Skyrim Lead Designer Explains Why Bethesda Still Uses Outdated Engine
Over the years of its existence, Bethesda has been criticized by many for using the outdated Creation Engine. However, despite its bugs and inability to work with open worlds, the creators of TES 5: Skyrim, Fallout 4, and Starfield are in no hurry to switch to the same Unreal Engine — and here's why.
VideoGamer spoke with Skyrim lead designer Bruce Nesmith, including touching on the «painful» issue of the studio's technology. Recall that the Creation Engine was created on the basis of Gamebryo, which served as the basis for Morrowind. The developer explained that it is not only «perfectly suited» for Bethesda games, but also does not require the costs that would be needed to switch to another engine.
Another reason was the engine's friendliness to modding. Bruce Nesmith confirmed the obvious guess that Bethesda does not want to lose the modding community, thanks to which its games have practically gained immortality.
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