A modern reimagining of the iconic role-playing game Gothic, preserving the atmosphere of a dark and brutal world that became a symbol of the original. The action... Read more
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Mage Balance
Author:
tomtepass318
Uploaded by:
Size:
7.55 kB
Date:
June 13, 2026, 11:50 PM
Downloads:
20
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Download (7.55 kB)June 13, 2026, 11:50 PMrebalans-zaklinanijj-magov_1781383847_496652.zip
This mod is an early rebalance of mage spells in Gothic 1 Remake. It focuses on improving and adjusting the effectiveness of magic, including standard, chargeable, and area-of-effect spells. The project is actively being developed, so frequent updates and balance changes are expected.
Features:
- Individual damage rebalance for each spell;
- Supports damage multipliers or custom values for every magic circle;
- Compatible with chargeable spells at all charge levels;
- Supports area-of-effect spells;
- Optional adjustment of additional parameters such as AoE radius;
- Runtime-only implementation with no game files modified;
- Safe for existing saves;
- All changes are reverted when the game is closed;
- Effects never stack between sessions;
- Simple and easy-to-edit configuration system;
- Fire Rain buffed by 150% with a larger area of effect;
- Fireball damage increased by 100% at all charge levels;
- Ice Arrow buffed to match Firebolt effectiveness;
- Death Breath damage increased by 100%;
- Pyrokinesis damage increased by 150%;
- Firebolt and Ball Lightning remain unchanged.
Installation:
- Download the archive;
- Extract the contents to: \G1R\Binaries\Win64\ue4ss\Mods.
Useful links:
