Game files / Gameplay / Page 4
S.T.A.L.K.E.R. 2: Heart of Chornobyl — Quest Acquisition Without Delays
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This mod removes the standard 24 in-game hour delay between repeatable quests, allowing players to receive new tasks from quest givers in major settlements almost immediately after completing the previous ones. The mod only alters the global refresh ...
S.T.A.L.K.E.R. 2: Heart of Chornobyl — Enhanced Ladders
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This mod completely removes the need to press the interaction key when using ladders. The character automatically begins to ascend or descend when approaching a ladder from the correct side. Camera parameters have also been adjusted, and the speed of ...
S.T.A.L.K.E.R. 2: Heart of Chornobyl — Increased Headshot Damage Multiplier
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This mod increases the damage multiplier for headshots on humans. It only modifies one parameter in the game's configuration files, without affecting the balance of weapons, armor, or other game systems. In the original game, the multiplier is 1.0 on ...
S.T.A.L.K.E.R. 2: Heart of Chornobyl — Faster Reload and Weapon Switch
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This mod adds purchasable field manuals to the game that allow for a permanent increase in weapon reload speed. The upgrade is applied separately to each weapon through any technician. A separate manual for a one-time upgrade of weapon switch speed h ...
BeamNG.drive — Lewn's Randomizer v0.7.1 (0.39.x)
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This mod adds a random car generator to BeamNG.drive that completely alters the selected vehicle and its parts. The mod can create the most unusual combinations: from a race car on off-road tires to a Pigeon with a V8 engine or a truck on small wheel ...
BeamNG.drive — Jump Any Vehicle (0.39.x)
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This mod introduces a detailed racing track in BeamNG.drive featuring realistic surfaces, advanced lighting, and AI support. The location is perfect for both solo races and traffic scenarios. Features: Over 900 manually placed light sources; A ...
BeamNG.drive — OE ProTune v3.1.0 (0.39.x)
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This mod adds a full ECU tuning simulator to BeamNG.drive, compatible with almost any car, engine, or turbocharger. The application is designed like a real chip-tuning stand, focusing on education and safe experimentation with engine settings. Tu ...
BeamNG.drive — Kazakh License Plates v1.0 (0.39.x)
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This mod adds a set of license plates of various types and design periods to BeamNG.drive. Currently, there are 7 options available, covering civilian, diplomatic, government, and police plates. Features: 7 types of license plates; Diplomatic ...
How to Fish — BunnyHop
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Bunny-hop across the map in How to Fish with automated jump timing, airborne momentum acceleration, and a lightweight speedometer HUD. Main Features: Auto Bhop: Hold the jump key while moving to automatically execute frame-perfect jumps the instan ...
How to Fish — Random Creature Size
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Every creature in the game — seagulls, all fish species, crabs, albatrosses, and bosses — receives a randomized size and body shape upon spawning. A single unified value drives visuals, weight, market sell value, and multiplayer synchronization. Fea ...
BeamNG.drive — Street Racing v1.2 (0.39.x)
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This mod adds the ability to hold street races with AI cars in BeamNG.drive during free driving. To start a race, simply enable traffic, approach any car, and honk four times. By default, the AI car accelerates to about 60 miles per hour and partici ...
How to Fish — HTF Hollow Purple
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Charge two orbs, extend your hands forward, and erase everything in front of you with the iconic Hollow Purple technique. Press H to begin the cast: two spheres — one red and one blue — spiral toward each other while your hands reach forward using n ...
How to Fish — Dynamic Weather
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Adds a continuous day/night cycle and island-specific weather systems to How to Fish. Features: Rain: Darker, overcast skies and realistic falling rain. Thunderstorms: Atmospheric lightning flashes and procedural thunder echoes. Snow & Blizzar ...
How to Fish — WeatherExpansion
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A next-generation atmospheric weather and 24-hour day/night simulation mod for How to Fish, delivering realistic weather transitions, deep immersive nights, procedural starry skies with shooting meteors, physical wind and wave interactions, glowing b ...
Teardown — Damaged Civilian Vehicles
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This mod adds a set of civilian cars with varying degrees of damage to Teardown. The vehicles are presented in several states, allowing for the creation of accident scenes, abandoned locations, and realistic environments. Features: Civilian vehicl ...

