Game files / Combat system / Page 12
Borderlands 2 — Changed splash damage
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This mod simplifies splash damage, making it simple and straightforward. It is included as a separate characteristic in all descriptions and now works slightly differently.
The Elder Scrolls 5: Skyrim — Superman's abilities
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The mod adds almost all the abilities of the Kryptonians, which were Superman and Supergirl. Among them are invulnerability, super strike, time dilation, super jump, super speed, laser gaze, frosty breath and many others. Flight and X-Ray are not inc ...
Elder Scrolls 3: Morrowind — NextGen Combat - a modern combat system
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The mod changes the combat system, making it similar to combat in modern games - all weapons have a 100% hit chance, and perks and skills are changed to match this (for example, skills increase the damage done by weapons, and different types of weapo ...
The Elder Scrolls 4: Oblivion — Combat System Improvements
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The mod makes improvements to the combat system - a timely block can parry an attack, blows can be dodged, and charged blows and a drawn bow can be cancelled.
Fallout 4 VR — Reworked combat system – no “bullet bags”
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The mod reworks the combat system - now HP does not increase either for enemies or for a player with a level, limbs have become more important (by shooting both legs of an enemy you can completely immobilize) and are torn from opponents while they ar ...
Fallout 4 — Reworked combat system – no “bullet bags”
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The mod reworks the combat system - now HP does not increase either for enemies or for a player with a level, limbs have become more important (by shooting both legs of an enemy you can completely immobilize) and are torn from opponents while they ar ...
Elder Scrolls 5: Skyrim Special Edition — Magic bow that restores health
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The mod adds a spell that creates an elite bow. This bow fires as normal, but the arrows drain life from enemies, restoring the player's health.
Blade and Sorcery — Improved sword behavior
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The mod improves the behavior of the weapon - now when swinging it feels faster and there is no feeling of viscosity. As a bonus, the player jumps higher and runs faster.
The Witcher 3: Wild Hunt — Powerful spells instead of signs
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The mod replaces Geralt's signs with many powerful spells, turning the Witcher into a powerful magician.
The Witcher 3: Wild Hunt — Axiy for 45 seconds
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The mod increases the duration of Axia: now enemies will be under control for 45 seconds.
The Witcher 3: Wild Hunt — Punch knocks out 2 times
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The mod increases Geralt's strength - in hand-to-hand combat you can win by hitting the enemy just once - he will not withstand the Witcher's blow.
The Witcher 3: Wild Hunt — A punch knocks you out in 1 hit
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The mod increases Geralt's strength - in hand-to-hand combat you can win by hitting the enemy just once - he will not withstand the Witcher's blow.
Blade and Sorcery — Pumping life out of corpses
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The mod makes it possible to pump energy out of corpses in exchange for mana and health, as well as revive them as companions.
Blade and Sorcery — Choking enemies
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The mod adds the ability to grab the neck to cause damage - now you can strangle enemies.
Blade and Sorcery — Electrical abilities
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This mod expands the possible uses of electricity. Now, by combining lightning with different weapons, you can achieve a variety of effects.