A modern reimagining of the iconic role-playing game Gothic, preserving the atmosphere of a dark and brutal world that became a symbol of the original. The action... Read more
Highlight All Nearby Items
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Download (14.35 kB)June 10, 2026, 01:31 PMHighlight All Nearby Items (mod)podsvetka-vsekh-blizhajjshikh-predmetov_1781087490_481353.zip
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Download (6.79 MB)June 10, 2026, 01:31 PMUE4SSpodsvetka-vsekh-blizhajjshikh-predmetov_1781087490_731691.zip
Gothic 1 Remake's built-in Object Outliner only highlights pickups and lootable bodies when you're standing almost on top of them. Focus Nearby Pickups extends that system so nearby items, herbs, ore, loot, and lootable corpses become visible from much farther away while still using the game's own native outline effects.
Unlike traditional highlight mods that constantly scan and redraw outlines every frame, this mod feeds valid pickups directly into the game's OutlineSubsystem. The outlines you see are the same engine-managed outlines the game already uses — complete with native fading, animation, and rendering behavior.
The result is a cleaner, more immersive experience that makes exploration less tedious without replacing the game's visual style. Valuable items and lootable corpses stand out naturally, helping you spot resources, treasure, and fallen enemies before you're close enough to interact with them.
Main Features:
- Highlights distant pickups: extends item visibility far beyond the game's default interaction range.
- Highlights lootable corpses: dead enemies with available loot can be spotted from a distance.
- Uses the game's native outline system: no custom stencil rendering, no fake post-process effects.
- Natural handoff to vanilla highlighting: nearby interaction outlines remain fully controlled by the game, preventing flicker and conflicts.
- Supports area transitions and streaming: automatically tracks newly loaded items and actors.
- Self-healing outline management: safely rebuilds highlights after level changes and subsystem reloads.
- Toggle anytime with F6: instantly enable or disable the mod during gameplay.
- Fully configurable: outline distance, thickness, opacity, corpse highlighting, view-angle filtering, and more can be adjusted directly in the Lua file.
- Optional Auto Loot: Auto loot makes placed lit torches go directly into your inventory.
- Open-source Lua script. Most settings are exposed at the top of the file and can be edited with any text editor — no compilation required.
How It Works:
- Instead of modifying rendering every frame, the mod integrates with the game's existing OutlineSubsystem.
- Items and lootable corpses that meet the configured rules are registered with the subsystem using the same API the game uses internally. The engine then handles the actual rendering, fading, and outline effects. Because the mod cooperates with the native system rather than fighting it, nearby interaction highlights continue to work normally while distant objects gain additional visibility.
Installation instructions:
- Install UE4SS into Gothic 1 Remake by copying its files into:
...\Gothic 1 Remake\G1R\Binaries\Win64\ - Extract this mod so the folder structure becomes:
...\Gothic 1 Remake\G1R\Binaries\Win64\ue4ss\Mods\FocusNearbyPickups\Scripts\main.lua - The included enabled.txt activates the mod automatically. No changes to mods.txt are required.
- Enable Accessibility -> Object Outliner in the game's settings.
- Start the game and press F6 to toggle the mod on or off at any time.
Useful links:
