The post-apocalyptic shooter S.T.A.L.K.E.R. 2: Heart of Chornobyl has received another patch. The latest update, version 1.5.1, focuses on fixing various bugs.
Changelog:
- Fixed an issue where some NPCs wouldn't take cover during Emissions;
- Fixed an issue where hints would disappear;
- Fixed an issue where NPCs could get stuck in one place;
- Fixed an issue where two bandits at Varan's camp would attack the player for no reason during the King Of The Hill mission;
- Fixed an issue where the player could leave Laboratory X-17 via the elevator without being able to return during the Visions Of Truth mission;
- Fixed an issue where NPC corpses would be lost after being picked up a second time;
- Adjusted the position of the money and weight indicator icon in the player's inventory;
- Fixed an issue where Faust could freeze during battle after his emitter was destroyed while using a special attack;
- Fixed an issue where an NPC corpse could fly away after being killed with a headshot;
- Fixed an issue where The Assault On The Duga mission could freeze if the player slept before talking to Scar;
- Fixed an issue where the FOV value would automatically reset to 110 on ultra-wide monitors;
- Fixed an issue where mutants and NPCs could be in restricted areas;
- Fixed an issue where an NPC's left hand could be in the wrong position when holding a pistol;
- Fixed an issue where NPCs could get stuck on each other while patrolling;
- Fixed an issue where Scherba didn't have the ability to receive collars in dialogue during The Name Of Science mission.
As a reminder, a PS5 version of S.T.A.L.K.E.R. 2: Heart of Chornobyl was previously announced.
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