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Valheim Weapons Guide: All Weapons and Crafting Materials

Valheim Weapons Guide: All Weapons and Crafting Materials

The world of Valheim is filled with dangers and threats. You'll spend a lot of time fighting, so choosing the right weapon is essential for dealing with both regular enemies and bosses. In this guide, we've collected the main weapon types in Valheim along with their crafting recipes.

Crafting Weapons

To craft weapons, you'll need the right resources and crafting station. Basic weapons are made at the Workbench, metal weapons at the Forge, while later equipment requires the Black Forge or Galdr Table. Keep in mind that different recipes require different crafting station levels. If you don't know how to upgrade your Workbench, we recommend checking out our dedicated guide.

Upgrading Weapons

You can improve your weapon's stats. Open the upgrade tab at the crafting station used to make the selected item. Increasing its quality usually improves damage and Durability. Most weapons can be upgraded to quality level 4, although you'll need to upgrade the corresponding crafting station as well.

Bows

Bows are the main ranged weapons in Valheim. Equipping one slightly reduces your movement speed. Your total damage depends not only on the bow itself but also on the type of arrows you use.

Crude Bow

  • Workbench level: 1.
  • Crafting materials: Wood (10), Leather Scraps (8).

Finewood Bow

  • Workbench level: 1.
  • Crafting materials: Finewood (10), Core Wood (10), Deer Hide (2).

Huntsman Bow

  • Forge level: 1.
  • Crafting materials: Finewood (10), Iron (20), Feathers (10), Deer Hide (2).

Draugr Fang

  • Forge level: 2.
  • Crafting materials: Ancient Bark (10), Silver (20), Deer Hide (2), Guck (10).

Spinesnap

Spinesnap becomes available after exploring the Mistlands. In addition to Pierce damage, it also deals Spirit damage.

  • Black Forge level: 1.
  • Crafting materials: Finewood (10), Bone Fragments (40), Refined Eitr (10).

Ash Fang

Ash Fang is the Ashlands bow. Once crafted, it can be upgraded using gemstones found in the biome.

  • Black Forge level: 3.
  • Crafting materials: Ashwood (10), Charred Bone (16), Flametal (5), Morgen Sinew (5).

Using Bloodstone, Iolite, or Jade allows you to create Blood Fang, Storm Fang, or Root Fang respectively.

Nord Bow

The Nord Bow is part of the final Deep North weapon tier. To craft it, you first need to find the corresponding Mould, then create a Cast using Bloodgold and Deep North wood. The resulting Cast must be hardened in the Frost Foundry.

The base weapon can later be upgraded into a Frostfire Bow or Thunderblood Bow using the corresponding Essence.

Arrows

Arrows differ in both damage type and total damage. Some variants also deal additional Fire, Frost, Poison, or Spirit damage.

Wood Arrow

  • Workbench level: 1.
  • Crafting materials: Wood (8).

Flinthead Arrow

  • Workbench level: 2.
  • Crafting materials: Wood (8), Flint (2), Feathers (2).

Bronzehead Arrow

  • Forge level: 1.
  • Crafting materials: Wood (8), Bronze (1), Feathers (2).

Ironhead Arrow

  • Forge level: 2.
  • Crafting materials: Wood (8), Iron (1), Feathers (2).

Obsidian Arrow

  • Workbench level: 3.
  • Crafting materials: Wood (8), Obsidian (4), Feathers (2).

Needle Arrow

  • Workbench level: 4.
  • Crafting materials: Needle (4), Feathers (2).

Carapace Arrow

Carapace Arrows become available in the Mistlands and are among the strongest standard arrows in the game.

  • Crafting materials: Wood, Carapace, Feathers.

Charred Arrow

Charred Arrows become available in the Ashlands.

  • Black Forge level: 1.
  • Crafting materials: Ashwood, Charred Bone, Feathers.

Fire Arrow

  • Workbench level: 2.
  • Crafting materials: Wood (8), Resin (8), Feathers (2).

