Cities: Skylines is a city planning simulator with a developed management system and metropolitan management. As mayor, you'll have to take care of education... Read more
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Best Mods and Skins for Cities: Skylines
TOP-100 best files in category Cities: Skylines / Mods and Skins of all time, sorted by the number of unique downloads.
Traffic Manager: President Edition 1.12.0 f5
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A mod with the non-trivial name Traffic Manager will allow you to manage traffic in your city. Otherwise, the standard game does not particularly extend to the possibilities of complete control of traffic, offering only the construction of new roads ...
25 Cells for Version 1.13.0-f7
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This modification allows the use of all 25 cells of the game space (100 square kilometers) for construction. The ability to purchase all cells unlocks after reaching the final level of city development.
Traffic Manager President Edition - traffic adjustment
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Traffic Manager President Edition. Enhance lane and parking usage. Customize intersections, roads, and tracks!⠀ This is a STABLE version with tested features. Notes for transitioning from the outdated TM:PE v10.20 to TM:PE v11: 1. Exit the game to ...
Modification of Interchanges
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Original title: Node Controller Renewal 1.16.0-f3. Game version: 1.16.0-f3. This mod allows for changes to the type and shape of interchanges. Update: Change the type and shape of nodes; Inclined intersections; Offset segment ends, shif ...
Intersection Marking Tool
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Original title: Intersection Marking Tool 1.16.0-f3. Game version: 1.16.0-f3. This mod allows for quick creation of road markings at intersections. It does not affect game limitations, as markings are not considered objects in the game; it h ...
Automatic Demolition
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Original title: Buldoze it 1.16.0-f3. Game version: 1.16.0-f3 (Financial Districts). This mod allows for the automation of demolishing residential, industrial, commercial, and office buildings if they are abandoned, burned, collapsed, or flooded. ...
Parking Lot Roads for version 1.13.0-f7 — adding parking zones
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Adds various sizes of parking zones. Requires the Road Anarchy mod and recommends "Move It!" and "Traffic Manager". Unpack to C:\Users\%user%\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets
Fine Road Anarchy 2
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This mod introduces several extra construction modes for road building. They will likely appeal to you if you enjoy creating infrastructure in the game. Modes: Anarchy / Chaos (Ctrl+A) — when enabled, it removes all restrictions on road slope, heigh ...
Double Turbine Roundabout
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A roundabout featuring a double turbine design. Highway: 3 lanes (in both directions: 6 total, 2 straight through the intersection and one as an exit from the highway) Side road: 3 lanes (in both directions: 6 total)
Walk n' Drive
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A new modification that transforms the game into a version of GTA. Now players can freely explore a self-created open city. The mod features two camera modes — first-person and third-person. Controls are managed using the W, A, S, and D keys. Player ...
Diamond Roundabout
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A two-lane roundabout designed like a diamond turbine.
Forest Brush 1.3 — realistic and diverse forests
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Forest Brush allows you to easily and conveniently create realistic and diverse forests, meadows, gardens, or simply patches of vegetation. It features a user-friendly and intuitive interface with extensive customization options to achieve the desir ...
Mod for removing pollution, corpses, trash, and criminals
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Choose whether to completely eliminate any pollution (land, water, or noise), as well as dead bodies, trash, and crimes. It can also maximize city appeal, entertainment, and land value. Using the settings panel, you can easily toggle each feature on ...
Modification of Road Interchanges
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Original title: Network Multitool 1.16.0-f3. Game version: 1.16.0-f3. This mod offers a variety of tools for working with road networks. Update: Node addition mode: add a node to an existing segment; Node removal mode: remove a node and co ...
Hybrid Interchange
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MadGax Godollo Hybrid Interchange Entrance and Exit. MadGax Godollo Hybrid Interchange and entrance/exit. Designed as a zero-intersection interchange with entrance/exit.


