More enemy spawn locations

  • Gothic 1 Remake — More enemy spawn locations
Author:
Jobesky1234
Size:
3.33 kB
Date:
June 24, 2026, 01:20 AM
Downloads:
18
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  • June 24, 2026, 01:20 AM
    bolshe-mest-spavna-vragov_1782253228_981502.zip
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This mod allows players to repeat the Chapter 2 enemy spawn system in Gothic 1 Remake. It is designed for those who feel that the world becomes too empty after Chapter 2 and would like additional enemies to encounter throughout the Colony.

Features:

  • Recreates enemy spawns originally introduced during Chapter 2;
  • Places enemies in their original Chapter 2 locations;
  • Makes the game world feel more populated after Chapter 2;
  • Allows players to choose where additional enemies should appear;
  • Works only when manually triggered;
  • Does not run automatically when loading a save;
  • Ideal for extended playthroughs after clearing most areas;
  • Provides additional combat opportunities and loot.

Usage Notes:

  • Create a backup save before using the mod;
  • It is recommended to test on a disposable save first;
  • Stand near the area where you want additional enemies;
  • Execute the mod command through the console;
  • Wait briefly or leave and return to the area;
  • Save only if you are satisfied with the results;
  • Repeated use stacks additional enemy waves;
  • Enemy numbers increase each time the command is used;
  • Spawned enemies may remain after saving and reloading.

Controls:

  • F10 — open the UE4SS console;
  • Enter the following command:
  • g1r_more_spawns CONFIRM
  • Press Enter to execute it.

Installation:

  • Download the archive;
  • Extract the contents to: \G1R\Binaries\Win64\ue4ss\Mods.

Useful links:

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