Futurism (Future)
Science fiction and futurism are very similar gaming settings. Both transport the player to the future of humanity or to a completely different imagined world, whose inhabitants have advanced far beyond modern humanity. Science fiction allows authors to set aside some laws and conventions of the real world, enabling them to create new races, technologies, and magic. Futurism, on the other hand, focuses solely on technological achievements, completely rejecting humanity and the social qualities inherent to people.
Years
Platforms
PlayStation 2XboxPSPNintendo DSMobileSNESGame Boy AdvanceZodiacVideopac+ G7400BREWDreamcastAmigaGameCubeWonderSwan ColorJ2MEOdyssey 2Palm OSWindows MobileAtari 2600
Statuses
Best Games in the Futurism (Future) genre of 2004
Role-playing game, Strategy, In real time, Third-person view, Isometric, Top-down view, Futurism (Future), Turn-based
November 26, 2004
Players:
8.6/10
Space Rangers 2: Dominators — real-time strategy with an isometric view. The main events of the second part of the game take place 250 years after the end of...
Action, Strategy, In real time, Third-person view, Top-down view, Futurism (Future), Sandbox, Tanks, Post-apocalyptic
June 1, 2000
Metacritic:
86/100
Ground Control — The main goal of the game is to destroy enemy troops and buildings using the terrain features and the strengths of your own army. Combat...