Game files / Gameplay / Page 37
No Man's Sky — Craftable corvette parts
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Turns the corvette part you purchase or find into a consumable item; When you use the consumable item, you receive the recipe for that part (the part itself is not consumed); When editing your corvette, you can place the part if it’s in your i ...
ASKA — Double the flax
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Requires BepInExPack IL2CPP to work. Doubles the amount of flax you get when gathering in the wild. How to launch: Extract the DoubleTheFlax.dll file into the BepInEx\Plugins\ folder.
ASKA — Expanded building storage
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Expands the storage capacity of all buildings except the cooking house and some buildings with special mechanics. Requires the BepInExPack IL2CPP mod to work. Increased storage capacity for all buildings; Large items like logs can now be stacke ...
ASKA — Free build
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To use the mod, you’ll need BepInExPack IL2CPP. Lets you build freely without worrying about gathering materials. Unlocks all buildings without needing to build their lower tier variants; Lets you build for free without any required resources ...
Dying Light: The Beast — Instant weather changer
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This mode instantly changes the weather on demand, without waiting for transitions. Hotkeys: F5 = cycle weather. Weather conditions: Foggy; Clear; Overcast; Cloudy; Rainy; Stormy. How to launch: Unzip the archive and copy version ...
Dying Light: The Beast — Fast bandaging
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All bandaging and medkit applications now take 0.5 seconds. It still takes a bit, but it's less harrowing when you're facing a fast enemy. There are also a couple of experimental lines I forgot to remove — they extend the UV grenade duratio ...
Hollow Knight: Silksong — One-hit kills
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This mod lets you kill anyone with a single hit. How to run: Download BepInEx; Unzip the mod and put the dll file into the folder: C:\Program Files (x86)\Steam\steamapps\common\Hollow Knight Silksong\BepInEx\plugins\; Start the game, and the ...
S.T.A.L.K.E.R. 2: Heart of Chornobyl — The need to sleep
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Implements the unfinished sleep system from the original game, making it necessary for Skif to sleep. Over time, the character will continuously accumulate fatigue, which can be reduced by sleeping in a bed. If you go without sleep for too long, Skif ...
Dying Light: The Beast — Fast interactions
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Removes QTEs that require you to tap or hold a button when interacting with many objects in the game, such as vents, elevator doors, electric boxes, starting generators, pushing shelves, etc. Now, once you press the interaction button, the full anima ...
Dying Light: The Beast — No empty containers
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Removes empty pools, whether they are from zombies, containers, or vehicles.
Dying Light: The Beast — Increased traders ammo stocks
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Drastically increases the minimum and maximum amounts of all ammo types stocked by traders. This mod also makes ammo always available and in stock, meaning its appearance is no longer chance-based. All changes apply to all traders as well as all diff ...
Dying Light: The Beast — Infinite ammo for flamethrower
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Gives the flamethrower infinite ammo. Edits the player_variables.scr file. How to install: Extract to Dying light the beast \ph_ft\source.
Dying Light: The Beast — Open all doors
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Makes all doors that have a trigger openable, including ones that are locked from the other side, not openable, etc. Openable by simply pressing F. This doesn't make lockpickeable and key use doors openable.
Silent Hill f — Infinite health
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Hinako can no longer die. The author didn't change the health system itself, but simply nullified enemy attacks. How to run: Copy the files into the ~mods folder (SHf\Content\Paks\~mods).
S.T.A.L.K.E.R. 2: Heart of Chornobyl — Artifacts without radiation and with actual values
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Removes radiation from artifacts. Shows actual values for items and artifacts instead of obscured or unclear data. Modifies the files ArtifactPrototypes.cfg and ConsumablePrototypes.cfg.
