The best tactical strategies
TOP: tactical strategies. As a rule, they are games about managing an army or a group of characters. You can control them in a step-by-step mode, as well as using a tactical pause. These are the most popular, but not the only solutions.
Sometimes there is no army at all, and all tactics are built around other entities - for example, buildings on the base or cards in general. Some tactical strategies consist entirely of resource management.
Role-playing game, Action, Strategy, Adventure, Isometric, Futurism (Future), Post-apocalyptic, Indie
September 18, 2014
Players:
7.2/10
Steam:
82/100
Metacritic:
81/100
Wasteland 2 is the long-awaited sequel to the post-apocalyptic role-playing game with turn-based combat that inspired the Fallout series. Just like in the original...
Role-playing game, Strategy, In real time, Isometric, Futurism (Future), Turn-based, Post-apocalyptic
March 14, 2001
Players:
8.4/10
Steam:
79/100
Metacritic:
82/100
Fallout Tactics is a tactical turn-based strategy game with RPG elements and an isometric camera view set in the Fallout universe. The events of the game will tell...
Role-playing game, Action, Strategy, In real time, Third-person view, Top-down view, Anime / Manga, Turn-based
April 24, 2008
Players:
7.4/10
Steam:
90/100
Metacritic:
85/100
Valkyria Chronicles is a turn-based tactical strategy with role-playing elements. The game takes place in Europe in 1935, presenting an alternative version of World...
Role-playing game, Strategy, DLC, In real time, Third-person view, Top-down view, Fantasy / Medieval, Turn-based, Sandbox
September 17, 2010
Players:
7.7/10
Steam:
91/100
Metacritic:
78/100
King's Bounty: Crossworlds is a third-person role-playing game with strategy, fantasy and sandbox elements from developers Katauri Interactive. The game is...
Action, Shooter, Strategy, First-person view, Third-person view, Top-down view, Futurism (Future), Sandbox, Post-apocalyptic
September 26, 2011
Players:
4.7/10
Steam:
78/100
Metacritic:
71/100
Action, Strategy, In real time, Third-person view, Top-down view, Futurism (Future), Sandbox, Tanks, Post-apocalyptic
June 1, 2000
Metacritic:
86/100
Ground Control — The main goal of the game is to destroy enemy troops and buildings using the terrain features and the strengths of your own army. Combat...