Game files / Gameplay / Page 272
Fallout 4 — RADlands 2 – Bringing Inventory Closer to Borderlands (No DLC)
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This mod makes the game feel a bit more like Borderlands by redesigning the inventory in the style of a shooter. Now, players can carry 14 kg, and the weight of all weapons and armor has been reduced to 1 kg. Corresponding perks have been adjusted ac ...
Need for Speed Payback — Drifting Slows Down Cars
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This mod balances drifting – now, drifting cars slow down, making it no longer seem like an overly strong advantage.
Star Wars: Battlefront 2 — Vader's Abilities for Count Dooku (Arcade Only)
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The mod replaces Count Dooku's abilities in arcade mode with Vader's abilities (choke and rage).
Quake 4 — Sudden Death – rebalance mod
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A comprehensive balance mod that introduces numerous changes. Specifically, the damage from all types of weapons has been increased, affecting both players and monsters, as well as NPCs. In single-player mode, the blaster has been replaced with a glo ...
Blade and Sorcery — 1v1 Duels with NPCs
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This mod introduces a wave where a single opponent with increased health will spawn for 1v1 duels.
BattleTech — Enhanced Escort Missions
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This mod makes enemy spawns in escort missions more dynamic, altering the intensity of their appearance without changing the overall number.
Resident Evil 2 — Silent Steps of Mr. X
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This mod completely silences Mr. X's footsteps – his music and steps are gone, making it difficult to determine his location without seeing him. This significantly increases the challenge of the game and is recommended only for seasoned players.
Fallout 4 — RADlands – gameplay tweaks inspired by Borderlands
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This mod makes the game feel a bit more like Borderlands – fall damage is eliminated, and running no longer consumes stamina.
Elder Scrolls 3: Morrowind — Ability to Heal Others
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You can ask each NPC if they need healing – if they are injured, you will be able to restore their health.
Blade and Sorcery — Endless Waves of 10 and 15 Enemies Simultaneously
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This mod introduces waves of enemies, spawning 10 and 15 at a time. The waves are endless.
The Elder Scrolls 5: Skyrim — Realistic Corpse Falling
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This mod makes ragdoll behavior (corpses) realistic – they feel like bodies, not dolls.
The Elder Scrolls 5: Skyrim — Sanguine, Like in Daggerfall
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With this mod, Sanguine resembles his version from Daggerfall.
Elder Scrolls 3: Morrowind — No Level Requirements for Quests
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This mod removes level or faction rank requirements for certain quests. Where limitations are justified by the storyline, the conditions remain (for example, in the quest to obtain the grandmaster rank).
DOOM 2 — Night64K – complete lighting removal (horror)
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This modification completely removes all lighting from the map. The only way to illuminate the player's world is with signal flares, which will be necessary for navigation. To match the style, enemies have been replaced – now instead of demons and ...
Kenshi — Enhanced Dialogue for Hiring Prisoners
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This mod is a fix for the mod that allows hiring prisoners. Primarily, the modification corrects grammatical errors and other inaccuracies. Naturally, the original mod from the Steam workshop is required for it to work.