Frost Arrow

  • Workbench level: 4.
  • Crafting materials: Wood (8), Obsidian (4), Feathers (2), Freeze Gland (1).

Poison Arrow

  • Workbench level: 3.
  • Crafting materials: Wood (8), Obsidian (4), Feathers (2), Ooze (2).

Silver Arrow

  • Forge level: 3.
  • Crafting materials: Wood (8), Silver (1), Feathers (2).

Bloodgold Arrow

Bloodgold Arrows are unlocked after exploring the Deep North and belong to the final ammunition tier.

Spears

Spears are one-handed weapons that deal Pierce damage. Their primary attack quickly strikes enemies directly in front of you, while the secondary attack throws the spear. After throwing it, you'll need to pick it up again.

Flint Spear

  • Workbench level: 1.
  • Crafting materials: Wood (5), Flint (10), Leather Scraps (2).

Bronze Spear

  • Forge level: 1.
  • Crafting materials: Wood (5), Bronze (6), Deer Hide (2).

Ancient Bark Spear

  • Forge level: 3.
  • Crafting materials: Ancient Bark (10), Iron (6), Troll Hide (2).

Fang Spear

  • Forge level: 3.
  • Crafting materials: Ancient Bark (10), Wolf Fang (4), Leather Scraps (2), Silver (2).

Carapace Spear

The Carapace Spear is crafted from Mistlands resources.

  • Black Forge level: 1.
  • Crafting materials: Yggdrasil Wood (10), Carapace (4), Mandible (2).

Splitnir

Splitnir is an Ashlands spear.

  • Black Forge level: 3.
  • Crafting materials: Ashwood (10), Flametal (6), Asksvin Hide (2), Morgen Sinew (3).

Splitnir can be upgraded using Bloodstone, Iolite, or Jade.

Nord Spear

The Nord Spear becomes available after exploring the Deep North.

  • Black Forge level: 4.
  • To create the Cast, you'll need Bloodgold (20), Mould: Nord Spear (1), and Deep North wood (10).

The Cast must then be hardened in the Frost Foundry. The finished weapon can be upgraded into a Frostfire Spear or Thunderblood Spear.

Atgeirs

Atgeirs are two-handed polearms that deal Pierce damage. Their secondary spinning attack can hit several enemies at once and has high stagger potential.

Bronze Atgeir

  • Forge level: 1.
  • Crafting materials: Wood (10), Bronze (8), Leather Scraps (2).

Iron Atgeir

  • Forge level: 2.
  • Crafting materials: Wood (10), Iron (30), Leather Scraps (2).

Black Metal Atgeir

  • Forge level: 4.
  • Crafting materials: Finewood (10), Black Metal (30), Linen Thread (5).

Himminafl

Himminafl is crafted in the Mistlands. In addition to Pierce damage, it deals Lightning damage.

Nord Atgeir

The Nord Atgeir is part of the Deep North equipment tier. To craft it, you need to obtain the corresponding Mould, Bloodgold, and wood from the final biome, then harden the Cast in the Frost Foundry.

The finished weapon can be upgraded into a Frostfire Atgeir or Thunderblood Atgeir.

One-Handed Axes

Axes deal Slash damage and can also be used to chop down trees. Higher-tier axes allow you to harvest tougher types of wood.

Stone Axe

  • Workbench level: not required.
  • Crafting materials: Wood (5), Stone (4).

Flint Axe

  • Workbench level: 1.
  • Crafting materials: Wood (4), Flint (6).

Bronze Axe

  • Forge level: 1.
  • Crafting materials: Wood (4), Bronze (8), Leather Scraps (2).

Iron Axe

  • Forge level: 2.
  • Crafting materials: Wood (4), Iron (20), Leather Scraps (2).

Black Metal Axe

  • Forge level: 4.
  • Crafting materials: Finewood (6), Black Metal (20), Linen Thread (5).

Jotun Bane

Jotun Bane is a Mistlands axe that deals Poison damage in addition to Slash damage.

  • Black Forge level: 1.
  • Crafting requires Yggdrasil Wood, Iron, Bilebags, and Refined Eitr.

Nord Axe

The Nord Axe is the final one-handed axe introduced in version 1.0.

  • Black Forge level: 4.
  • To create the Cast, you'll need Bloodgold (20), Mould: Nord Axe (1), and Deep North wood (10).

After hardening it in the Frost Foundry, the weapon can be upgraded into a Frostfire Axe or Thunderblood Axe.

Two-Handed Axes

Two-handed axes deal high Slash damage and can hit multiple enemies at once, but they noticeably reduce movement speed.

Battleaxe

  • Forge level: 2.
  • Crafting materials: Ancient Bark (30), Iron (35), Leather Scraps (4).

Crystal Battleaxe

The Crystal Battleaxe is crafted from Mountain resources and deals Spirit damage in addition to Slash damage.

  • Crafting materials: Ancient Bark, Silver, Crystal.

Berserkir Axes

Berserkir Axes are dual-wielded Ashlands weapons. Your character uses two axes at once and can unleash rapid attack combos.

  • Black Forge level: 3.
  • Crafting materials: Charred Bone (15), Flametal (24), Asksvin Hide (3).

The weapon can be upgraded into Bleeding Berserkir Axes, Thundering Berserkir Axes, or Primal Berserkir Axes.

Nord Greataxe

The Nord Greataxe becomes available in the Deep North.

  • Black Forge level: 4.
  • To create the Cast, you'll need Bloodgold (20), the corresponding Mould, and Deep North wood (10).

The finished weapon can be upgraded into a Frostfire Greataxe or Thunderblood Greataxe.

Maces

Maces are one-handed weapons that primarily deal Blunt damage. They have high knockback and are particularly useful against enemies vulnerable to Blunt damage.

Club

  • Workbench level: not required.
  • Crafting materials: Wood (6).

Bronze Mace

  • Forge level: 1.
  • Crafting materials: Wood (4), Bronze (8), Leather Scraps (3).

Iron Mace

  • Forge level: 2.
  • Crafting materials: Wood (4), Iron (20), Leather Scraps (3).

Frostner

Frostner deals Blunt, Frost, and Spirit damage.

  • Forge level: 3.
  • Crafting materials: Ancient Bark (10), Silver (30), Ymir Flesh (5), Freeze Gland (5).

Porcupine

  • Forge level: 4.
  • Crafting materials: Finewood (5), Iron (20), Needle (5), Linen Thread (3).

Flametal Mace

The Flametal Mace becomes available in the Ashlands.

  • Black Forge level: 3.
  • Crafting materials: Charred Bone (10), Flametal (15), Sulfur (5), Asksvin Hide (3).

Using gemstones, it can be upgraded into Bloodgeon, Storm Star, or Klossen.

Nord Mace

The Nord Mace becomes available after obtaining its corresponding Mould in the Deep North.

  • Black Forge level: 4.
  • To create the Cast, you'll need Bloodgold (20), Mould: Nord Mace (1), and Deep North wood (10).

After hardening, it can be upgraded into a Frostfire Mace or Thunderblood Mace.

Two-Handed Hammers

These slow two-handed weapons deal heavy Blunt damage over a wide area and are excellent for fighting groups of enemies.

Stagbreaker

  • Workbench level: 2.
  • Crafting materials: Core Wood (20), Deer Trophy (5), Leather Scraps (2).

Iron Sledge

  • Forge level: 2.
  • Crafting materials: Ancient Bark (10), Iron (30), Ymir Flesh (4), Draugr Elite Trophy (1).

Demolisher

Demolisher is a two-handed Mistlands hammer that deals heavy Blunt damage over a large area.

  • Black Forge level: 1.
  • Crafting requires Yggdrasil Wood, Iron, and Refined Eitr.

Nord Sledge

The Nord Sledge is the final tier of two-handed hammers.

To craft it, you'll need to find the corresponding Mould, make a Cast from Bloodgold and Deep North wood, then harden it in the Frost Foundry. The weapon can then be upgraded into a Frostfire Sledge or Thunderblood Sledge.

Swords

Swords are one-handed Slash weapons with relatively fast attacks. Their secondary attack performs a powerful thrust.

Bronze Sword

  • Forge level: 1.
  • Crafting materials: Wood (2), Bronze (8), Leather Scraps (2).

Iron Sword

  • Forge level: 2.
  • Crafting materials: Wood (2), Iron (20), Leather Scraps (3).

Silver Sword

  • Forge level: 3.
  • Crafting materials: Wood (2), Silver (40), Leather Scraps (3), Iron (5).

Black Metal Sword

  • Forge level: 4.
  • Crafting materials: Finewood (2), Black Metal (20), Linen Thread (5).

Mistwalker

Mistwalker is a Mistlands sword. In addition to Slash damage, it deals Frost damage and also clears some of the mist around your character.

  • Black Forge level: 1.
  • Crafting materials: Finewood (3), Iron (15), Refined Eitr (10), Wisp (3).

Nidhögg

Nidhögg is an Ashlands sword.

  • Black Forge level: 3.
  • Crafting materials: Charred Bone (3), Flametal (12), Asksvin Hide (2).

Using gemstones, the weapon can be upgraded into Nidhögg the Bleeding, Nidhögg the Thundering, or Nidhögg the Primal.

Nord Sword

The Nord Sword is crafted from Deep North materials.

  • Black Forge level: 4.
  • To create the Cast, you'll need Bloodgold (20), Mould: Nord Sword (1), and Deep North wood (10).

After hardening it in the Frost Foundry, the base sword can be upgraded into a Frostfire Sword or Thunderblood Sword.

Two-Handed Swords

Two-handed swords deal high Slash damage and have excellent reach, but occupy both hands.

Krom

Krom becomes available after exploring the Mistlands.

  • Black Forge level: 1.
  • Crafting materials: Iron (30), Bronze (20), Scale Hide (5).

Slayer

Slayer is a two-handed Ashlands sword. It can also be modified with gemstones to create versions with additional effects.

Nord Greatsword

The Nord Greatsword is a Deep North weapon. Unlike most Nord weapons, its recipe uses a Frozen Branch obtained from Barka.

Once crafted and hardened, the weapon can be upgraded into a Frostfire Greatsword or Thunderblood Greatsword.

Knives

Knives are one-handed weapons designed for fast and stealthy attacks. They deal both Pierce and Slash damage, don't reduce movement speed, and have a high backstab multiplier.

Flint Knife

  • Workbench level: 1.
  • Crafting materials: Wood (2), Flint (4), Leather Scraps (2).

Copper Knife

  • Forge level: 1.
  • Crafting materials: Wood (2), Copper (8).

Abyssal Razor

  • Workbench level: 2.
  • Crafting materials: Finewood (4), Chitin (20), Leather Scraps (2).

Silver Knife

The Silver Knife becomes available once you begin mining Silver in the Mountains and also deals Spirit damage.

Black Metal Knife

  • Forge level: 4.
  • Crafting materials: Finewood (4), Black Metal (10), Linen Thread (5).

Skoll and Hati

Skoll and Hati are dual-wielded knives crafted at the Black Forge after reaching the Mistlands.

  • Black Forge level: 1.
  • Crafting materials: Finewood (4), Iron (10), Black Metal (10).

Nord Dagger

The Nord Dagger is crafted in the Deep North.

  • Black Forge level: 4.
  • To create the Cast, you'll need Bloodgold (20), the corresponding Mould, and Deep North wood (10).

Upgraded versions include the Frostfire Dagger and Thunderblood Dagger.

Fist Weapons

Fist weapons are used in close combat and level the Fists skill. They attack quickly and have almost no impact on your character's mobility.

Flesh Rippers

Flesh Rippers are crafted from materials found in Frost Caves in the Mountains. They pair especially well with the Fenris Set.

  • Crafting requires Fenris Hair, Silver, and Wolf Claws.

Nord Knucklechains

Nord Knucklechains appear in the Deep North and are the final-tier weapons for this class.

