The ninth game in the main Resident Evil series. Picks up after the events of Village, returning players to the heart of the franchise - a dilapidated Raccoon... Read more
More enemies
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Download (8.39 MB)March 18, 2026, 04:55 PMbolshe-vragov_1773842132_498733.zip
This mod increases the number of enemies in Resident Evil Requiem and introduces new enemy types with unique behaviors. The modification significantly raises the overall difficulty and is recommended mainly for experienced players.
Enemies are no longer standing idle. They interact with the environment in different ways: some patrol areas, others guard specific locations, and some perform various actions. Currently, the Central Hall and the West Wing have been fully reworked, while work on the East Wing and other locations is still ongoing.
Features:
- Increased enemy density across locations;
- New enemy types including regular zombies, nurses, singing zombies, chainsaw enemies, “Chunk,” and others;
- Enemies can patrol, guard areas, or perform ambient behaviors;
- Works with all difficulty levels;
- May conflict with other mods that modify enemy data.
Requirements:
- REFramework;
- Fluffy Mod Manager.
Note:
- Starting a new playthrough is strongly recommended for proper functionality.
Installation:
- Using Fluffy Mod Manager
- Drag the downloaded ZIP archive into the mod manager window.
Removal:
- Disable the mod via Fluffy Mod Manager or manually delete the natives folder associated with the mod.
Useful links: