Magic Bullet

  • How to Fish — Magic Bullet
Author:
Caijue
Size:
106.17 kB
Date:
Yesterday, 20:29
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Silent Aim & Forced Headshots mod for How to Fish.

Magic Bullet redirects projectile velocity toward valid creature targets in real time without moving your camera or crosshair.

Features:

  • Silent Aim: Redirects real projectile trajectory without camera snapping or view locking.
  • Forced Headshots: When enabled, eligible ranged hits from the local player against supported creatures are automatically promoted into the game's headshot region.
  • Movement Prediction: Intercept prediction with ballistic gravity compensation for moving targets.
  • Sticky Target: Retains the current target during continuous firing to prevent jumping between targets.
  • Target Modes: Four selectable targeting strategies (Crosshair, Nearest, LowestHealth, BossPriority).
  • Target Filters: Fish, Birds, and Albatross can be enabled or disabled independently.
  • Strict Target Safety: Players and teammates are never selected as targets.
  • Visuals: Optional on-screen FOV circle and target tracking line (clipped to screen bounds).
  • Optional Wall Penetration: Allows authorized local-player shots to pass through environmental obstacles.
  • Projectile Ownership Isolation: NPC/Boss projectiles (such as Albatross attacks) are not redirected.

Controls:

  • F8 — Toggle Magic Bullet ON / OFF.
  • [ — Decrease targeting FOV.
  • ] — Increase targeting FOV.

Target Modes:

  • Crosshair (Default) — Targets the valid creature closest to the crosshair center within FOV.
  • Nearest — Targets the closest valid creature by 3D world distance.
  • LowestHealth — Targets the valid creature with the lowest remaining health.
  • BossPriority — Prioritizes boss targets.

Line of Sight & Wall Penetration:

The RequireLineOfSight and WallPenetration settings operate independently:

  • RequireLineOfSight = false — Targets behind obstacles may be acquired.
  • WallPenetration = true — Authorized local Magic Bullet projectiles may pass through environmental obstacles to reach the selected target.

Configuration Examples:

  • RequireLineOfSight = false + WallPenetration = false (Default) — Targets behind obstacles can be locked, but projectiles are still stopped by obstacles.
  • RequireLineOfSight = false + WallPenetration = true — Targets behind obstacles can be locked and authorized Magic Bullet projectiles will penetrate obstacles to reach them.
  • RequireLineOfSight = true — Targets hidden behind obstacles cannot be acquired.

Note: WallPenetration does NOT globally disable collisions and does not affect NPC or remote-player projectiles.

Installation:

  1. Install BepInEx 5.
  2. Place the HowToFishMagicBullet.dll file inside: BepInEx/plugins/HowToFishMagicBullet/
  3. Launch the game.

Related files:

Useful links:

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