это, да еще и удвоил.
Если вы уже играли в игры от Беседки, вы должны знать, что тут будет много багов. Возможно, что их не исправят уже никогда, но когда ты поглощен этой игрой, тебе плевать.
Обливион, в свое время, был очень красивой игрой с непо… Read full
A brilliant game, on the level of The Witcher 3, and maybe even The Witcher 2, beautiful for its time, I completed it in 90 hours) Oh, and how many times have I started playing it!
And there is always a choice, either become a policeman and give Skyrim to the emperor, or become a rebel and give Skyrim to the storm brothers, well, of course, after completing it, it becomes sad that there are no quests and you have to say goodbye to this world, although if you compare it with The Witcher the same one, which I completed in 90 hours with all the dlc, Skyrim is not as boring as the Witcher, the Witcher gets boring at the end and just skipped the dialogues, but here, everything was interesting, my personal opinion.
Гениальная игра, на уровне Ведьмака 3, а может быть даже и Ведьмака 2, красивая для своего времени, прошёл её за 90 часов) Эх, а сколько раз начинал в неё играть!
И всегда есть выбор, либо стать полицаем и отдать скайрим императору, либо стать бунтовщиком и отдать скайрим братьям бури, ну конечно, после прохождения, становится грустно, что квестов нет и приходится прощаться с этим миром, хотя, если сравнивать с Ведьмаком тем же, которого я прошел так же за 90 часов со всеми длц, скайрим не такой нудный, как Ведьмак, ведьмак надоедает в конце и просто скипал диалоги, а здесь же, было всё интересно, лично моё мнение.
The fifth part of the scrolls is, without a doubt, a game that is addictive: dragons, screams, tombs with traps and riddles, interesting lore, many side campaigns, and, of course, chickens, sweet rolls, shot in the knees. But the game is not without its shortcomings: there are bugs even now, although sometimes you can’t look at them without smiling (at least). Despite this, the game is still mostly completed by the players themselves with mods. Let's hope that part 6 will be much better.
Пятая часть свитков — это, без сомнения, игра, которая затягивает: драконы, крики, гробницы с ловушками и загадками, интересный лор, множество побочных кампаний, и, конечно, курицы, сладкие рулеты, простреленные колена. Но игра не без недостатков: баги попадаются даже сейчас, хотя иногда на них без улыбки (как минимум) не взглянешь. Несмотря на это игру всё-таки по большей части допиливают сами игроки модами. Остаётся надеяться, что 6 часть будет много лучше.
I have very mixed feelings about this game. On the one hand, there is a huge, well-developed world that lives its own life, an abundance of content and opportunities, interesting gameplay, but on the other hand, no less tangible disadvantages: the lack of choices that affect the world (except for a couple of cases, like a civil war), which makes the whole world suffer. RPG system and roleplaying, infuriating auto-leveling, because of which the perception of the game process is seriously disrupted and, of course, what about the Gazebo games without bugs
But, despite all the disadvantages, I’m always drawn to replay Skyrim again, after loaded with mods, and even if none of these walkthroughs are completed, it will clearly be worth the time spent
К данной игре я испытываю весьма двоякие чувства. С одной стороны, огромный, проработанный мир, живущий своей жизнью, обилие контента и возможностей, интересный гемплей, но с другой стороны не менее ощутимые минусы: отсутствие выбора, влияющего на мир (за исключением пары случаев, вроде гражданской войны), отчего страдает вся РПГ-система и отыгрыш, бесячий автолевелинг, из-за которого серьёзно нарушается восприятие игрового процесса и, конечно же, как же в играх Беседки без багов
Но, несмотря на все минусы, меня всегда тянет перепройти в очередной раз Скайрим, предварительно нагрузив модов, и пусть ни одно из таких прохождений не будет завершено, оно явно будет стоить затраченного времени
Of course Skyrim is a lot of work. This is a vast, open world that will draw you in for many hours, it is filled with history, where the main storyline may be epic, but it is far from the most exciting, which is why you go on side quests and forget that you have to save the world, going into elegant thefts, murders, drinking with Doedra, senseless wars, research into magic, even reading books, etc. etc.
Since this is an RPG, everything goes to my least favorite levels (I’m not saying that this is bad, but learning new skills, techniques and raising the level of my skills is more suitable for me, and not the topic of who has the highest lvl drags), yes, there are extensive skill trees with which you can upgrade new abilities and skills, but the combat system in this game is far from ice, ev… Read full
Безусловно Skyrim, это большой проделаный труд. Это обширный, открытый мир, который затянет на долгие часы, он переполнен историей, где главная сюжетная линия может быть и эпична, но далеко не самая увлекательная, из-за чего идёшь по побочным квестам и забываешь, что должен спасти мир, уходя в элегантные кражи, убийства, пьянки с Доэдра, бессмысленные войны, исследования магии, в плоть до чтения книг и т.д. и т.д.
Так как, это РПГ, все переходит к моим не любимым уровням(я не говорю, что это плохо, но мне больше под стать изучение новых навыков, приёмов и поднимать скил своих умений, а не тема у кого больше лвл тот и тащит), да тут обширные древки навыков с которыми можно прокачивать новые способности и умения, но боевая система в этой игре далеко не айс, даже с ними,... к примеру в моих л… Read full