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Graveyard Keeper 2 Albert Questline Walkthrough

Graveyard Keeper 2 Albert Questline Walkthrough

Alexander Klingen
Yesterday, 17:55
Contents

Graveyard Keeper 2 is the sequel to the medieval graveyard management sim from Lazy Bear Games and tinyBuild. The game was released on September 22, 2026, for PC, PlayStation 5 and 4, Xbox Series X/S and Xbox One, Nintendo Switch, and Switch 2. This time, the protagonist is the Grand Inquisitor, rebuilding the Town and leading an undead army against the zombie apocalypse. In this guide, we'll explain how to complete every quest in Albert's storyline.

The core gameplay remains familiar: graveyard management, crafting, and black humor. It is now joined by collecting hearts, bones, brains, and skin to create a zombie army that can automate the dirty work. Another major addition is a huge Town overrun by the undead. You help its residents rebuild it and make money in the process.

Who Is Albert and What Is the Quest Order

Here's a quick overview of Albert and his quests.

Albert

Albert, also known as the Plague Doctor, lives in the underground laboratory beneath your house. His storyline unlocks advanced alchemy, zombie resurrection, and a personal story connected to Linda from the Dockside Club.

Meeting Albert
Meeting Albert

Questline

Albert's questline includes the following quests:

  • Dungeons and... that's it, probably.
  • Sweet Dreams.
  • Varnish Before You Fiddle.
  • Personal Zombie Zone.
  • Plague Me Maybe.
  • Coughing it Up!.
  • Heal the Healer.
  • Love Story.

Some of these quests depend on Linda's progression and the main story, so the chain is not completely linear.

Sweet Dreams

Sweet Dreams unlocks after completing Dungeons and... that's it, probably. By this point, you will already have let Albert into the Alchemy Laboratory in the Abandoned Tower, received +10 reputation, unlocked the Alchemy, Basic technology, and learned the Dream Dust formula. Now you need to brew the powder itself and show it to the Plague Doctor.

Dream Dust

To make Dream Dust, you need Laboratory I or II and one Alchemy Flask. The formula requires one green rune and one blue rune. The easiest way to meet the requirement with a single ingredient is 1 Ash or 1 Peat. If the ingredient does not appear in the Laboratory menu, study it first.

Making Dream Dust
Making Dream Dust

Completing the Quest

Return to Albert with the powder and choose Check the Dream Dust. This is only a check, so you will keep the Dream Dust. The reward is another +10 reputation, Story I, and Alchemist's Clothes.

Then follow Albert down through the hatch. This quest also starts Chasing Fairy Lights.

Continuation: Resurrection Room

Watch the scene in the underground laboratory and go to sleep. In the morning, Larry will tell you about the old experiments and point you toward a sealed room near the Morgue. Opening the door requires 1 Bronze Detail, 1 Melted Fat, and Building mastery 1. Before leaving, open the chest and close the inventory window. The notes inside point to the Necronomicon as the missing source for the formula. Repair the switch there as well using 1 Bronze Detail, 2 Wooden Planks, and Building mastery 3. The repair makes the Reanimation technology available in the Anatomy and Alchemy tree. Researching it costs 30 red, 10 green, and 10 blue Tech Points and also requires the earlier Alchemy, Distillation and Skull and Teeth technologies. Studying the Necronomicon itself is optional. It grants 300 blue Tech Points, but it is not required to unlock Reanimation.

Scene in the underground laboratory
Scene in the underground laboratory

Varnish Before You Fiddle

After giving Linda the Paint, the next quest in Linda's questline begins. Reach 20 reputation with Albert, go down to his laboratory, and choose the Violin dialogue topic. He agrees to give you Aleksta's violin if you restore its Lacquer and gives you the Lacquer formula.

How to Brew Lacquer

Lacquer is brewed in Laboratory I or II using a combination worth two blue runes. The easiest option is 1 Night Flower or 1 Minced Meat plus an Alchemy Flask. Hand over the Lacquer to receive +10 reputation and the Violin. Bring it to Linda. After her concert, Albert's next quest becomes available.

Personal Zombie Zone

After the concert, Albert activates a special Autopsy Table and gives you 2 Reanimation Liquid and 2 Golden Zombie Collars. He needs a zombie with at least 8 red skulls. A Golden Zombie Collar supports bodies with up to 10 red skulls, so preparing a corpse with 8 to 10 red skulls is enough.

You need Reanimation for this quest
You need Reanimation for this quest

How to Get the Required Zombie

The easiest approach is to prepare a suitable corpse first, then resurrect it at Resurrection Table I using a Golden Zombie Collar and bring it to the table beside Albert. If you need to replace any organs, do so before resurrection.

Albert keeps the zombie permanently, so do not give him a worker you still need at one of your production stations. Reward: +10 reputation.

Getting a zombie with eight red skulls
Getting a zombie with eight red skulls

Plague Me Maybe

This quest begins after you give Linda a Blank Softcover Notebook. Go down to Albert and choose Tell him about Linda. He will refuse the first time.

The second attempt, Albert, it's about Linda again..., requires 50 reputation with Albert.

Linda arrives during the conversation. Leave the two of them alone and go to sleep. In the morning, visit Albert in his Lab and Linda at the Dockside Club in either order. Each visit grants +10 reputation.

If the Required Dialogue Option Is Locked

If the option is unavailable, complete Personal Zombie Zone and any other active Albert quests first.

Coughing it Up!

This quest appears during the main story quest Finding Old God, when Albert admits that his cough is getting worse. Choose Your health during the conversation to receive +10 reputation.

Heal the Healer

This quest unlocks after both Hot Potato Delivery, where you bring Linda three Po-ta-toes, and the conversation about Albert's cough are complete. The order does not matter. Choose We found a cure when speaking with Albert, tell him about the potato treatment, and convince him to visit Linda for +10 reputation. Then go to the Dockside Club and let the scene play out until Albert says that his cough is gone.

Love Story

If Wealthy Clients is already complete, Love Story begins immediately after Albert is cured. Otherwise, it unlocks once you report to Linda that Town quality has reached 100. Rest, then return to the Dockside Club. The scene with Linda and Albert opens two new requests: bring 10 Alchemy Flasks II to Albert and 1 Chocolate to Linda. Completing both objectives finishes Love Story and unlocks the A Dangerous Romance achievement. Later, the couple can be asked to help during Lust and Envy, which is tied to restoring the portal before the final battle.

General Tips

Stockpile Alchemy Flasks, Ash, Peat, Night Flowers, and Minced Meat in advance because you will need them for the first two formulas. Prepare the zombie body ahead of time as well. It needs at least 8 red skulls, while the Golden Zombie Collar supports a maximum of 10. Do not skip Albert's early quests, or you may hit the 50-reputation requirement during Plague Me Maybe.

Graveyard Keeper 2 Albert Questline Walkthrough

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