Game files / Mods and Skins / Page 923
Fallout: New Vegas — New California
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If you found the content of the original game and all its expansions lacking, check out the New California mod. It adds a new storyline about a resident of Shelter 18, featuring dozens of quests, unique characters, new locations, and the ability to ...
Fallout: New Vegas — Enhanced Map
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Replaces the standard map in the Pip-Boy with a detailed one. Navigating it will be much easier. You will need xNVSE to use it.
Fallout: New Vegas — New Pip-Boy Interface
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The interface in the original New Vegas has an atmospheric feel, but is not very convenient in practice. This modification makes the interface more modern and practical. Requirements include: Improved Console (NVSE) ; JIP LN NVSE Plugin ; ...
Fallout: New Vegas — Restoration of Cut Content
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Due to the limited capabilities of the PS3 and Xbox 360, much content did not make it into the release version of the game. This mod allows you to restore it. It brings back the random events system and many NPCs.
Fallout: New Vegas — Living Desert
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This mod adds hundreds of NPCs throughout Mojave to better emulate the world described in the lore, making it lively and dynamic. You will never again feel like the only person to leave the cities; soldiers patrol and guard their faction's territory ...
Fallout: New Vegas — Project Ezekiel - Interactive Animation and Combat Realism
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This mod adds a vast array of scripted abilities focusing on realistic combat and interaction with the world. It includes scripted combat effects, combat maneuvers, animated strikes, parrying, dodging attacks, hit counters, animated skills, and inte ...
Fallout: New Vegas — Reworked First-Person Weapon Animations
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Replaces/adds numerous first-person weapon animations. Currently includes over 80 animations for pistols, rifles, and assault rifles (1hp, 2hr, 2ha).
Fallout: New Vegas — Beautiful Animation for Melee Weapons
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A complete overhaul of melee animations for almost all types of one-handed melee weapons in New Vegas, its DLC, and TTW.
Fallout: New Vegas — New Animation Set for Firearms
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Completely new + revised animation sets for various types of weapons from FNV/TTW. Includes various fixes, features, and tweaks to update the original part 1 and perfect it. Recommended files for operation: ISControl Enabler and Ironsights adju ...
Fallout: New Vegas — Disable Auto-Aim
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Completely removes the light auto-aim feature that was present in the original version of the game.
Fallout: New Vegas — Realistic Weapon Damage
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Reworked shootout balance. You will kill enemies faster with headshots or hits to vital organs. However, your life can also be cut short by a stray bullet.
Fallout: New Vegas — Collision Changes
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This mod fixes some of the worst collision meshes in the game. The collision mesh is a grid that you typically do not see in the game. It is used to model where bullets, bodies, and other objects can collide with an object. In the original game, ...
Fallout: New Vegas — Precise Ballistics and Ammunition
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Adds weight to bullets during shooting and reworks ballistics.
Fallout: New Vegas — Realistic Recoil
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Built on the JIP LN NVSE Plugin, it is the most stable and compatible mod available today. Requirements include: JIP NVSE Plugin NVSE
Fallout: New Vegas — Convenient Gameplay
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Adds the ability to calculate the direction of incoming fire, select weapons through a radial menu, hold breath when shooting with a sniper rifle, and much more.
