Game files / Combat system / Page 12
Borderlands 2 — Modified Splash Damage
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This mod simplifies splash damage, making it straightforward and easy to understand. It is presented as a separate attribute in all descriptions and now functions somewhat differently.
The Elder Scrolls 5: Skyrim — Superman's Abilities
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The mod adds almost all the abilities of Kryptonians, which include Superman and Supergirl. Among them are invulnerability, super punch, time slowdown, super jump, super speed, laser vision, frost breath, and many more. Flight and X-Ray are not inclu ...
Elder Scrolls 3: Morrowind — NextGen Combat – Modern Combat System
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The mod alters the combat system, making it resemble the fighting mechanics of contemporary games – all weapons have a 100% hit chance, and perks and skills have been modified to align with this (for instance, skills increase the damage dealt by weap ...
The Elder Scrolls 4: Oblivion — Combat System Enhancements
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This mod enhances the combat system – a well-timed block can parry an attack, you can dodge strikes, and charged attacks and drawn bows can be canceled.
Fallout 4 VR — Revamped Combat System – No More 'Bullet Sponges'
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This mod overhauls the combat system – now HP does not increase for enemies or the player with levels, limbs have become more significant (shooting both legs of an enemy can completely immobilize them) and they can be severed from opponents while sti ...
Fallout 4 — Revamped Combat System – No More 'Bullet Sponges'
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This mod overhauls the combat system – now HP does not increase for enemies or the player with levels, limbs have become more significant (shooting both legs of an enemy can completely immobilize them) and they can be severed from opponents while sti ...
Elder Scrolls 5: Skyrim Special Edition — Health-Restoring Magic Bow
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This mod introduces a spell that creates an elite bow. This bow shoots normally, but the arrows drain life from enemies, restoring health to the player.
Blade and Sorcery — Enhanced Sword Behavior
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This mod improves weapon handling – swings feel quicker and there's no sense of sluggishness. As a bonus, the player jumps higher and runs faster.
The Witcher 3: Wild Hunt — Powerful Spells Instead of Signs
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This mod replaces Geralt's signs with a variety of powerful spells, transforming the Witcher into a formidable mage.
The Witcher 3: Wild Hunt — Axii for 45 Seconds
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This mod extends the duration of Axii: now enemies will be under control for 45 seconds.
The Witcher 3: Wild Hunt — One-Punch Knockout
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This mod enhances Geralt's strength — in hand-to-hand combat, you can defeat an enemy with just one hit, as they cannot withstand the Witcher's blow.
The Witcher 3: Wild Hunt — One Punch Knockout
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This mod enhances Geralt's strength – in hand-to-hand combat, you can defeat an enemy with just a single hit – they won't withstand the Witcher's blow.
Blade and Sorcery — Life Drain from Corpses
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The mod allows you to drain energy from corpses in exchange for mana and health, as well as revive them as companions.
Blade and Sorcery — Choking Enemies
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The mod allows neck grips to deal damage - now enemies can be choked.
Blade and Sorcery — Electric Powers
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This mod enhances the use of electricity. Now, by combining lightning with various weapons, you can achieve a wide range of effects.