Game files / Gameplay / Page 6
S.T.A.L.K.E.R. 2: Heart of Chornobyl — Burers No Longer Disarm Players
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This mod disables the ability of Burers to pull weapons from the player's hands using telekinesis. Burers will no longer be able to forcibly disarm the character during combat. Features: Completely disables the ability of Burers to take weapons ...
S.T.A.L.K.E.R. 2: Heart of Chornobyl — Always Clear Weather
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This mod sets sunny and clear weather throughout the entire game in S.T.A.L.K.E.R. 2. Rain, thunderstorms, and fog are completely disabled, ensuring that bright daylight and improved visibility are maintained in the Zone. Features: Constant sunn ...
S.T.A.L.K.E.R. 2: Heart of Chornobyl — Wooden Boxes Break with One Hit
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This mod speeds up the destruction of boxes in S.T.A.L.K.E.R. 2. Supply boxes open after one hit with the butt of a weapon, and after a second hit, they are completely destroyed. Regular wooden boxes without supplies are destroyed with one hit. Fea ...
Cyberpunk 2077: Ultimate Edition — Immersive Third Person - Best Of Both Worlds
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This mod adds a third-person perspective with fixed animations, and also dynamically switches perspective depending on the situation. Most of the animations for the female character have been completely redone from scratch, while for the male charact ...
Onimusha: Way of the Sword — Timing Window Customizer (Easier Issen, Parry, Deflect, Dodge, Counter Grab & Chain Issen)
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A gameplay calibration modification for Onimusha: Way of the Sword powered by REFramework, designed to grant complete control over timing-critical combat maneuvers. The mod enables independent scaling for Counter Issen, combined Parry/Deflect windows ...
The Blood of Dawnwalker — Auto-Parry
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This mod adds automatic parrying. When holding the right mouse button, all suitable defensive actions are automatically converted into the standard parry result provided by the game. While using the mod, you can move freely using WASD, and pressing a ...
The Blood of Dawnwalker — Fast Travel from Anywhere
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This mod allows fast travel to any already unlocked shrine directly from the world map. The standard limitation requiring interaction with a suitable shrine before using fast travel is completely removed. The mod retains the standard fast travel sys ...
The Blood of Dawnwalker — Increase Carry Weight to 10000
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This mod increases the maximum carry weight of the character from the base 200 to 10,000. The modification is designed for comfortable gameplay without the need to constantly monitor inventory fullness while exploring the world, collecting loot, and ...
The Blood of Dawnwalker — More Skill Points on Level Up
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This mod significantly increases the number of attribute points gained upon leveling up. Instead of the standard rewards, more points are now awarded, allowing for more freedom in experimenting with various traits and character development options wi ...
S.T.A.L.K.E.R. 2: Heart of Chornobyl — Install Scopes on Any Weapon
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This mod removes the restrictions on installing universal scopes in S.T.A.L.K.E.R. 2. Now, collimator, holographic, and optical scopes with 2x, 3x, 4x, and 8x magnification can be installed on any compatible firearm, regardless of the weapon they wer ...
S.T.A.L.K.E.R. 2: Heart of Chornobyl — NPC Weapons Jam
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This mod transfers the weapon jamming mechanics from the player to NPCs. Now enemies can also experience weapon jams during firefights. When a jam occurs, the NPC temporarily stops shooting and attempts to clear the malfunction before resuming combat ...
S.T.A.L.K.E.R. 2: Heart of Chornobyl — Unlimited Map Markers
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This mod increases the maximum number of custom markers that can be placed on the S.T.A.L.K.E.R. 2 map. This allows for marking more points of interest, stashes, routes, and other objects without the need to constantly delete old markers. Features: ...
S.T.A.L.K.E.R. 2: Heart of Chornobyl — Skif's Pistol is No Longer a Quest Item
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This mod removes the quest item status from Skif's pistol. After installation, the weapon can be freely moved in the inventory, discarded, and sold to traders. Features: Removes the quest item status from Skif's pistol; Allows moving the weapo ...
S.T.A.L.K.E.R. 2: Heart of Chornobyl — All Upgrades Available Without Blueprints
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This mod removes the blueprint requirements for weapon and equipment upgrades in S.T.A.L.K.E.R. 2. All upgrades available from technicians are unlocked from the start, so there is no need to search for specific blueprints in stash locations. Additio ...
S.T.A.L.K.E.R. 2: Heart of Chornobyl — Accelerated Activation of Product Info Panel
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This mod triples the duration of all consumable items in S.T.A.L.K.E.R. 2. The effects of medications, drinks, and other consumables last significantly longer than the standard time. Features: Increases the duration of all consumable items by 3 ...


