Master Mode

  • S.T.A.L.K.E.R. 2: Heart of Chornobyl — Master Mode
Author: ICEY G
Size: 197.99 kB
Uploaded by: Flixx
Date: April 3, 2025, 12:21 PM
Downloads: 1

This mod introduces several changes to make the game very hardcore and fast-paced.

Player:

  • Base damage of all assault rifles increased;
  • Base damage of UDP increased;
  • Best armor nerfed by 0.5-1 protection;
  • Gauss rifle damage changed from 500 to 300, now it doesn't kill all small mutants with one shot. It can still one-shot most mutants in the head, but now you have to aim instead of shooting the body.

Items:

  • Medkits spawn less often;
  • Medkits heal significantly slower;
  • Bandages heal 5% instead of 20% of maximum health;
  • Healing from all types of food reduced to 1/4 of its previous value.

Enemies:

  • Dog's point blank attack now applies a snare;
  • Jumping rat attack now applies a snare;
  • All mutants, except Pseudogiant, have increased attack damage;
  • Boars have a 2x headshot multiplier but now have 450 base health for compensation;
  • Dogs, cats, and snorks move about 15% faster;
  • All enemy firearms deal about 2-3 times more damage and penetrate armor significantly better;
  • Zombie changes (WIP): base health increased from 200 to 350, headshot damage multiplier reduced from 12x to 5x, requires 2-3 headshots from weaker weapons, heavy weapons still one-shot headshot.

Useful links:

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