DLSS Ray Reconstruction Enabler & Runtime CVAR Injector

  • Mortal Shell 2 — DLSS Ray Reconstruction Enabler & Runtime CVAR Injector
Author:
jinxcase0000
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6.75 MB
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Today, 10:25
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  • August 20, 2026, 10:25 AM
    aktivacija-dlss-ray-reconstruction-i_1787210740_490004.zip
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A sophisticated utility modification for Mortal Shell II and other Unreal Engine titles that forces the activation of DLSS Ray Reconstruction. While Mortal Shell II ships with compiled Ray Reconstruction support and NVIDIA denoiser libraries, its internal engine code constantly forces the cvar to 0 at launch, discarding standard Engine.ini overrides. This mod injects cvars directly at Console priority, ensuring they remain active and override hardcoded engine calls.

Mod Features:

  • Out-of-the-Box Ray Reconstruction: Enables NVIDIA DLSS Ray Reconstruction in Mortal Shell II, vastly improving denoiser fidelity across reflections and Lumen global illumination passes.
  • Universal Runtime CVAR Injector: Reads standard .ini formatting, allowing you to force any Unreal Engine console variables across any UE4SS-supported game.
  • Console-Tier Priority: Applies commands at Console level, superseding both SystemSettingsIni and native game Code routines.
  • Hot Reload (Ctrl + F10): Modify cvars.ini in real time during gameplay and press Ctrl + F10 to reload values in two seconds without rebooting.
  • Execution Verification: Reads back each applied numerical cvar and logs an OK or FAIL diagnostic status.
  • Raw Command Support: Accepts standard console command strings (e.g. stat fps, r.SetRes 3840x2160) alongside variable assignments.
  • Engine Agnostic: Contains zero title-specific hardcoding, making it fully portable across the UE ecosystem.

Controls:

  • Ctrl + F10: Hot-reload cvars.ini directly during live gameplay.

Configuration:

  • To adjust or append console variables, edit:
  • ue4ss\Mods\CVAR_Runtime_Injector\Scripts\cvars.ini
  • Inline comments are supported using ;, e.g., r.Foo = 1 ; comment.

Installation instructions:

  1. Download and extract the mod archive.
  2. Extract the files directly into your shipping executable folder:
    <GameDir>\MortalShell2\Binaries\Win64\
  3. Launch the game. UE4SS initializes automatically on boot and applies all target cvars within a couple of seconds.

Related files:

Useful links:

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