Dying Light 2 Stay Human

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Dying Light 2 Stay Human - All About the Game: trailer, system requirements, reviews and ratings, prices and discounts, guides and walkthrough, similar games

A sequel to Dying Light with a new protagonist, characters, and setting, featuring a new storyline that expands the game universe. The formula of "zombies... Read more

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A sequel to Dying Light with a new protagonist, characters, and setting, featuring a new storyline that expands the game universe. The formula of "zombies, parkour, and survival," which made the original famous, has been reworked and many new mechanics have been added.

The prolonged development has left Stay Human as a game for the PS4/XOne generation: primitive surface geometry, outdated particle and lighting systems, lack of variety among plant models, zombies, characters, and enemies, and overall "blurry" graphics.

The Last Days

Dying Light 2 Stay Human - Последние дни

The world has experienced a catastrophe that struck Harran and its surroundings, while a developed vaccine halted the threat of new zombie outbreaks. However, secret experiments by scientists and the military on the Harran virus continued, a new strain escaped from yet another laboratory, quickly spread across the planet, and caused the collapse of human civilization.

As the world plunged into darkness and chaos, in Villador—a fictional city somewhere in Europe—order was maintained. Due to the many laboratories, it was surrounded by an impassable wall in case of a zombie apocalypse inside, and the city remained unharmed during the outbreak outside. But the happiness did not last long. A prototype vaccine developed by local scientists was aerosolized within the city, causing many residents to turn into zombies, and the vegetation to perish.

The events of Stay Human begin 20 years after the outbreak in Harran and 10 years after the fall of Villador. By this time, there was not a single place on the planet that had not been penetrated by the unfortunate virus. The survivors are few and huddle in fortified settlements scattered over hundreds of kilometers. Brave heroes, pilgrims, travel alone between them, completing tasks and delivering packages. Among them is the main character, Aiden Caldwell, who has come to Villador in search of his sister.

A Flourishing Garden

Dying Light 2 Stay Human - Цветущий сад

The open seamless world of Stay Human is twice the size of Harran and is entirely occupied by urban development with the inclusion of cathedrals, hospitals, radio towers, skyscrapers, factories, and other points of interest, interwoven with a network of roads, highways, and subways. Even more volume is added by several levels of "verticality" and a significant portion of buildings accessible for visiting inside.

Everything is just beginning to decay, allowing exploration of the architectural images of the city, running along facades and rooftops, and strolling through the streets. Villador is divided into two vast areas reflecting their essence: the Old Town with courtyards from the 18th-19th centuries and Central Loop with modern office and residential buildings. Nature does not wait and occupies the roofs of the city with vegetation, avoiding the poisoned surface.

Designers have crafted Villador to ensure smooth movement and parkour: buildings stand with "solid facades," and to cross wastelands, there are ladders, cables, ropes, bars, and trampolines, hooks for grappling hooks, and over time, paragliding and air trampolines become available. An excellent arena for free-running.

At the start of the game, three major factions are fighting for control over the city: Marauders "Renegades", free-spirited hippies "Survivors", and heavily armed authoritarian "Peacekeepers". Zombies flood the city, but they are more active at night, hiding during the day in dungeons and lower floors.

Stay Human

Dying Light 2 Stay Human - Остаться человеком

Despite the efforts and promises of Techland, the plot of Dying Light 2 falls short of the first part, lacking narrative logic, story coherence, and gameplay, full of inconsistencies and contradictions. The massive script and thousands of voiced dialogues without a roadmap turned out to be a set of quests and events. Only a small part of them will engage with the narrative and evoke emotions.

There are many characters, but all are random companions: they will tell about themselves, their lives, their future plans, and then disappear after completing a quest. Only the most charismatic friends, with whom Aiden will spend a lot of time chatting heart to heart, will be remembered. The antagonist is a stereotypical fool with a heap of contradictions, and the struggle against him in search of his sister turns into a soap opera by the end.

The dialogue system does not reveal its potential, offering a couple of lines and questions a la Fallout 4 . The promised choice is illusory — everything either returns to the tracks or ends up with nothing. The ending, the state of the world, and the fate of the characters will be determined by a handful of key decisions.

The gang war for Villador, which Aiden gets caught up in right at the beginning, remains somewhat in the background. The factions are stereotypical, lacking motivation and global goals, and the script will immediately clarify who is good and who is bad. Communication with them comes down to transferring important objects, which the hero fixes, opening up the city and completing side quests.

The atmosphere itself has changed. Survivors have come to terms with the risk of becoming zombies and have realized that life continues after the apocalypse. Campfire gatherings with a guitar, bars and drinks, simple joys of life, and a warm color palette in Stay Human have replaced the despair, fear, and catastrophe seen in Dying Light.

Survive at any cost

Dying Light 2 Stay Human - Выжить любой ценой

The gameplay of Stay Human is built with an eye towards MMORPG, adapted for solo play. Everything that participates in the gameplay has levels, ranks, or quality degrees, with auto-leveling controlling the balance, and possible fights are limited by the hero's development (it is impossible to defeat an enemy of a higher rank).

