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Death Stranding

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  • Death Stranding — реклама игры от Рика и Морти
  • Death Stranding — полчаса геймплея игры
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Death Stranding - about the game: description, player ratings, release date

Death Stranding is an authorial game by Hideo Kojima, a realistic walking and logistics simulator with elements of action, survival, and stealth, presented from a... Read more

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Death Stranding is an authorial game by Hideo Kojima, a realistic walking and logistics simulator with elements of action, survival, and stealth, presented from a third-person perspective. The player travels in a post-apocalyptic world, finds survivors, restores fragmented society, and creates a unified network between cities.

The plot is delivered through numerous excellently directed scenes in a chamber thriller format. All cutscenes feature well-known Hollywood actors and are recorded using advanced motion capture technology. The philosophy of the game is to understand the true value of establishing relationships between people.

Backstory

Death Stranding - Backstory

In the near future, a catastrophic event occurred — the "Death Stranding," which caused our dimension of living people to merge with the dimension of dead people and demons.

A grand apocalypse took place, the USA ceased to exist, people are fragmented and scattered across its territory, and what happens in other corners of the planet is unknown. The few survivors have taken refuge in cities deep underground.

In our world, chiral creatures have broken through — restless souls of people, as well as various demons (serving as bosses). When a chiral being absorbs a person, living or dead, a vortex forms, pulling all matter into another dimension, leaving a huge crater in our world.

Chiral rain poses a great danger, as its drops, like a time machine, accelerate the flow of biological life — a person caught in such rain quickly ages. It also causes corrosion of metals and degradation of plastics, gradually eating away everything it touches.

Plot

Death Stranding - Plot

The story of Death Stranding is presented unusually. Initially, the player is dynamically immersed in the essence of events in the first two chapters, after which the script slowly introduces new characters and tells their backstories until the entire map is opened.

A strong point of the plot includes missions where the player travels to the battlefields of the First and Second World Wars, as well as the Vietnam War — but it's better to experience them firsthand.

Only after the middle does the plot unfold fully: the picture of what happened begins to fill with new details, characters develop story arcs, intrigues are revealed, several cool plot twists occur, and the number of dialogues and cutscenes, as well as their length, increases.

The main character, Sam Bridges (Norman Reedus), successfully masters the role of a courier, and his sensitivity to the dimension of the dead and ability to return to our world after death help him get out of the most hopeless situations.

Therefore, the President of the USA tasks Sam with transporting cargo between survivors, gaining their trust, and connecting them to the Chiral Network, the "spiritual successor of the internet." The network will unite all cities and settlements in the USA, allowing data transfer, experience exchange, and solving the problem of the merging worlds.

There are many characters, and it's interesting to talk to them, while the star cast and cool direction keep the player's attention until the very end. At the same time, the game is linear and actions will not affect the ending — Death Stranding is not a role-playing game.

Gameplay

Death Stranding - Gameplay

Hiral rain literally wiped out human civilization — in cities, there are only mountains of rubble and garbage, and around are barren rocks, mountains, rivers, and snowy peaks. In this regard, Death Stranding has a dead game world — no simulation of life, static locations of dangerous and safe places, absence of side quests and NPCs.

Formally, the locations are small, but they consist entirely of rugged terrain of varying difficulty, making the game world simply huge. There are no direct routes or sprinting; you need to find paths for climbing and descending, detours and fords, descend by rope or climb by ladder.

The surface in Death Stranding itself is a playground, and the main gameplay mechanic is walking and controlling it. While Sam moves from point to point, the player constantly controls the direction, speed, and balance of the character. You can trip over a stone, lose balance from a push, and fall, breaking the cargo and failing the mission.

An excellent physics engine changes the character's position, taking into account the slope of the surface, whether it is flat or bumpy, what lies on it, grass and snow, whether the hero is going up or down, as well as the speed of the current and the depth of the water. A strong current can simply sweep Sam away, and the cargo will sink or be lost.

