Modern rethinking of a cult role -playing game, recreating the atmosphere of the original at a new level. Syrodil comes to life again with updated graphics... Read more
UE4SS TesSyncMapInjector
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Download (8.43 kB)May 9, 2025, 06:26 AMGamepassue4ss-tessyncmapinjector_1746761209_663344.zip
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Download (8.41 kB)May 9, 2025, 06:26 AMSteamue4ss-tessyncmapinjector_1746761209_677041.zip
This is the beginning of a new era for items. No more need to create pak files just for a new iron sword with unique properties. Now, form IDs from your esp will be added to the TesSyncMap — only a little configuration is required. This also works for custom models if someone knows how to inject new tes mesh files.
How to run:
Main files:
- Unpack into the root folder of Oblivion Remastered.
Mods using this mod:
- All mods using this mod should be installed in OblivionRemastered\Content\Dev\ObvData\Data for esp files and in OblivionRemastered\Content\Dev\ObvData\Data\SyncMap for ini files.
Ini example:
[Meshes]
000ed3=/Game/Forms/items/weapons/WeapIronDaggerFine.WeapIronDaggerFine
000ed3 is the internal item ID in the Construction Set
/Game/Forms/items/weapons/WeapIronDaggerFine.WeapIronDaggerFine is the Unreal mesh resource you want to use for your item.
Related files:
Useful links:
