Time To Wake Up

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  • Picture from Time To Wake Up
  • Picture from Time To Wake Up
  • Picture from Time To Wake Up
  • Picture from Time To Wake Up
  • Picture from Time To Wake Up
  • Picture from Time To Wake Up
  • Picture from Time To Wake Up
Time To Wake Up - release date, news and everything about the game

One night, the hero finds himself trapped inside his own dream. But he is not alone — a voice, concerned with his eyes, speaks to him. The voice offers to help and... Read more

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One night, the hero finds himself trapped inside his own dream. But he is not alone — a voice, concerned with his eyes, speaks to him. The voice offers to help and guides the hero through a maze of memories to find out what once happened at school. The help is quite literal: it not only gives hints but also opens doors.

The key tool here is the eyes, and the developers describe this with the slogan “blinking means thinking.” With a single blink, the player changes the environment around, switches and resets moving objects, floods entire rooms, or flips them over. The world is distorted by the hero’s obsession with a certain book — and this obsession keeps him from escaping.

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