-
“I’m going to pick it anyway — because I don’t want to miss anything”: Fallout: New Vegas creator on the controversial Wild Wasteland trait
Gaming News April 28, 2026, 02:57 AMIn an interview with the YouTube channel TKs-Mantis, Chris Avellone — one of the creators of Fallout: New Vegas — reflected on the Wild Wasteland trait and admitted it may have been implemented the wrong way. -
Top And The Best April 22, 2026, 02:15 PMIf you are tired of overly forgiving games where it is almost impossible to fail, this article is for you. We have put together some of the hardest games across different genres — from soulslikes and hardcore action titles to punishing survival games, roguelikes, platformers, tactical strategies, and puzzle games that truly test your reflexes, patience, attentiveness, and ability to stay calm under pressure.
-
Fallout: New Vegas Designer Was Reprimanded for Promising 30 FPS — Even Though Bethesda’s Engine Couldn’t Handle It
Gaming News April 18, 2026, 09:49 AMFallout: New Vegas has long become a cult RPG, but at launch the game was criticized for unstable performance and frame drops. Now former lead designer Chris Avellone recalled that the problems were obvious even before release — and inside Bethesda Game Studios they were well aware of it. Moreover, he himself was reprimanded for saying that the game should at least run at 30 FPS. -
Top And The Best April 17, 2026, 06:07 PMGames based on the works of writer H. P. Lovecraft have been made for decades — since the 1990s, developers have been trying to bring myths about Cthulhu, Dagon, and other Ancient Ones to the screen. Over the years, this has resulted in both forgettable tentacle-filled horrors and genuine masterpieces that carefully explore themes of cosmic dread, madness, and human insignificance. In 2026, “Lovecraftian” games continue to appear across a wide range of genres: from retro shooters and detective stories to hardcore RPGs and slow-paced psychological narratives where the main enemy is not a monster, but the mind itself.
-
Top And The Best April 14, 2026, 05:41 PMA ranking of the most brutal and bloody games in the history of gaming. Projects featuring realistic dismemberment, extreme levels of violence, and shocking visuals — from cult classics to modern hits that regularly appear in lists of the most brutal games on PC and consoles. This selection includes high-energy action titles with realistic gore effects, intense fighting games, horror titles with naturalistic violence where each scene can cause discomfort, as well as projects with controversial content.
-
“They threw drinks at me”: Xbox creator recalls being attacked for saying Halo could work on consoles
Gaming News April 12, 2026, 05:53 PMSeamus Blackley, one of the creators of the original Xbox, in an interview with the Expansion Pass podcast recalled what it was like to promote Halo: Combat Evolved in an era when console shooters were seen as nonsense. According to him, PC gamers were so convinced that a proper FPS without a mouse and keyboard was impossible that they were ready to die on that hill. -
“I’d shave my head instantly”: Sam Witwer is ready to return as Starkiller from Star Wars: The Force Unleashed
Gaming News April 12, 2026, 01:25 PMSam Witwer, known to Star Wars fans for voicing Darth Maul and portraying Starkiller, has made it clear he would return to the character from The Force Unleashed without hesitation if Lucasfilm ever decides to bring him back. The actor said this in an interview with Polygon, where he was directly asked if he would reprise the role of Galen Marek. -
Gaming News April 12, 2026, 12:53 PMPete Hines, who spent 24 years at Bethesda, in an interview with the Firezide Chat podcast gave an unexpectedly candid assessment of his friend and colleague Todd Howard. According to him, Howard is not the best programmer or designer in the industry — but he’s the best at bringing those disciplines together into a cohesive whole.
-
Gaming News April 11, 2026, 05:10 PM
-
Former Bethesda developer reveals Todd Howard’s philosophy — and it explains years of complaints about bugs
Gaming News April 9, 2026, 03:56 AMDennis Mejillones, a former senior artist at Bethesda Game Studios who worked on The Elder Scrolls V: Skyrim and the Fallout series, shared insights in an interview with Kiwi Talkz about the studio’s approach to bugs — and the phrase Todd Howard would repeat to developers again and again.
Create