REFramework — unlock mods and additional features

  • Resident Evil Requiem — REFramework — unlock mods and additional features
  • Resident Evil Requiem — REFramework — unlock mods and additional features
Author:
praydog
Size:
13.11 MB
Date:
February 28, 2026, 11:33 PM
Updated:
March 18, 2026, 04:39 PM
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  • March 18, 2026, 04:38 PM
    reframework-razblokirovka-modov-i_1773841139_90838.zip
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REFramework is a core modding framework designed for RE Engine games and serves as the foundation for most Resident Evil Requiem modifications. It provides a powerful Lua scripting API, built-in fixes, and advanced runtime tools. The framework resolves ReShade crash issues, enables Ultrawide monitor support, FreeCam, FOV adjustments, and Timescale control. It is considered an essential base component for the majority of game mods.

Features:

  • Fixes ReShade conflicts and improves overall stability;
  • Includes built-in tools for adjusting visual parameters;
  • Supports additional Lua scripts for gameplay logic modifications;
  • All features are accessible through an in-game graphical interface.

Installation:

  1. Download the archive and extract dinput8.dll;
  2. Navigate to the Resident Evil Requiem root folder (where the .exe file is located);
  3. Place dinput8.dll into that directory;
  4. Launch the game — required folders will be created automatically on first startup;
  5. Press Insert to open or close the framework menu;
  6. Place Lua scripts into reframework/autorun;
  7. Place plugin (.dll) files into reframework/plugins.

Removal:

  1. To temporarily disable, remove or rename dinput8.dll;
  2. For full removal, also delete the reframework folder along with re2_fw_config.txt and re2_framework_log.txt.

Useful links:

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