  • Black Forge level: 4.
  • To create the Cast, you'll need Bloodgold (20), the corresponding Mould, and Deep North wood (10).

After hardening, they can be upgraded into Frostfire Knucklechains or Thunderblood Knucklechains.

Crossbows

Crossbows deal much higher damage per shot than bows but take considerably longer to reload. They use a separate ammunition type called Bolts.

Arbalest

The Arbalest becomes available in the Mistlands and is crafted at the Black Forge.

  • Crafting materials: Wood, Iron, Root.

Ripper

Ripper is an Ashlands crossbow.

  • Black Forge level: 3.
  • Crafting materials: Ashwood (10), Flametal (8), Morgen Sinew (2), Morgen Sinew (4).

It can be upgraded into Wound Ripper, Storm Ripper, or Root Ripper.

Nord Crossbow

The Nord Crossbow is a Deep North weapon.

  • Black Forge level: 4.
  • To create the Cast, you'll need Bloodgold (20), Mould: Nord Crossbow (1), and Deep North wood (10).

After processing it in the Frost Foundry, it can be upgraded into a Frostfire Crossbow or Thunderblood Crossbow.

Bolts

Crossbows use Bolts instead of regular arrows. As you progress, you'll unlock Bone, Iron, Black Metal, Carapace, and other ammunition types.

Bone Bolt

One of the earliest types of crossbow ammunition. It's crafted primarily from Bone Fragments.

Iron Bolt

Crafted using Iron, Wood, and Feathers.

Black Metal Bolt

A more powerful type of ammunition unlocked after obtaining Black Metal.

Carapace Bolt

Carapace Bolts are crafted from Mistlands resources.

Charred Bolt

Charred Bolts are Ashlands-tier ammunition.

Bloodgold Bolt

Bloodgold Bolt is final-tier ammunition introduced in the Deep North.

Magic Weapons

Magic weapons become available after exploring the Mistlands. Most attacks consume Eitr instead of regular Stamina, and your maximum Eitr can be increased by eating the appropriate food.

Staff of Embers

The Staff of Embers fires explosive projectiles that deal area damage on impact.

  • Galdr Table level: 1.
  • Crafting materials: Yggdrasil Wood (20), Surtling Core (4), Refined Eitr (16).

Staff of Frost

The Staff of Frost fires a stream of icy projectiles that slow enemies.

  • Galdr Table level: 1.
  • Crafting materials: Yggdrasil Wood (20), Freeze Gland (4), Refined Eitr (16).

Staff of Protection

The Staff of Protection creates a magical barrier that absorbs incoming damage.

  • Galdr Table level: 1.
  • Crafting requires Yggdrasil Wood, Blood Clots, and Refined Eitr.

Dead Raiser

Dead Raiser summons Skeletons that fight alongside your character.

  • Galdr Table level: 1.
  • Crafting requires Bone Fragments, Skeleton Trophies, and Refined Eitr.

Staff of Fracturing

The Staff of Fracturing is an Ashlands magic weapon that fires several flaming projectiles at once.

Staff of the Wild

The Staff of the Wild summons roots that automatically attack nearby enemies.

Dundr

Dundr is an Ashlands magic weapon that fires multiple electrical projectiles over a short distance.

Trollstav

Trollstav summons a fiery Troll. The summoned creature can be dangerous to more than just your enemies, so use the staff carefully.

Echo Spike

Echo Spike is a new Deep North magic weapon added in version 1.0.

Lightning Strike

Lightning Strike uses electrical magic and belongs to the final tier of magical weapons.

Spirit Caller

Spirit Caller summons an animal spirit that helps your character in combat.

Northern Vengeance

Northern Vengeance expands on defensive magic by allowing you to retaliate against enemies that attack you.

Shields

Shields allow you to block and parry attacks. Bucklers are especially effective when parrying at the right moment, regular shields are more versatile, while tower shields offer high block power at the cost of significantly reduced movement speed and cannot parry.

Wood Shield

  • Workbench level: 1.
  • Crafting materials: Wood (10), Resin (4), Leather Scraps (4).

