S.T.A.L.K.E.R. 2: Heart of Chornobyl
The return to the post-apocalyptic world of Chernobyl. Players can finally roam through a large open seamless world containing iconic elements from the original... Read more
Loot from mutants
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Now in the game you can loot mutants, from which you can get unique items. Absolutely all mutants now leave behind, after killing them, a set of new unique items that are similar to previous games and mods in the Stalker series. Note: The mo ...
NPCs have weapons with modifications
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The mod adds attachments to NPC weapons that can be found in corpses after their death. Installation: Select only one file from the archive and extract along the path S.T.A.L.K.E.R. 2 Heart of Chornobyl/Stalker2/Content/Paks/~mods (if there is n ...
Strange Water no longer intoxicates the player
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A simple mod that allows you to remove the effect of intoxication on a character when the “Strange Water” artifact is equipped. Installation: Download the archive and extract the file from it along the path S.T.A.L.K.E.R. 2 Heart of Chornobyl/St ...
Decreased mutant health
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This mod reduces the health of all mutants in the game. Installation: Download the archive and extract the file from it along the path S.T.A.L.K.E.R. 2 Heart of Chornobyl/Stalker2/Content/Paks/~mods (if there is no ~mods folder, create it). ...
Armor from NPCs can be “looted”
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A simple mod that makes it possible for npc armor to be "looted" after they die. Installation: Download the archive and extract the file from it along the path S.T.A.L.K.E.R. 2 Heart of Chornobyl/Stalker2/Content/Paks/~mods (if there is no ~mods ...
All blueprints, ammunition and modifications can be purchased
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A mod that allows in-game merchants to sell all ammunition, blueprints, and modifications. Note: The price of each drawing is 10,000; The drawing will be automatically applied after purchase; If the list of items for sale at the merchant ha ...
Realistic weapon characteristics
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A mod that adjusts the ratio of damage and penetration of weapons depending on the caliber and length of the barrel, allowing you to choose your play style without feeling like you are using a useless weapon at high levels. This only affects the pla ...
Improved Firefights
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The mod focuses on adjusting npc bullet spread parameters at long and medium distances. Npcs by default in the game shoot more bullets at long and medium ranges, with a higher probability of hitting. With this mod, shootouts between npcs will be lon ...
Improved Mutants
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This mod was made with the goal of ensuring the most fair battles against mutants in the game. It adjusts the parameters of mutants to reduce their health points, as well as the type of damage they deal in battle and the amount of damage. Changes: ...
Alternative radio in the game
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A mod that allows you to replace the original tracks from the game with more atmospheric ones. Note: Replaced more than 100+ tracks on the radio. Installation: Download the archive and unpack the file from it along the path S.T.A.L.K.E.R ...
Real names of weapons in the game
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The mod adds real weapon names to the game. Note: The mod is fully localized for all languages in the game. Compatible mods: Loot from mutants ; Patches for all factions in the game ; Project Itemization - adding new items ; ...
Improved details of blood displayed on surfaces
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With this mod you can replace ordinary traces of blood with splashes left on surfaces. Note (optional): There is a folder in the archive, you can select the number of splashes and the chance of their appearance (select only one file from this fo ...
Redesigned markers
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A simple mod that fixes markers on the map in the game. Changes: There are no question marks (new zones) on the map until they are discovered; Arch anomalies become visible after they are detected; All bugs with merchants, technicians and ot ...
No restrictions on weapon/armor upgrades (1.1.3)
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A simple mod that removes all restrictions on installing upgrades for weapons/armor. Compatibility: Works with patch 1.1.3. Installation: Download the archive and extract the file from it along the path: Steam version: S.T.A.L.K.E.R. 2 H ...
Longer day cycle (1.1.3)
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The mod changes the duration of the day-night cycle. In the standard version of the game, the cycle is 1 hour, of which daytime takes about 30 minutes. The following options are available: Magnification by 1.25 times (75 minute cycle); Incr ...