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С компьютерами и играми я познакомился ещё в четыре года — тогда в родительском офисе мне впервые дали поиграть в Red Alert 2. С тех пор игры стали неотъемлемой частью моей жизни. Играю в основном на PC и PS5. Больше всего меня привлекают RPG — за возможность погружаться в новые миры и проживать чужие истории. Не меньше люблю и тактические игры, где важны стратегия, адаптация и умение быстро принимать решения.
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Pight Review: A Puzzle Game Without the Fluff

Pight is a minimalist puzzle game inspired by the redstone mechanics from Minecraft (a mineable material capable of transmitting signals), but stripped of its excessive complexity and crafting. Each level is a small logic problem: you have to manipulate blocks using pistons and special tiles in order to ultimately light up a lamp. The Mindlabor studio is no newcomer to the genre: it previously released the puzzle games Quadrata, Lovux, and Netoo, each of which earned positive reviews on Steam. But just how well did their new game turn out? Let's find out.
Articles
August 21, 2026

Mad King Redemption Preview. A Beat ’Em Up With Roguelike Ambitions

When the developers at Secret Mission Games talked about Mad King Redemption, they cited two completely different sources of inspiration: classic arcade beat 'em ups like Golden Axe and modern roguelikes with deep progression systems, such as Hades. It sounds very enticing in theory. However, in practice, the game only manages to pull off the first part well; it’s still a long way from reaching the level of modern roguelikes with sophisticated progression systems.
Articles
August 6, 2026

Avatar Legends: The Fighting Game Review. A Solid Fighting Game Based On The Animated Series

Fighting games based on well-known franchises are released regularly, but few manage to walk a fine line—appealing to both fans of the original source material and fans of the genre. Avatar Legends: The Fighting Game from Gameplay Group International is just such an attempt to combine the recognizable universe of Avatar: The Last Airbender with a fairly serious and technically sophisticated fighting game. And, as it turns out, this attempt can be considered a success.
Articles
August 5, 2026

Quarantine: Zone The Last Check Review. You Can't Skip It or Eliminate It

The zombie apocalypse theme in games has become a bit of a cliché, but Quarantine Zone: The Last Check takes a fresh approach—through the daily routine of an ordinary checkpoint inspector. Even before its release, the game had amassed over 1.3 million wishlists on Steam, and in its first week of sales, it sold more than 500,000 copies and made it into the platform’s top three bestsellers. The developers at Brigada Games combined the formula of Papers, Please with a zombie setting—the result is a small but gripping simulator about the daily choice between life and death, though not without some noticeable issues.
Articles
July 30, 2026

Vultures: Scavengers of Death Review. Retro-Style Tactics for a Zombie Apocalypse

When I started playing Vultures: Scavengers of Death, I was interested in the tactical aspect—planning moves, managing resources, and having the chance to think rather than just react. In the first half-hour, the game surprised me: the combat system turned out to be far more engaging than I expected from an indie title. Plus, the longer I played, the clearer it became—there’s far less horror here than the cover suggests.
Articles
July 9, 2026

Thief: The Dark Project Remastered — The Return of a Stealth Classic

At PC Gaming Show 2026 during the summer announcement season, Nightdive Studios, Eidos-Montréal, and Atari revealed what old-school fans had almost given up hope of seeing: Thief: The Dark Project Remastered — a full-fledged remaster of one of the most influential games in stealth genre history. This coming winter, Garrett will return to the shadows — though no exact release date has been announced yet. Let's explore why this event is more important than it might seem at first glance, and what to expect from this updated classic.
Articles
June 17, 2026

Neverness to Everness Review: A Surprisingly Strong Gacha from the Creators of Tower of Fantasy

Hotta Studio, the creators of Tower of Fantasy, has released a new gacha game set in an open world. Flashy trailers, charismatic characters, and an unusual setting caught people’s attention, but expectations were not especially high — grand promises too often fail to match the final result. And yet Neverness to Everness actually delivers.
Articles
May 21, 2026

Details of the new Path of Exile 2: Return of the Ancients update from a closed press presentation

Grinding Gear Games, the studio behind the Path of Exile series, has a tradition: every update is announced as a major event—with hours-long presentations about new systems and gameplay changes that the community then analyzes in detail for weeks. The closed stream for media representatives about the 0.5.0 update for Return of the Ancients was no exception.
Articles
May 12, 2026

Lost Ark Review

Lost Ark was released to the Western market in February 2022 under the publishing of Amazon Games and within the first 24 hours became the second game in Steam history by the number of concurrent players — 1.3 million people. I decided to find out how the project is doing today and spent 30 hours in the game: completed several story arcs, got a ship, and managed to explore some of the islands — this was enough to understand what makes Lost Ark captivating right from the start.
Articles
April 23, 2026

Aion Classic Review — An MMORPG for Veterans That Cuts Off Newcomers Too Quickly

Aion Classic launched in 2023 and was intended as a return to the original Aion. Since then, the game has gone through several updates, adding new classes, locations, and content. Today, when you first start playing it, the game makes a fairly good initial impression: it quickly unlocks the ability to fly, guides you along the main questline, provides equipment, and hardly wastes the player’s time on unnecessary running around. The first few hours deliver that familiar old-school MMORPG feeling: a target-based combat system, skill bars, text-based quests, faction division, and the atmosphere of a time when the genre hadn’t yet tried to resemble a single-player RPG with co-op elements.
Articles
April 8, 2026
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