Wood Tower Shield

  • Workbench level: 1.
  • Crafting materials: Wood (10), Leather Scraps (6).

Bone Tower Shield

The Bone Tower Shield is crafted from Wood and Bone Fragments and becomes available relatively early.

Bronze Buckler

  • Forge level: 1.
  • Crafting materials: Bronze (10), Wood (4).

Iron Buckler

The Iron Buckler is designed primarily for parrying and becomes available once you begin working with Iron.

Banded Shield

  • Forge level: 2.
  • Crafting materials: Finewood (10), Iron (8).

Iron Tower Shield

  • Forge level: 2.
  • Crafting materials: Finewood (15), Iron (10).

Serpent Scale Shield

  • Forge level: 3.
  • Crafting materials: Finewood (10), Iron (4), Serpent Scale (8).

Silver Shield

  • Forge level: 3.
  • Crafting materials: Finewood (10), Silver (8).

Black Metal Shield

  • Forge level: 3.
  • Crafting materials: Finewood (10), Black Metal (8), Chain (5).

Black Metal Tower Shield

  • Forge level: 3.
  • Crafting materials: Finewood (15), Black Metal (10), Chain (7).

Carapace Buckler

The Carapace Buckler is crafted at the Black Forge using Mistlands resources and has a high parry bonus.

Carapace Shield

The Carapace Shield is a more versatile defensive option for the Mistlands.

Flametal Shield

The Flametal Shield becomes available in the Ashlands and is crafted at the Black Forge.

Flametal Tower Shield

The Flametal Tower Shield offers greater block power but reduces movement speed more heavily.

Nord Buckler

Nord Buckler is the final-tier buckler from the Deep North. Crafting it requires the corresponding Mould and the new Bloodgold casting system.

Nord Shield

Nord Shield is the versatile Deep North shield.

Nord Greatshield

Nord Greatshield is a heavy final-tier shield focused on maximum block power.

Shield of Roots

Shield of Roots is another new shield introduced with the Deep North in version 1.0.

Abyssal Harpoon

This thrown weapon tethers its target to your character. The Abyssal Harpoon is more useful for moving creatures and dragging Sea Serpents onto land than for dealing direct damage.

  • Workbench level: 2.
  • Crafting materials: Finewood (8), Chitin (30), Leather Scraps (3).

Bombs

Bombs can deal area damage, create additional effects, or interact with certain objects in the environment.

Ooze Bomb

After exploding, it creates a poisonous cloud that damages enemies caught inside.

  • Workbench level: 1.
  • Crafting materials: Leather Scraps (5), Ooze (10), Resin (3).

Bile Bomb

The Bile Bomb becomes available after exploring the Mistlands. When thrown, it deals area damage and sets enemies on fire.

  • Crafting materials: Sap, Bilebag, Resin.

Basalt Bomb

The Basalt Bomb appears in the Ashlands and is used not only as a weapon but also to help cross lava.

Ember Charge

The Ember Charge appears in the Deep North. Among other uses, it can destroy the petrified remains of Gammeltrolls, allowing you to gather the materials needed to produce Bloodgold.

Deep North Weapons and Upgrades

Version 1.0 introduced a complete Nord weapon line for almost every combat skill in the Deep North. It includes a Sword, Greatsword, Atgeir, Mace, Sledge, Axe, Greataxe, Spear, Dagger, Knucklechains, Bow, and Crossbow.

The crafting system for these weapons differs from previous biomes. First, you need to find the Mould for the weapon you want. Then, at an upgraded Black Forge, you create a Cast using the Mould, Bloodgold, and additional resources. Place the Cast in the Frost Foundry and process it with Liquid Frost to create the finished weapon.

Every base Nord weapon can be upgraded in one of two ways. Frostfire versions add Frost and Fire damage, while Thunderblood versions add Lightning damage. You'll need Frostfire Essence or Thunderblood Essence respectively.

With the release of Valheim 1.0, players can therefore continue using almost any familiar weapon class all the way through the final stage of progression.

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