Cooperative game for 1–4 players, where regular fishing turns into an absurd adventure on deserted islands. After a boat accident, a group of friends... Read more
Players:
Steam:
HTF Slide
Author:
Hatsune_EXO
Uploaded by:
Size:
17.24 kB
Date:
August 24, 2026, 09:21 PM
Downloads:
12
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Download (17.24 kB)August 24, 2026, 09:21 PMhtf-slide-podkaty-i-sprint_1787595671_634462.zip
Adds sliding mechanics, sprint toggling, and powerful launches when sliding off ledges and slopes.
Sprint Toggle:
- The base game requires holding down the sprint key continuously. With this mod, simply tap it once to keep running.
- Letting go of movement keys stops sprinting automatically, preventing you from sprinting unintentionally when exiting water.
- Set StopSprintWhenIdle = false if you prefer sprint to remain active until toggled off manually.
Controls:
- The mod natively reads the game's crouch and sprint inputs, automatically adapting to your custom keybinds and working with controllers out of the box.
Sliding:
- Sprint, then press crouch. You start with high speed, hold it briefly, and decelerate smoothly back to regular movement.
- Release the key or leave the ground to interrupt the slide early.
- Other players in co-op will see your character crouching during a slide even if they don't have the mod installed, as it syncs directly via native crouch states.
Launching:
- Jump while sliding: Combines a normal jump with an extra upward boost while preserving all built-up momentum.
- Slide off a ledge or slope: Triggers automatically without needing extra button inputs. Retains horizontal velocity and gives an upward kick, turning hills into launch ramps.
- Airborne Physics: Maintains horizontal speed and reduces native gravity while in the air for extended launches. You retain full steering control mid-air.
- Momentum ends upon landing or after a 4-second safety timeout, instantly restoring vanilla gravity.
- All boost multipliers can be set to 0 to keep the original movement feel.
Options:
Sprint:
- SprintToggle (Default: true) — Tap to keep running instead of holding the key.
- SprintKey (Default: LeftShift) — Fallback only (the mod follows your rebound sprint key automatically).
- StopSprintWhenIdle (Default: true) — Stop running automatically when you stop moving.
Slide:
- SlideKey (Default: LeftCtrl) — Fallback only (the mod follows your rebound crouch key automatically).
- RequireSprint (Default: true) — Require sprinting to slide (if false, sliding can be initiated from a walk).
- Duration (Default: 1.5) — Total length of the slide in seconds.
- StartSpeed (Default: 11) — Speed at the start of the slide.
- FullSpeedTime (Default: 0.25) — Seconds at full speed before braking starts.
- EndSpeed (Default: 4) — Speed at the end of the slide before returning to normal movement control.
- Cooldown (Default: 0.6) — Cooldown delay between slides in seconds.
- SteerControl (Default: 0.25) — Turning control mid-slide (0 = on rails, 1 = full steering control).
Launching:
- SlideJumpBoost (Default: 3.5) — Extra upward push when jumping out of a slide (0 disables it).
- RampLaunchBoost (Default: 2) — Extra upward push when sliding off a ledge without jumping.
- KeepSpeedInAir (Default: true) — Keep your speed for the whole flight instead of slowing down.
- AirGravityMultiplier (Default: 0.45) — Scales the game's extra gravity while flying (1 = vanilla gravity).
Installation:
- Install BepInEx 5 (x64) into your game directory.
- Place the HTFSlide.dll file into: How to Fish/BepInEx/plugins/
- Launch the game.
Related files:
Useful links:

