A modern reimagining of the iconic role-playing game Gothic, preserving the atmosphere of a dark and brutal world that became a symbol of the original. The action... Read more
Loot Glow
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Download (93.34 kB)June 29, 2026, 12:43 PMpodsvetka-vypadajushhikh-predmetov-i_1782726232_192742.zipArchive password: vgtimes
Never walk past valuable items again. Loot Glow integrates a soft, ambient color-coded highlight matrix into the pickup assets of Gothic 1 Remake. Items stand out naturally in the open world without relying on cluttered screen space user interfaces (HUD) or artificial minimap markers. The entire tracking layout can be seamlessly toggled on and off using a custom hotkey.
Performance & Engine Footprint:
Unlike older baseline Lua scripts that triggered application stutters or runtime crashes due to force-scanning the entire world space every single frame, Loot Glow was completely rewritten from scratch as a native C++ UE4SS module.
Instead of heavy per-frame tracking loops, the system hooks the engine specifically at the exact millisecond an item instance initializes, applies the color cache properties once, and leaves the asset memory alone. This guarantees zero frame-rate drops and delivers snappier, predictable control over glow intensity parameters.
Color-Coded Categories:
To avoid tedious individual item mapping, assets are automatically filtered into functional, best-effort categories (including grouped item bundles and stacks):
- Melee weapons & Ranged weapons.
- Ammunition (arrows/bolts).
- Plants & Herbs.
- Food & Rations.
- Magical Potions.
- Crafting Materials.
- Keys, Magic Scrolls, & Runes.
- Jewelry (Rings and Amulets).
- Misc catch-all folder asset category.
A Note on Bows: Due to native engine mesh limitations, skeletal bow models cannot accept a clean colored glow layer (doing so forced an invisible mesh error). To bypass this, bows are configured with a beautiful burning/ember overlay effect. It reads perfectly in the wilderness but its core color cannot be manually tweaked like the rest of the items.
Live Configuration Tuning:
- All preferences are stored inside the local config.json text file located in the mod folder. You can toggle specific item tiers, set custom RGB values (0-255 format), or balance global brightness properties.
- Live Reload Support: Colors and intensity metrics reload instantly live in-game. Simply modify your config.json, save the document, and toggle your in-game key off and back on — the visual changes apply immediately with zero game client restart loops required.
The Toggle Key (Default [F4]):
The toggle_key property reads hardware inputs automatically upon boot:
- Keyboard layouts: Function entries (F1 to F12), direct letters (e.g., "G"), numpad keys ("NUM0").
- Gamepad support: Shoulder/Trigger sets ("LT", "RT", "LB", "RB"), d-pad directions, and face buttons typed with a dedicated prefix layout ("pad_a", "pad_b", "pad_x", "pad_y").
Installation instructions:
- Ensure the primary UE4SS loader architecture is operational on your system.
- Download the archive and drop the LootGlow folder structure straight into your active mods pathway layout at:
...\Gothic 1 Remake\G1R\Binaries\Win64\ue4ss\Mods\ - Confirm your local folder setup maps precisely to: ...\Mods\LootGlow\dlls\main.dll, with config.json and enabled.txt present in the root folder.
- Launch the game application and press [F4] to cycle the item highlight layer.
Related files:
Useful links:
