S.T.A.L.K.E.R. 2: Heart of Chornobyl
The return to the post-apocalyptic world of Chernobyl. Players can finally wander through a large open seamless world, containing iconic elements of the original... Read more
Optimization by degrading graphics (potato mode)

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The mod was tested on a Dell 1140h/16GB RAM/3050Ti laptop with 4GB video memory. It is recommended to manually add the Engine file to the APP folder (\AppData\Local\Stalker2\Saved\Config\Windows) to ensure the same results. In theory, if you have ...
Optimization for RTX 3050 4 GB video cards

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Optimized for RTX 3050 4 GB video card. If you have problems with fps during the game, you should make a save and then load with it. How to run: Unpack to this path Users\Documents\AppData\Local\Stalker2\Saved\Config\Windows.
Good optimizer

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Reflections are made with low resolution, memory leaks are also eliminated, friezes are removed, which leads to a significant increase in performance. Now all distant vegetation will have lower resolution textures, which can slightly increase the VR ...
Classic interface (Clear Sky version)

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A redesigned HUD with a classic flavor, based on various UI elements from the Clear Sky game. Work in progress. Updates: Added support for patch 1.1. How to run: Download file; Unpack the pak file into the /S.T.A.L.K.E.R. folder. 2 ...
Increasing the range of detectors

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The modification increases the artifact detection range for all four scanners: Response - up to 75 m (was 50 m); Bear - up to 100 m (was 50 m); Gilka - up to 150 m (was 100 m); Veles - up to 200 m (was 60 m). Note: The radius ...
Removing bloodsucker roar and knockdown attacks

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A simple mod that removes the "bloodsucker" mutant's roar and knockdown attack. Installation: Download the archive, select only one file and move to the path S.T.A.L.K.E.R. 2 Heart of Chornobyl/Stalker2/Content/Paks/~mods (if there is no ~mods f ...
Merchants sell all items

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Thanks to this modification, merchants now sell everything: weapons, armor, ammunition, blueprints, consumables. Artifacts are sold by the Ragman at the 100 X-Ray bar. Installation: Select one archive to download and extract the file from it alo ...
Realistic weight of consumables

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This mod edits the weight of consumable items in the game to match their real-life counterparts. Changes: Bread: from 0.3 to 0.15 kg; Sausage: from 0.4 to 0.2 kg; Canned meat: from 0.4 to 0.325 kg; Water: from 0.25 to 0.8 kg; Beer: from ...
No loss of weapon durability (no conflicts)

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This modification sets the weapon's durability loss to 0, which allows the weapon to no longer lose durability in the game. Installation: Download the archive and extract the file from it along the path S.T.A.L.K.E.R. 2 Heart of Chornobyl/Stalke ...
Patches for all factions in the game

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This mod adds unique emblems for all factions in the game, allowing you to collect these emblems as trophies for traveling through the “Zone”. Each faction's emblem has its own description and meaning, making these patches highly prized by traders a ...
ShoCified UI - new interface

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This mod was created to bring STALKER 2 closer to the feel of the original Shadow Of Chernobyl interface. Current version - 1.01 Some repeating and pop-up parts have been removed. Added slight sharpening. Interface elements that have been ...
Classic Snork sounds

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Brings back the snork sounds from the classic Stalker trilogy. How to run: Add the pak file to the following folder: S.T.A.L.K.E.R. 2 Heart of Chornobyl\Stalker2\Content\Paks\~mods.
Sounds of the Nutcracker from the game The Last of Us

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This mod replaces the Snork sounds with the sounds made by clickers in the TLoU games. Otherwise, Snorks will make their own sounds when they lunge in your direction and so on. How to run: Unpack the downloaded archive into the ~mods folder. ...
Numerical interface for consumable item statistics

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All consumables now display the exact numerical values of their effects in the inventory UI, replacing vague descriptions like weak, medium, strong. Additional: Previously hidden effects also became visible in the interface; Food that redu ...
Improved movement on water

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Removed movement penalty, sensitivity slowdown, and instant death. Changes: The instant death when entering ~neck-high water has been replaced with a vanilla-style damage effect that gives a reason to stay on shore, but doesn't create any unnece ...