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Techland and Embody are adding personalized spatial audio to Dying Light 2 Stay Human and Dying Light: The Beast through Embody's optional Immerse Gamepack. The feature is designed to tune each game's soundscape to a player's hearing and headphones, with the goal of making the series' horror atmosphere more intense.
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Tymon Smektała, who led the Dying Light series, has joined Bloober Team as executive director of its Broken Mirror Games imprint. The studio is known for Layers of Fear and the Silent Hill 2 remake, while Broken Mirror Games releases horror titles developed with outside teams. Smektała's first projects in the role are Saw: Genesis and Onyx: The Dark Grip.
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Techland is marking the anniversary of Dying Light: The Beast with a PS5 physical edition made in partnership with Super Rare Games, while the game also has a PlayStation Store page. No Xbox Series physical edition has been announced.
Pre-orders are open now for three physical editions: Retail, SRG Standard Edition, and Anniversary Edition. The Retail Version includes the game, a manual, and an Outpost digital bonus insert, and it will not be limited in quantity. -
BGA Game Studios has revealed the first gameplay teaser for Dying Light 2: Renaissance, a large-scale fan mod for Dying Light 2. The headline feature is the return of "Elysium," a district that was cut from the game's final version. The studio already has a dedicated Renaissance section on its project page, and the mod itself is being made for PC.
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Techland has released Update 1.29, titled Summer of Enhancements, for Dying Light 2: Stay Human. The patch speeds up progression, introduces visual improvements, launches an updated Viral Rush event, and delivers dozens of bug fixes and technical improvements.
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Techland said players who expected Dying Light: The Beast on PlayStation 4 and Xbox One will be refunded, after the studio confirmed the game is now staying on PC, PS5, and Xbox Series X/S.
In its statement, Techland said Dying Light: The Beast was built from the ground up for current-generation hardware. The developer pointed to the game's open world, advanced visuals, and fluid combat and traversal, saying those systems rely on processing power and memory that previous-generation consoles simply cannot provide. -
Will Zombies Disappear for Good? Dying Light: The Beast Gets Massive Update Promising a "Living" World
Techland has announced a major update and new version of its zombie action game, Dying Light: The Beast, called Restored Land. The update is set to launch on March 26 and will be free for all current owners of the game. -
A new hardcore mode? The developers of Dying Light: The Beast have hinted at a big update by the end of March
The developers of Dying Light: The Beast can prepare a new mode with increased difficulty. At least the Techland studio gave a hint of this, accompanying the teaser with some date. -
Dying Light 2 Launches Event Where Players Can Unlock Kyle Crane's Outfit from Dying Light: The Beast
Techland has announced a major three-week Infected Outbreak event for Dying Light 2 Stay Human, coinciding with the release of update 1.27. From February 12 to March 5, various districts of Villedor will be hit by waves of infected—starting with Houndfield and Downtown, and then spreading to other sectors. If players fail to contain the outbreaks, zombie hordes will remain in those areas and begin to “spread” further. -
Chris Avellone, one of the most renowned writers and designers of Western RPGs, has stated that none of his ideas made it into the final version of Dying Light 2 Stay Human, and he explicitly said he would never work with Techland again.
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Techland has launched an updated winter event in Dying Light 2 Stay Human, bringing seasonal activities, weekly objectives, and exclusive rewards back to Villedor. The event is already live, aiming to lure players out for nighttime runs across the snow-covered streets as the year wraps up.
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Techland has released the major 1.5 update for Dying Light: The Beast, introducing a brand-new Nightmare Experience difficulty mode. The patch also brings new finishers, tweaks to New Game+ and Legendary Levels, as well as a host of technical and graphical improvements.
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TechLand Studio can developing a new game in the universe of Dying Light. A vacancy has appeared on the developer's website for a leading online game designer who will have to define the concept of a new project.
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Dying Light: The Beast recently received a major 1.4 update, which introduced ray tracing support to the PC version. Shortly after, a video surfaced online showcasing the visual changes brought by this feature.
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Techland has released update 1.4 for Dying Light: The Beast, marking the game’s largest and most ambitious patch to date. The update brings major new features, including New Game+, a reworked endgame Legend Levels progression system, ray tracing support on PC, new finishing moves, and over a hundred fixes and improvements.
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It turns out Techland was working on another game set in the Dying Light universe, titled Hellrunners. Although the project was ultimately canceled, series lead Tymon Smektala recently shared some details about what could have been.
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Techland continues to expand its zombie action game Dying Light: The Beast. In a recent post on Pilgrim Outpost, series director Tymon Smektała shared details about upcoming additions, including the Call of the Beast challenge path, New Game+ mechanics, and the new Nightmare Mode, which will be added in the future.
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The developers of Dying Light: The Beast have released a new hotfix addressing a recently discovered issue that caused weapon and armor stats to drop after a character’s death or restarting the game.
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Dying Light: The Beast to Add New Game+ and Nightmare Difficulty — Techland Reveals Upcoming Roadmap
Techland has unveiled the official 11-week roadmap for Dying Light: The Beast, outlining a wave of new content and events coming before the end of the holiday season — including New Game+, a PUBG Mobile collaboration, and much more. -
While half of the industry is switching en masse to Unreal Engine 5 — including CD Projekt RED — Techland remains loyal to its own technology. And according to Dying Light: The Beast game director Tymon Smektała, there are good reasons for that.
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