Game files / Interface / Page 2
BeamNG.drive — Weapons Panel v1.3 (0.38.x)
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This mod adds a weapon control panel to BeamNG, designed for chaos, destruction, and experimental gameplay scenarios. It is ideal for sandbox fun, testing extreme situations, and creating cinematic mayhem. Features: EMP Weapon — disables the targe ...
Of Ash and Steel — Compact journal quest list
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Removes unnecessary empty spaces, making the quest list more compact. This mod includes Never Lose Your Tracked Quest in Journal and therefore has the same pak number. Use the old mod if you only want the highlight without the compact list. Use the n ...
Flotsam — Resource bar
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Improves the top resource bar by making it wider and more space-efficient. The bar is resized to fit more items per row, reducing the vertical screen space taken up by the resource UI. The mod also sorts resources in alphabetical order, making it eas ...
BeamNG.drive — Custom Tachometers and Boost Gauges v3.2.3 (0.38.x)
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This mod adds a new set of tachometer apps with support for forced induction. Includes three themes: Velocity, Fusion, and Ringularity. Main features: Multiple color schemes available, default BeamNG style; Transparent versions for each color sc ...
Of Ash and Steel — HUD reworked
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This mod makes the following changes: Health (experience, stamina) indicators are now centered, the background has been removed, and the tiredness indicator has been replaced with a more intuitive one; The faction flag has been removed from the H ...
BeamNG.drive — Teleportation Panel v1.2 (0.37.x)
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This mod adds the Teleportation Panel to BeamNG — a streamlined in-game interface that allows saving and instantly returning to any point on the map. It is highly useful for exploration, crash testing, scene setup, and overall fast navigation, enabli ...
Of Ash and Steel — Centered healthbar
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Places the health and stamina indicators in the bottom center part of the screen. This interface layout makes important information more visible and convenient to read during combat and exploration. The mod is perfect for those who prefer a minimalis ...
Sacred 2 Remaster — Clear bright minimap
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This is a small UI mod that removes the dark filter from the minimap. Everything becomes clear and easily visible again. How to launch: Extract the dds file from the zip archive and copy it to the folder: Program Files (x86)\Steam\steamapps\common ...
Sacred 2 Remaster — Original game interface
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People familiar with the original game will find this layout more familiar. The minimap has also been slightly modified to be less hidden and more convenient. How to launch: Back up your UI folder at the following location; Back up your Texture ...
Sacred 2 Remaster — Reduced item icons
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This is a simple mod that brings back the tiny item mod and changes the rune slots to match the new parameters — now every item takes up a 1x1 slot. The remaster removed 20 slots from the inventory, so farming loot has become even more important, and ...
Escape from Duckov — Show enemy name
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This small mod allows you to see the names of all enemies.
S.T.A.L.K.E.R. 2: Heart of Chornobyl — Small inventory items
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This mod reduces the size of items in inventory slots. Compatible with versions 1.5–1.6. The archive contains seven modifications (inventory item cell): Ikons_1x1_Ammo.pak — ammo = 1x1 (easy to see on large monitors, difficult on small ones); Ik ...
Escape from Duckov — Improved HUD: Water and satiety
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This mod displays the duck's hydration and energy levels in numbers; Tested on version 1.0.31; Installation: Download the file; Extract the "Better Hydration & Energy HUD" folder to \Escape From Duckov\Duckov_Data\Mods; If ...
S.T.A.L.K.E.R. 2: Heart of Chornobyl — Classic Interface (Clear Sky Version)
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A revamped HUD with a classic feel, based on various UI elements from the game Clear Sky. Work in progress. Updates: Support for patch 1.6 added; Support for patch 1.1 added. How to launch: Download the file; Extract the pak file to ...
Hollow Knight: Silksong — Automatic hiding of collection pins
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After obtaining the area map, the collection pins for this area will be displayed. Collection pins related to Act 3 will appear after acquiring the Super Jump. Shop items are not included in the list. How to run: Install BepInEx; Download the m ...