Game files / Weapons and grenades / Page 173
Fallout 4 — MG42 machine gun
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The mod adds the legendary German World War II machine gun MG-42 in various modifications, including turrets. Begins to appear on enemies starting at player level 20, and can also be purchased from merchants. There are several ammunition options, inc ...
Blade and Sorcery — One-handed scythe
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The mod adds a one-handed small scythe that simultaneously deals crushing damage.
Blade and Sorcery — Burial Blade from Bloodborne
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The Entombment Blade, the final weapon in Bloodborne, is now available in Blade & Sorcery. The blade has a retractable handle (on the action key), thanks to which the weapon can be twice as functional.
Elder Scrolls 5: Skyrim Special Edition — 2K longbow textures
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The mod improves the textures of the long (wooden) bow to an improved version in 2K resolution.
Fallout 4 — Skins and new receivers for the minigun
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The mod adds new improvements, skins and receivers for the minigun, allowing you to better customize the weapon.
Fallout 4 — Laser Musket Expansion
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The mod adds a huge list of improvements for laser muskets, allowing you to look at rifles in a new way. Among other things, splitters and various amplifiers with effects appear - now it is not necessary to use a musket as a sniper rifle - there are ...
Fallout 4 — 2 new skins for hunting rifles
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The mod adds a “Materials” slot to the hunting rifle customization menu. So far there are only two skins - engraving and newspaper covering (they only work on full stocks). There may be new skins in the future.
Fallout 4 — Mini turret like in Team Fortress 2
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The mod adds another turret to the set of portable turrets. This gun is reminiscent of the turret from Team Fortress 2 and comes in 4 versions - two laser (differing in ammunition and power), one 10 mm caliber and one 5 mm caliber.
Fallout 4 — Portable turrets - 18 pieces
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The mod adds 18 portable turrets that work like mines in the inventory - they are equipped in their slot and thrown away like mines. Once on the ground, the turret takes some of the required ammo from the player and begins to shoot at all enemies. Th ...
Devil May Cry 5 — New Revenant shotgun
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The mod adds a new shotgun, replacing the old one. Only the skin changes - the power of the weapon is the same.
Hitman 2 — Black-grey Krugermeier
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The mod repaints the Krugermeier pistol from gold to black and silver. Packagedefinition.txt needs to be updated. Unpack in HITMAN2Runtime.
Subnautica — Mech repulsor cannon P.R.A.W.N
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The mod adds a repulsor cannon to the P.R.A.W.N.
Call of Duty — Realistic weapons v.2.5
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The mod changes the characteristics of machine guns, machine guns, rifles and pistols, each weapon has its own shooting accuracy, and zooming is disabled when aiming, which makes the weapon’s behavior more realistic. Not to be confused with the mod ( ...
Fallout 4 — Hunting rifle covered with newspapers
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The mod replaces the texture of the wooden butt on a hunting rifle with a version with a newspaper pattern. It feels like the rifle is covered with them.
Elder Scrolls 3: Morrowind — Ingram M10 submachine gun
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The mod adds the Ingram M10 submachine gun to the arsenal from Tactical Morrowind. The original mod is required to work. You can find the machine gun in the box with the rest of the set. Code to receive via console: Player->additem "TACTICAL_M10" 1
