Futurism (Future)
Science fiction and futurism are very similar gaming settings. Both transport the player to the future of humanity or to a completely different imagined world, whose inhabitants have advanced far beyond modern humanity. Science fiction allows authors to set aside some laws and conventions of the real world, enabling them to create new races, technologies, and magic. Futurism, on the other hand, focuses solely on technological achievements, completely rejecting humanity and the social qualities inherent to people.
Years
Platforms
Statuses
Best Games in the Futurism (Future) genre of 1997
Role-playing game, First-person view, Futurism (Future), Anime / Manga, Turn-based, Post-apocalyptic, Cyberpunk
April 4, 1997
Giten Megami Tensei: Tokyo Mokushiroku is a first-person role-playing game with anime or manga elements from the masters of Atlus Co., Ltd.. The main publisher of...
Action, In real time, Business / Management, First-person view, Third-person view, Futurism (Future)
November 11, 1997
Sub Culture is a first-person action game with a dash of business simulator from the masters at Criterion Studios. The main publisher of the game is Ubisoft. In...
Role-playing game, Strategy, First-person view, Third-person view, Futurism (Future), Anime / Manga, Turn-based, Combat robots
December 18, 1997
Front Mission Alternative is a first-person role-playing game with strategy, anime or manga and robot simulator elements from developers from Square Co., Ltd.. The...
Simulation, Flight Simulator, First-person view, Third-person view, Futurism (Future), Fantasy / Medieval
September 11, 1997
Kaze no NOTAM — NOTAM of Wind is a first-person simulator with elements of a flight simulator and a fantasy game from the developers of Artdink Corporation...