Cardinal transformation of Gameplay, Engine. It would not be worth changing the atmosphere much, only if for the better. Add crafting, different game outcomes. Improve the graphics, completely improve them. Otherwise, everything is fine.
The return to the post-apocalyptic world of Chernobyl. Players can finally wander through a large open seamless world, containing iconic elements of... Read more
Cardinal transformation of Gameplay, Engine. It would not be worth changing the atmosphere much, only if for the better. Add crafting, different game outcomes. Improve the graphics, completely improve them. Otherwise, everything is fine.
Probably the most anticipated long-term construction. And the most “ours”.
Ours because when I found myself in the world of Stalker, I always felt like I was somewhere close to home, albeit in an extremely dangerous zone. Native words, songs around the fire, familiar bandits. Well, radiation, mutants and artifacts, of course.
The atmosphere of post-Soviet abandonment. Peeling paint of houses looking through blind window openings, ajar entrance doors, rusty swings creaking in the wind. And the feeling that now, on a completely empty street, you have been noticed for a long time...
Those feelings from visiting the dim corridors of an abandoned bunker, listening to every rustle, nervously peering into the shadows, looking for movement and, at the same time, looking for something It’s impossible … Read full
I love this universe! I really want Stalker 2 to surpass the last part of the Metro, so that it does not have glitches like in the subway (for example, levitation of objects and characters floating in the air). The Strugatskys gave great ground for the implementation of such a project, and now Grogorovich and his team)) should not just screw it up!
Stalker 2 will become a legendary sequel and event, if it comes out, of course. So far, little has been written about the game, not even a trailer. But I hope that the gameplay and story will be exciting. Well, the graphics will be made appropriately, on eu4. In general, we are waiting for the trailer, and then we will find out what will happen in the game.
Writing a review about a game that hasn’t been released is of course not entirely correct, but I’ll still try to talk about my hopes. I myself was born in 94, which means that I completed all parts and most of the mods. Stalker, as a series, probably left an imprint on my life forever; everyone probably wanted a S.T.A.L.K.E.R tattoo on their arm after beating the game of the same name. But now, including, say, a clear sky or the shadow of Chernobyl, you no longer feel that delight, they spoiled us with graphics, an open world. I hope in the new stalker they will not fall face down in the dirt and the current generation will understand why the “old people” are all fans of her, and not of these Fortnite and Pubg. We are waiting for a revolution, I hope there will be no bankruptcy of the comp… Read full
Zhdalker. Lord, no other game has been so buggy, taken so long to be created, and yet been so desirable! I don’t know if I’ll even be able to live to see its release, but I’m looking forward to it very much. this will at least increase the fame of gsc (if it fails, not very good, but also nothing), and its incredible triumph if it is at least as good as ZP. At least. They don't expect more from her.
I think she will be very chic!
I want new locations, a rank system, improved statistics and new weapons and new monsters to be added to the game.
I'm really looking forward to the game's release!
A new part, on a new engine, from a new development team... I really hope that this will not be a failure. Promises are certainly cool (and the promise of cool things in your favorite series is doubly cool), but it’s much cooler when promises are backed up by actions and incredibly cool when they come true. I am extremely disappointed with the current political situation and the decision made by GSC Game World (collecting funding for the Armed Forces of Ukraine on the territory of the Russian Federation), but I still hope that this madness will end and as few people as possible who are not involved in politics will suffer from the confrontation between NATO and the Russian Federation.
For me, it’s basically a toy, I guess. It will turn out quite good, unless, of course, they launch it. Well, either, as usual, we don’t have time to work or they abandon it halfway, in general. Well, in principle, I agree with some who have already published their opinion that in some parts, you don’t even need to change it. I agree with one comment that yes, before working, you need to really bring the graphics to mind, make sure to craft so that a person really survives and understands that you need to survive here, they just run around killing someone all the time, in addition to this, you can add some kind of transport such as a bicycle or a motorcycle, so what? something like this retro car Zaporozhets, for example, (Well, in general, I think the game will turn out great, the main thing is good luck and patience for the guys to do everything right.)