The protagonist's progression is divided into two branches — combat system and parkour, with experience accumulated during the corresponding activities. However, the necessary skill cannot be leveled up without developing stamina and health. As a result, the gameplay unfolds in the second half of the game, while the combat, where the main actions are available immediately, long surpasses parkour, which needs perks for smoothness and coherence to be effective.

There is a lot of gear. Weapons, armor, equipment, gadgets, consumables, and tools — all contain dozens of their own components (or blueprints for them) in one way or another, and they also need to be upgraded (up to 9 times!). The items and armor on the hero come with passive stats hinting at a particular build.

In search of high-quality resources and equipment, you will have to vacuum every inch. All collected resources go into a bottomless inventory, and from there, they are used to craft useful items, but only according to recipes. These can be bought from traders, found in the open world, and the most valuable ones can be obtained by completing story and side quests.

The combat in Stay Human is classic slasher style. No firearms, just slashing, chopping, smashing, hammering, and breaking, although for variety, you can shoot with a bow and crossbow, throw Molotov cocktails, and set mines. The arsenal is huge, and as you get more powerful variants, the weapons can be enhanced with elemental damage and several mods can be added. Old combat techniques and new ones, like blocking or parrying attacks, now come together in combos and allow you to counter a whole crowd of enemies at once.

Parkour has been changed to be more realistic. The hero has weight, actions have inertia, movement has a stamina reserve, and all super abilities — like double jumps, wall running, and hovering in the air — are explained by the lore. There are also parkour puzzles — you need to run at a certain pace and apply the right abilities.

So many questions

Dying Light 2 Stay Human - Так много вопросов

Combat and parkour are needed constantly in freeplay. During the day, human enemies pour into the city, also skilled in close combat, blocking, parrying, and able to chase the player across rooftops. Encounters with them will make you sweat. At night, the undead crawl out from every crack, and fighting them has become more challenging and varied, especially due to new types of zombies. There are zombie chase levels a la GTA 5 , and by the third level, the game will unleash all the most dangerous creatures.

There are plenty of activities in Dying Light 2: main and side quests, additional tasks, farming missions, night runs for leveling up, challenges, and much more. Functionally, it includes well-known tower captures, clearing outposts, find-and-bring, catch-and-kill, collect-and-transport, repair electricity, communication, plumbing, or just talk to NPCs. The map is dotted with dozens of empty and repetitive quests, against which quests with short stories are worth their weight in gold.

To enhance the gameplay, co-op for four players is introduced. The story progresses for the host, while friends can only observe. However, the gameplay is completed together, faster, and more intensively, although the difficulty increases proportionally with the number of players. All found items and progress are counted separately and saved for each player.

Nearby is a container with inhibitors:

Dying Light 2 Stay Human - Рядом контейнер с ингибиторами
  • Dialogues constantly fall into a stream of profanity that carries no meaningful weight. It cannot be turned off.
  • Famous developer Chris Avellone dissociated from the plot of Dying Light 2 and does not understand what ideas Techland retained after the break of collaboration.
  • There was almost no endgame content at release, and the game ended with the finale. But over time, the developers fixed or changed entire game mechanics. Thus, it became much more dangerous at night.

Trailers, gameplay, and other videos

Dying Light 2 Stay Human - The Reason - Official Gameplay Trailer
Dying Light 2 Stay Human - Official Gameplay Trailer
Dying Light 2 - E3 2018 Gameplay World Premiere
Dying Light 2 - E3 2018 Announcement Trailer
Dying Light 2 Update - March 2021

Store Offers and Discounts

System requirements and PC test

Minimum:
  • Windows 7
  • CPU: Intel Core i3-9100
  • RAM: 8 GB
  • Free Space: 60 GB
  • VRAM: 4 GB
  • Video Card: NVIDIA GTX 1050 Ti
  • Keyboard, Mouse
Recommended:
  • Windows 10
  • CPU: Intel Core i5-8600K
  • RAM: 16 GB
  • Free Space: 60 GB
  • VRAM: 6 GB
  • Video Card: NVIDIA RTX 2060
  • Keyboard, Mouse

Please note that these are estimated system requirements that may change upon the game's release on PC.

PC test

Reviews and ratings

As an ardent fan of the original part, I was really looking forward to the release of this game. In the last days of January and the first days of February, I just wanted to skip it. Every day I told myself, “Today is one day less until the release.” And so I waited for the release..... And I want to tell you that I was not at all disappointed in the game, I really liked it despite the predictable plot and I will now tell you what exactly:

1. Parkour - it’s quite dynamic but all the necessary skills are revealed closer to the middle of the game, for example, skills such as - Quick climbing, long jump, running along walls, high jump, etc.

2. Combat - if everything is clear with zombies, you hit them and dodge As the zombies get closer, it becomes more and more interesting with people, you ca… Read full

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Я как ярый фанат оригинально части очень ждал выхода этой игры. В последние дни января и первые дни февраля хотелось просто пропустить. Я каждый день говорил себе "Вот сегодня уже на день меньше до релиза". И вот я дождался релиза..... И хочу сказать вам ничуть не разочаровался в игре мне она очень понравилась несмотря на предсказуемый сюжет и я сейчас раскажу чем именно :

1. Паркур — он довольно динамичный но все нужные навыки раскрываються ближе к середине игры например такие навыки как — Быстрое вскарабкивание, прыжок в длину, бег по стенам, высокий прыжок и т. д.

2. Боевка — если с зомби все понятно ты их бьеш и уворачиваешься по мере приближения зомби то с людьми все интереснее ты можешь издеваться над ними как хочешь : парировать, пробивать блок, влетаать с двух ног, разб… Read full

Gameplay
9 / 10
Graphics
9 / 10
Story
8 / 10
Controls
8.5 / 10
Sound and Music
10 / 10
Multiplayer
10 / 10
Localization
8.5 / 10
9.0
Peppo (гость)
February 21, 2022

The whole juice of the first part is that at night the most terrible zombies begin to hunt and you think:

1) while you are weak - God help me, I don’t want to die or get very scared, let me calmly reach the safe zone

2 ) you're already playing around in the game - I can kill everyone, but I don't want to get shot at, I need to be careful

Second part:

1) don't care for the night, I'll go for a walk, the guys come in to hunt only when the mourner starts yelling (you can go through the whole game without much fear and that’s why it’s boring, the first part is better)

I think those who played hardcore in all parts and additions will understand me

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Весь сок первой части в том, что ночью самые страшные зомби начинают охотиться и ты думаешь:

1) пока ты слабый — боже помоги мне, я не хочу умирать или сильно пугаться, дай мне спокойно дойти до безопасной зоны

2) ты уже шаришь в игре — я могу всех убить, но я так не хочу, чтобы меня палили, нужно быть осторожнее

Вторая часть:

1) та пофиг на ночь, пойду погуляю, ребята входят охотиться, только когда плакальщик начинает орать(можно пройти всю игру без особого страха и поэтому она скучная, первая часть лучше)

Я думаю те кто играл на хардкоре во все части и дополнения меня поймут

5.1

Pre-ordered, waiting for release. As soon as I received it on my PC, I installed it and launched it immediately. Finished it in a week. This game consists of wonderful gameplay, a so-so story, glitchy multiplayer (played before the big patch that was recently released) and finally added localization, which was missing in part 1. If you liked the gameplay from the first part, but want to try a new “cat” and more enjoyable battles against human opponents, the game is for you. Very demanding!

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Предзаказал, ждал выхода. Как только получил на ПК, моментально установил и запустил. Закончил за неделю. Эта игра состоит из замечательного геймплея, такой себе истории, глючного мультиплеера (играл до большого патча, который недавно вышел) и наконец-таки добавленной локализации, которой не хватало в 1 части. Если Вам понравился геймплей из первой части, но хотите попробовать новую "кошку" и более приятные бои против соперников-людей, игра для Вас. Очень требовательна!

Gameplay
10 / 10
Graphics
9 / 10
Story
6 / 10
Controls
10 / 10
Sound and Music
7.5 / 10
Multiplayer
6.5 / 10
Localization
8 / 10
8.1
Леха (гость)
February 8, 2022

Compared to the first part, this one is a failure. There are no game mechanics, no optimization. A bunch of unnecessary buttons, too complicated parkour. The plot is lame, the characters and their dialogues are stupid and plastic. They are all somehow not alive. Was the best game, became a lousy sequel. Why spoil something that has already been beautifully done. Russian localization is generally crap, the voice acting of the main character sucks, swearing that doesn’t fit at all and sounds disgusting, it has no use there. It's a pity for the money spent. After creating games like this, it’s no wonder why everyone downloads pirates.!!!!

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По сравнению с первой частью, эта провал. Механика игры никакая, оптимизации нет. Куча ненужных кнопок, слишком усложненый паркур. Сюжет хромает, персонажы и их диалоги глупые, пластмассовые. Они все какие то не живые. Была лучшей игрой, стала паршивым продолжением. Зачем портить то, что уже было шикарно сделано. Русская локализация вообще хрень, озвучка главного персонажа отстой, мат, который совершенно не вяжется и звучит противно, он там не к чему. Жаль потраченых денег. Вот после такого создания игр, не удевительно почему все качают пиратки.!!!!

4.4

1. The plot has become weaker than the part (it seems to me). 2. Optimization is bad: after some time, FPS drops by 2 times (literally) and can only be corrected by logging out. 3. In general, it’s interesting to run around and explore the world, but after 40 hours you get tired of these numbers and the zombie’s HP.

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1. Сюжет стал слабее части (как мне кажется). 2. Оптимизация хворает: спустя некоторое время фпс просаживается в 2 раза (буквально) и исправляется только выходом. 3. В целом, побегать и поизучать мир интересно, но спустя 40 часов надоедают эти цифры и хп у зомби.

7.5
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