At the same time, the player needs to maintain a balance between mobility and the weight being carried. Carrying more is beneficial, but a character with a tower of cargo on their back slows down and has worse balance. They also need to sleep, eat, use the toilet, wash, and take care of their shoes.

Single-player game

Death Stranding - Single-player game

Moving boxes from point "A" to point "B" makes up a large part of the 100-hour gameplay. The process becomes more diverse due to threats. The first is the insane couriers, MULEs, who will try to take the main character's cargo if they spot him. You can run away, knock them out in a fistfight, or stun them with a taser.

The second danger is the Hiral creatures, capable of sensing the player and dragging them into their dimension — then the player will end up in an otherworldly realm from which they will have to escape. You can either hide from the creatures or fight them with special weapons (grenades or firearms).

For delivering cargo and completing story missions, Sam receives likes, which accumulate into levels and points. The latter are spent on minor character upgrades. As you progress, more content becomes available — delivery robots, platforms levitating above the ground, motorcycles, and even cars. The ability to build structures in the open world appears.

The main development is provided for advancing through the story and connecting cities to the Network — for this, players are rewarded with resources, gameplay options and equipment, like a leg exoskeleton.

Multiplayer

Death Stranding - Multiplayer

With the connection of this area to the network, asynchronous multiplayer is activated, where players help each other while each is in their own world. Gameplay options expand, for example, if you lose a cargo, another courier can deliver it. And you can build a path through the pass that other players will use in their world.

In return, likes that encourage the character — increase stamina, the amount of cargo carried, and improve movement-related stats.

In such asynchronous gameplay, it is much easier to build structures — bridges, roads, car charging stations, rest points, and generally improve the game world. The more of this there is, the easier it is to progress through the game — you can enter a world where wide roads are laid out, cars and charging stations are scattered. Under the influence of chiral rains, this also gets destroyed, but not very quickly.

Features:

Death Stranding - Features
  • A unique world and extensive conceptual framework were created for Death Stranding;
  • The game is fully in Russian, which should not complicate its understanding;
  • In 2020, the PC version was released.

Store Offers and Discounts

System requirements and PC test

Minimum:
  • Windows 10
  • CPU: Intel Core i5-3470
  • RAM: 8 GB
  • Free Space: 80 GB
  • VRAM: 3 GB
  • Video Card: GeForce GTX 1050
  • DirectX: 12
  • Keyboard, Mouse
Recommended:
  • Windows 10
  • CPU: Intel Core i7-3770
  • RAM: 8 GB
  • Free Space: 80 GB
  • VRAM: 6 GB
  • Video Card: GeForce GTX 1060
  • DirectX: 12
  • Keyboard, Mouse
PC test

Reviews and ratings

OPINION WITHOUT SPOILERS

Long before its release, everyone was talking about this game, saying, “Genius Kojima made a Brilliant game.” The game came out and the audience was divided into two camps. Some considered her to be hyped trash, while others continued to praise her. “So who is right?”, you ask? And I will answer - Everyone is right. Since there is no game that everyone likes, since everyone has different tastes. Dissatisfied people did not like that for such a price they were given a game consisting of 50% of the movie, and the remaining half of the courier simulator. Not everyone likes "walking simulators", so it's understandable that some were unhappy. But the other camp praised the game for its plot, music, Kojima’s genius and quite addictive gameplay. I’m exactly from this camp … Read full

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МНЕНИЕ БЕЗ СПОЙЛЕРОВ

Про эту игру ещё за долго до выхода трубили из каждого утюга, мол "Гениальный Кодзима сделал Гениальную игру". Игра вышла и аудитория разделились на два лагеря. Одни считали её расхайпованным мусором, а другие продолжали превозносить её. "Так кто же прав?", спросите вы? А я отвечу — Правы все. Так как нет игры которая нравится всем, так как вкус у всех разный. Недовольным людям не понравилось что им за такую цену дали игру состоящую на 50% из кино, и на оставшуюся половину из симулятора курьера. Не всем нравятся "симуляторы ходьбы", так что понятно что некоторые остались недовольны. А вот другой лагерь нахваливал игру за сюжет, музыку, гениальность Кодзимы и довольно увлекательный геймплей. Я как раз из этого лагеря и сейчас поведаю почему мне нравится эта игра.

(… Read full

9.4
Вынс (гость)
June 27, 2025

the game is crap, you just run back and forth, a bunch of bugs and problems, the graphics are shitty by the standards of 19-20 (even then RDR2, A Way Out, God of War, FC5, Ask Odyssey, Detroit and a bunch of other top games of 2018, not even 20), miserable animations, the MOST BORING and EMPTY world, terrible optimization, boring and not immediately understandable story. The level design is just an artificial delay of the gameplay, you'll get tired of crashing into mountains, ledges and so on. The game is an alternation of 2 hours of running and cutscenes.. they are not even particularly cinematic.. it's brutal. Expedition 33, a game with a budget of $ 25 million. The screensavers are absolute cinema, the gameplay is interesting and can only get boring at the end, and not right away, the m… Read full

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игра херня, просто бегаешь туда сюда, куча багов и проблем, графика отстояная по меркам 19-20 года (уже тогда вышли Рдр2, э вэй аут, год оф вар, фк5, аск одисея, детройт и куча еще топовых игр 18 года, даже не 20), убогие анимации, СКУЧНЕЙШИЙ и ПУСТЕЙШИЙ мир, ужасная оптимизация, скучная и не сразу понятная история. Лвл дизайн это просто искусственное затягивание геймплея, задолбишься врезаться в горы, уступы и прочее. Игра это чередовка 2ух часовой беготни и катсцен.. они даже не особо кинематографичные.. это же жесть. Экспедиция 33, игра с бюджетом 25 млн. $ заставки это абсолютное кино, геймплей интересный и надоесть может только под конец, а не сразу, красивейшие и интересные к изучению локации, напичканные всякими сюжетными подсказками и прочим. А здесь игра 280-300 млн$ и такой шлак… Read full

2.0

I didn't like it. For that price, can you drive around the free world? You can buy GTA and also drive it, it’s even more interesting there..

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Не понравилось. За такую цену погонять по свободному миру? Можно ГТА купить и также погонять, там даже интереснее..

4.0

Who cares, but I didn’t like the game. Just a Yandex Delivery simulator, boring and monotonous.

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Хз кому как, но мне игра не понравилась. Просто симулятор Яндекс Доставки, скучно и однообразно.

6.0
GreySwan (гость)
December 30, 2024

Great game, very addictive and immersive. Interesting lore, complex gameplay that goes beyond the scope of a “walking simulator”, many interconnected mechanics that constantly give rise to unique game situations, well-written characters - all this makes you return to the game again and again.

The review has been translated Show original (RU)Show translation (EN)

Отличная игра, очень затягивает и погружает. Интересный лор, комплексный геймплэй, выходящий за рамки "симулчтора ходьбы", множество взаимосвязанных механик, которые постоянно рождают уникальные игровые ситуации, хорошо прописанные персонажи, — всё это заставляет возвращаться в игру снова и снова.

Gameplay
10 / 10
Graphics
8.1 / 10
Story
9.1 / 10
Controls
9.2 / 10
Sound and Music
10 / 10
Multiplayer
8.3 / 10
Localization
10 / 10
9.3
All reviews

Trailers, gameplay, and other videos

Death Stranding – Release Date Reveal Trailer | PS4
Death Stranding Rick & Morty ad
Kojima Productions' Death Stranding Reveal Trailer - E3 2016
Death Stranding - E3 2018 4K Trailer | PS4
『DEATH STRANDING』特別編集映像“Connect”