Game files / Page 5220
Kenshi — More Animals – 6 new species (and a merchant for them)
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The mod adds 6 new species of animals (including those restored from cut files), as well as a merchant for exotic species.
Kenshi — Enhanced Dialogue for Hiring Prisoners
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This mod is a fix for the mod that allows hiring prisoners. Primarily, the modification corrects grammatical errors and other inaccuracies. Naturally, the original mod from the Steam workshop is required for it to work.
Kenshi — Stronger Gates that Repair Faster
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This mod increases the durability of gates – the health level is tripled, and the gates repair twice as fast.
Kenshi — Enhanced Female Figure
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This mod transforms the female character's physique – it is now accentuated better, and the bust is significantly larger.
Kenshi — Expanded Storage – Up to 1000 Items
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This mod increases storage capacity – now many containers can hold up to 1000 items.
Kenshi — Enhanced Storage in Mines
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This mod increases the storage capacity in iron, copper, and stone mines – now they can hold up to 100 units of resources.
Total War: Three Kingdoms — Accelerated Experience Gain and More Skill Points
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This mod reduces the required experience threshold for leveling up by three times. At levels 8 and 9, players will receive 2 skill points, and at level 10 – 3. The same applies to AI.
Fallout 4 — Red Menace Game in Vault 111
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The mod adds a Red Menace game magazine for the Pip-Boy on top of the recreational terminal in Vault 111.
Kenshi — Random Start
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The mod introduces a custom character start – random. With this, the player spawns in one of the large cities, randomly selected by the game.
Kenshi — More Stacks in Inventory
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With this mod, a large number of items will stack in the inventory without the need for a backpack.
The Elder Scrolls 5: Skyrim — Aqufis – New Mansion for the Player
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This mod adds a luxurious mansion for the player. Aqufis is a place equipped with everything necessary for living. It features all crafting stations, space for growing plants, several mannequins and weapon racks, and full compatibility with NPCs – co ...
7 Days to Die — 95% Loot Chance from Zombies
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This mod enhances the loot drop rate from zombies – now you can collect loot from each corpse with a 95% chance (the standard chance is 2%).
Blade and Sorcery — Zombie Enemies (Killed Rise Again)
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This mod turns enemies into zombies – they will only die after a blow to the brain (decapitation or headshot). Until then, after dying, they will rise again with pale green skin.
Elder Scrolls 5: Skyrim Special Edition — Elionwy – healer companion
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This mod introduces a female companion named Elionwy, a mage specializing in healing. Features 4K textures and HDT support.
Blade and Sorcery — Eveningstar – mace from Mordhau
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This mod adds a mace from Mordhau, but with a slightly extended design.