I’m really looking forward to this game, since Shadow of Chernobyl is my favorite from the world of video games and the gaming industry in general, since this game captivates with its atmosphere, characters, plot and much more. I don’t want to go overboard, since absolutely everyone already knows how good it is, and I hope that S.T.A.L.K.E.R 2 will be just as good, and maybe even better than its predecessors! I'm really looking forward to it and hoping :)😀
The most important thing is that the developers leave the stalker atmosphere that was in PM. And of course there is scope for modders, this will give the game replayability.
The game is ours, there is simply no analogue to it, the very idea and inner world of this game is our thinking, it’s really interesting to us. I would like more locations, more interaction between the game's characters, both unexpected and expected. So that every step of the game is simply a mystery for those who are waiting for the release of the new STALKER. To be honest, for me, it is not logical to introduce new types of weapons and equipment that do not correspond to that time, it will no longer be Stalker. Graphics and everything related to goodies are accordingly in step with the times, and maybe even cooler than world brands. In short, I’m looking forward to the release as soon as possible, I wish everyone patience, and I wish the producers of this content to create a real “masterpiece” and not lose their audience or increase it exponentially.
I'm really looking forward to the game's release. I hope that it will be on a modern engine, which will help convey the whole atmosphere of the stalker universe.
How is it in Stalker and without glitches? probably this game is ideal for bugs, glitches and other crap...
But S.T.A.L.K.E.R. 2 is a completely different matter. There will definitely be vast locations, interesting gameplay, cynical enemies and impressive main characters)))
I hope the game engine will support modding, because even if the studio turns out to be turd, the geniuses among the people will finish the game to perfection
In previous versions, the plot is too straightforward, I would like more random quests from random characters. Like you’re walking through the forest and meeting someone by chance, maybe you won’t meet them another time, and he asks for some kind of service, of course, for in-game currency or some kind of special loot. Yes, and the release needs to be shown in a more realistic way with damage or consequences. In one of the books I remember the character became broken after the ejection. And the last thing that needs to be done is to improve the AI of the mutants, let them also learn something and change their line of behavior depending on the situation.
I don't think the storyline will change.
There will be new weapons, monsters, map platforms.
The caches will probably still be there.
The mission will remain the same, but will be different.
Of course, the gameplay will not be familiar (new)
And of course the atmosphere of the game (tempered, the sound of the zone will be different)
The game will be tense when you go through some dungeons (like laboratory X8 in Pripyat)
We will still hear (the Character) walking and will probably add the sound of hunger and fatigue.
Panel: the backpack will still be the same, but (food, drinks and medicine will be different)
In general, the toy will be a class because we have been waiting for it for so long, (And we thought that it would not come out)
I remember I was still in school, and when I learned that gsc had announced stalker 2, I was over the moon. I was still wondering if I would have time to assemble a PC so that Stalker 2 could run on it. During this time, I finished school, graduated from university, changed jobs a couple of times, and generally went to work overseas. But he’s still not okay. But it won’t be long now, and children of the 2000s will be able to touch the classics again!
I have been waiting for the release of part 2 since the first rumors about development, the trailer looks interesting and promising, but the system requirements are disappointing (although there is nothing more to expect from the Unreal Engine), for me Stalker is a game with its own unforgettable atmosphere, I hope that it will live up to expectations
Damn, who hasn't played Stalker? The game, BOMB, even though now replaying 3 parts for the 100th time is already boring...
So they announced the 2nd part, what we expect from it: Graphics, many weapons and possible, their customization, new mutants and much more more varied, plot and interesting quests/tasks, and most importantly, interesting gameplay, and what’s more important, the atmosphere, the same as in the 3 parts of the Stalker series, a living world, to convey the entire Chernobyl zone, all nature and its atmosphere, and of course, good music)