Kingdom 3: Rising Realms
The third part begins with a catastrophe. The world is shattered, buildings have turned into ruins, lands are deserted, and the inhabitants have scattered across... Read more
The third part begins with a catastrophe. The world is shattered, buildings have turned into ruins, lands are deserted, and the inhabitants have scattered across islands, where ancient monuments rise. The player is a Monarch, wearing the Crown of Creation: it grants the power to summon the forces of legends and essentially serves as a tool for restoring the destroyed.
The islands here are procedurally generated, and on them, one must search for mythical creatures and powerful artifacts. You need to gather not only ordinary subjects under your wing but also the Elite — upgradeable squads of specialists, each of whom opens new possibilities for the kingdom.
Strategy has also increased. Before setting sail, the monarch chooses the equipment and charts a course to the island they want to explore — that is, one can prepare for the unknown in advance. However, the main threat has changed more seriously than anything else: the Gluttony, leaving corruption in its wake, has for the first time gained a leader — the King of Gluttony, who will become the main opponent in the struggle for the return of lost lands.