Doom Eternal

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  •  Doom Eternal — демонстрация добиваний в игре
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Doom Eternal - what kind of game is it, trailer, system requirements, reviews and ratings, prices and discounts, guides and walkthrough, similar games

Doom Eternal is a first-person shooter that incorporates elements of action, platforming, and RPG. The first game in the new Doom franchise, created after the... Read more

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Doom Eternal is a first-person shooter that incorporates elements of action, platforming, and RPG. The first game in the new Doom franchise, created after the successful reboot of 2016, features an expansive single-player campaign that serves as a backdrop for explaining the vast gaming universe (lore). The game also includes several multiplayer modes.

The confrontation between the Doom Slayer and the forces of Hell continues with new intensity on Earth, which, at the start of the story, is being overrun by hordes of demons. All planetary defense forces have been defeated, and humanity can only hope for the Slayer. The idTech 7 engine offers excellent optimization even on older machines, with improved graphics and effects, supporting partial destructibility.

The main character

Doom Slayer has returned! As in the original, he tears demons apart without sparing himself, aided by:

  • runes — passive perks that increase movement speed after finishing moves, grant more armor and health after kills, slow down time, and so on. You can equip three runes;
  • boosts — temporary power-ups scattered across the map that increase speed, strength, damage dealt, or health of the main character;
  • diverse weapons, which have become more powerful and heavier, retaining two firing modes. The familiar roster "from chainsaw to BFG" has been expanded with the super shotgun (double-barrel with a grappling hook) and the ballista (sniper rifle).
  • launcher — a shoulder-mounted device that allows freezing enemies, throwing grenades at them, or dousing them with napalm from a flamethrower.
  • melee combat using wrist blades (retractable blades on each hand of the Doom Slayer, opening new finishers) and the "Crucible," a powerful anti-demonic sword that can shred demons into salad.

Gameplay

Since Doom , gameplay has changed significantly. The demons in Eternal are more aggressive, faster, and "thicker," with twice the number present at any given level. Demon models are destructible and tied to vulnerable points. For example, you can shoot off the rocket launchers from the shoulders of a Revenant, and the arms of a Mancubus, rendering the mobs defenseless. Chunks of flesh fly off demons with regular shooting, and there is plenty of blood and dismemberment in the game.

Boss battles are more challenging, divided into several phases, and also require knowledge of vulnerable points. The mechanics of stunning and finishing off demons with fatalities remain, and melee combat with blades has become slightly more varied.

In Eternal, there are significantly more opportunities and ways to "break down" each group of demons, but to win, players must move like a snake on a hot griddle, using their entire arsenal, roasting, freezing, finishing off, and chainsawing demons.

The game features a new movement system reminiscent of parkour: the Doom Slayer climbs vertical walls, jumps farther thanks to an improved jetpack, uses trampolines, glides in the air, grabs onto bars and chains, and utilizes instant strafing in any direction. The grappling hook allows flying over the level, hooking onto walls or demons.

The backstory of the game world

Eternal presents the entire Doom universe, explaining the beginning and development of the game world long before UAC discovered Argent energy on Mars, as well as the essence of the conflict between angels and demons. On this basis, we can expect the release of sequels and prequels starring the Doom Slayer.

In a distant era, the world of Argent d'Nur, inhabited by humanoid creatures, in the name of higher goals under the supremacy of angels, conquered one dimension after another, until it accidentally collided with the dimension of Hell. Even the most resilient warriors - the Night Guardians - succumbed to the blows of hordes of demons until the Doom Slayer appeared.

By carefully reading the materials of Eternal, you can learn about the epic battles of the Executioner with the hordes of Hell, against the backdrop of which the events of Doom are just a special episode. The new lore explains how Argent energy appeared, where the Doom Slayer came from, the types of demons and their hierarchy.

During the passage, the player travels between different dimensions - Hell, Heaven and Earth with Mars. The design of the locations has changed: instead of gut-shaped levels, there are spacious arenas where demons are regularly poured in. The elaboration of locations is still at its best: “verticality”, many secret passages and secrets. Platformer elements will require you to turn your head, look for where to grab a hold, where to jump/jump, use chains, crossbars and a harpoon for acrobatic somersaults.

New Eternal - Doom Stronghold, spaceship, home and main base of Doomguy. With its help, he travels to different dimensions, stores the collected items he finds, tests his weapons, replays missions (as expected or with cheat codes), learns something new in the Codex, and can play DOOM 2 or train on demons in Porvatoria.

Plot

Several years have passed since Doom. The closure of the portal to Hell - thanks to which Doomguy stopped the invasion of demons on Mars - led to the cessation of Argent plasma production and the disruption of Argent energy supplies to Earth, the collapse of the economy and society. The UAC tried to establish mining directly on Earth, but failed after an attack by Hell cultists.

Using an analogue of the Argent Tower, the cultists again launch an invasion of devils on Earth. The planet is quickly turning into a branch of Hell: most of the population is killed, cities are destroyed, Cyclopean Titans roam through them, bones literally lie underfoot, and everything is filled with both well-known and new monsters. Stopping the invasion is once again Doomguy's main goal.

There is no overall narrative of the plot, there are no secondary characters, the missions are independent and almost unrelated to each other. The player is thrown into the thick of things right in the middle of the invasion, asking him to figure out for himself what kind of cultists, Argent d'Nur, priests of Hell, Night Guardians, Kan the Creator and Creators from the world of Urdok are. You will have to look for notes on the levels, read messages at the base and re-read the Codex.

Single player

In the spirit of the times, Doom Eternal offers multifactorial leveling up: in three different ways you can improve weapons, in two ways - the characteristics of the Doom Slayer, such as ammunition, health and armor, and the Praetorian Armor also develops over time . A significant part of the gameplay will be spent on searching for secrets, collecting crystals and medals. Along the way, you need to complete various challenges. Some elements are upgraded passively. After each mission, the player is awarded a rating that shows the effectiveness of grinding enemies.

There are three types of demons in Eternal: zombies (humans distorted by hell's influence), demons (classic inhabitants of Hell), cyber-demons (enhanced or created monsters by UAC or cultists). The entire bestiary of Eternal has changed visually, received new types of attacks, and improved AI. New demons:

  • Archvile — attempts to burn Doom Slayer with hellfire and constantly summons enhanced demons;
  • Elemental of Pain — a hovering enhanced version of the cacodemon, accurately throws huge blobs of hot plasma;
  • Arachnotron — an unwieldy but nimble cyber-spider with a powerful plasma gun on its back and rocket launchers on the sides;
  • Whiplash — an incredibly agile and fast demoness that attacks the Doom Slayer in close combat from behind;
  • Marauder – a former Night Sentinels soldier, agile and quick, using a demonic axe and super shotgun;
  • Hunter – a flying tank, equipped with various deadly weapons, dangerous at any distance.

Multiplayer game

The developers took into account the criticism expressed by fans regarding the Doom multiplayer mode and came up with unusual PvP modes:

  • Battlemode – two players choose demons and, in addition to regular attacks, can summon minions from Hell. A third player, in the role of the Doom Slayer, with all his abilities and weapons, must take them down. The one who achieves the most victories in five rounds will win.
  • “Invasion” — in the spirit of Dark Souls multiplayer, a player in the role of a demon invades another player's story game with the goal of tearing apart the unfortunate Doom Slayer or falling by his hand.

Key features:

  • in cutscenes, a third-person camera shows the Doom Slayer from the side.
  • new, unusual game modes, even more easter eggs and secrets.
  • fully customizable interface – the original acid color scheme can be changed to something more pleasant to the eye.

Trailers, gameplay, and other videos

DOOM Eternal – Official E3 Story Trailer
DOOM Eternal FAN FILM(둠 이터널 팬영상)
DOOM Eternal — Официальный трейлер №2
The First 10 Minutes of DOOM Eternal (4K/60fps) - IGN First
Doom Eternal gameplay - 10 minutes of demon-stomping action from E3 2019

Store Offers and Discounts

System requirements and PC test

Minimum:
  • 64-битная Windows 7
  • CPU: Intel Core i5-2500K
  • RAM: 8 GB
  • Free Space: 50 GB
  • VRAM: 4 GB
  • Video Card: GeForce GTX 1050 Ti; Radeon R9 280
  • Широкополосное подключение к интернету
  • Keyboard, Mouse
Recommended:
  • 64-битная Windows 10
  • CPU: Intel Core i7-6700K
  • RAM: 16 GB
  • Free Space: 50 GB
  • VRAM: 8 GB
  • Video Card: GeForce GTX 1060; Radeon RX 480
  • Широкополосное подключение к интернету
  • Keyboard, Mouse
PC test

Reviews and ratings

top-game! cool game, LOTS of references to other games.

graphics - beautiful

gameplay - well... it'll do

plot - cool and fresh

a lot of new monsters, different fighting styles

added a lot of new gameplay

worth playing

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top-game! крутая игра, КУЧА отсылок у другим играм.

графика — крас

геймплей — ну ... сойдет

сюжет — прикольно-свежо

много новых монстров, разные стили поведения боя

добавили много нового геймплея

стоит поиграть

Gameplay
7.7 / 10
Graphics
8.9 / 10
Story
10 / 10
Controls
9 / 10
Sound and Music
4.4 / 10
Multiplayer
5.5 / 10
Localization
8.7 / 10
7.7

How I liked this game, DOOM is not a game or a genre, IT IS THE MEANING OF LIFE!!! The atmosphere from Doom 3 and Doom 2016 is almost completely gone, but it's still a very beautiful game. The story can still be fixed, the gameplay can still be improved, the ammo space can still be freed up, the nonsense can still be eliminated, with additions DooM Eternal can still be a good and enjoyable game for smart people. Or maybe it won't

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Как же мне понравилась эта игра, DOOM — это не игра и не жанр, ЭТО СМЫСЛ ЖИЗНИ!!! Атмосфера из Doom 3 и Doom 2016 почти полностью пропала, но это все равно очень красивая игра. Сюжет еще можно починить, геймплей еще можно улучшить, место для патронов еще можно освободить, от бреда еще можно избавиться, с дополнениями DooM Eternal еще может стать хорошей и приятной игрой для умных людей. А может и не стать

9.1

I recently completed the game, It is very different from Doom 2016, the graphics have become more cartoonish, Doom should evoke different emotions. It’s like they mixed Quake and Doom, why couldn’t they make two different games? Also, these jumps are constant. After 8 hours of playing, it becomes same type and begins to get boring.

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Прошел игру недавно,Она сильно отличается от дума 2016, графика стала более мультяшной,дум должен вызывать другие эмоции.Они будто смешали Quake и Doom, почему нельзя было сделать две разные игры?Еще и прыжки эти постоянные.Спустя часов 8 игры ,она становится однотипной и начинает наскучивать.

Gameplay
8.6 / 10
Graphics
8.4 / 10
Story
3.7 / 10
Controls
6.6 / 10
Sound and Music
10 / 10
Multiplayer
10 / 10
Localization
5.5 / 10
7.5

To me, it's like Quake 3 in the skin of Doom. Hysterical running around with shooting and finishing. You constantly need to finish off and saw. At first it's cool, but then it gets boring quickly. And still, Doom 2016 is more pleasant to my eyes and soul. I will note, as always, the excellent voice acting. She pulls out this game.

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Как по мне, то это словно Quake 3 в шкуре Doom. Истерическое беготня с пристреливанием и добиванием. Постоянно нужно добивать и пилить. Сначала это круто, но потом быстро надоедает. И все равно мне приятнее и глазу и душе Doom 2016. Отмечу как всегда великолепную озвучку. Она вытягивает эту игру.

Gameplay
7.5 / 10
Graphics
8.5 / 10
Story
9 / 10
Controls
8.8 / 10
Sound and Music
10 / 10
Multiplayer
8 / 10
Localization
8.9 / 10
8.7

The game is very different from 2016's DOOM. At first you feel the drive, and then everything somehow starts to become boring... The same type of finishing moves, according to the system of cutting/cutting into two... It became a bit boring. But the game is still good.

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Игра очень сильно отличается от DOOM 2016 года. Сначала чувствуешь драйв, а потом всё как-то начинает приедаться... Однотипные добивания, по системе распили/разрежь на два... Стало скучновато. Но игра всё равно хороша.

9.5
All reviews