Dispatch Walkthrough — Complete Guide to All Episodes

Dispatch Walkthrough — Complete Guide to All Episodes

Vladyslav Shamshurov
November 17, 2025, 10:23 PM
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Episode 2: First Day

The chapter begins with a CDC commercial that Robert watches in the waiting room. Waterboy starts talking to the hero about Phenoman in the video, and he replies:

  • Not the best actor.
  • What an idiot.
  • He’s phenomenal.

Then Flambae enters the lobby, either with a gap in his teeth or with burnt eyebrows, depending on your choices in the first episode.

Dispatch Walkthrough — Complete Guide to All Episodes

Next, you’ll meet Blonde, who gives you a dispatcher uniform and asks if her presence bothers the hero.

  • I don’t care.
  • Is this an ethics violation?
  • Don’t peek.

She then makes an awkward comment about your last encounter.

  • Hardly a mistake.
  • If you say so. Relationship up.
  • We were drinking. Relationship down.

As a result, Invisiva will appear, and if the hero kissed Blonde, he’ll admit it and add:

  • Strength doesn’t make you a hero.
  • My goal is to help.
  • We work with what we have.
Dispatch Walkthrough — Complete Guide to All Episodes

During the office tour, you can ask about the job.

  • How many heroes are here?
  • What kind of heroes do you hire?
  • Three D?

After the dialogue, Robert goes to the restroom, where he meets Roy. To avoid worsening relations, fist bump him. Then he asks if you think he’s a steroid bodybuilder.

  • No, I’m just kidding.
  • I don’t know.
  • That’s probably not a coincidence.

Next, the hero goes to the archives, where he meets an elderly man. In response to his warm greeting, you can say:

  • Do we know each other?
  • What’s going on here?
  • Is this really necessary?

Now, after meeting Chase, comment on his thoughts about his powers.

  • Harsh.
  • And how old are you?
  • I’m sorry.
Dispatch Walkthrough — Complete Guide to All Episodes

Now you can meet your team. This section contains a personal file for each character. After reading the dossiers, Chase will take the hero to the dispatcher’s workstation, where your first real shift will begin. Assign the staff as follows:

  • Runaway Balloon: Flambae.
  • VAND-GO Opening: Sonar.
Dispatch Walkthrough — Complete Guide to All Episodes

Robert will receive a request: Rampaging Bidet. Solve the puzzle as follows:

  1. Move the dodecahedron to the hammer.
  2. Move the figure to the gray hammer.
  3. Use the crossed hammers, then the lower switch.
  4. Return to the central distributor and roll the ball to the right.
Dispatch Walkthrough — Complete Guide to All Episodes

Continue assigning heroes to requests:

  • Fight at Crypto-Nite: Prism. Create a stunning look for them.
  • Yacht Return: Invisiva.
  • Suburb on Fire: Grumila. Cover the fire with your body.
  • Museum Robbery: Any hero.

There will be a problem at the museum. You’ll need to solve a puzzle to hack the security system.

  1. Collect the data in the northeast.
  2. Activate the bit at the very top.
  3. Roll the figure to the crossed hammers.
  4. Collect the last data cell and exit the puzzle through the bit on the right.
Dispatch Walkthrough — Complete Guide to All Episodes

Return to the superhero requests.

  • On Air: One of Sonar (hybrid), Malevola, Prism.
  • Hunt for Art Thieves: Flambae and Coupe.
  • Sonar on Guard: Sonar. Show eloquence.
  • Anyone Needed: Any hero.
  • Young Pickpocket: Malevola or Sonar. Give the thief some advice.
  • Art Theft: Invisiva. Quietly take out the paintings.
  • Grandpa’s Donut Shop: Invisiva.

The heroine will request footage from the cameras and then ask Robert which donuts he prefers.

  • With jam.
  • Long ones with cream. Relationship up with Invisiva.
  • With icing.
Dispatch Walkthrough — Complete Guide to All Episodes

You need to get access to another camera, so you must break into the internal network.

  1. Move to the switch.
  2. Activate the hammer in the northwest.
  3. Return to the distributor.
  4. Use the hammer at the bottom.
  5. Get on the upper path through the distributor.
  6. Go right to the farthest hammer.
  7. Roll the ball to the purple key and remember the combination: up, down, left, left.
  8. Apply the code to the cell under the lock icon.
  9. Exit the level through the green bit.
Dispatch Walkthrough — Complete Guide to All Episodes

Invisiva will face an opponent, and at one point she’ll ask what to do.

  • Down!
  • Disappear!

In any case, the enemy will knock her down, and Robert will decide to hack the sprinklers. Note that this puzzle is timed, so act quickly.

  1. Roll the ball over the crossed hammers.
  2. Reach the northern key and remember the first part of the code: up, down.
  3. Return to the distributor.
  4. Move to the southern key and remember: left, up.
  5. Use the hammers one last time.
  6. Roll the figure to the bit with the lock and enter: up, down, left, up.
  7. Jump to the green cell on the right and exit the puzzle.
Dispatch Walkthrough — Complete Guide to All Episodes

At the end of the fight, the donut shop owner will intervene, and Invisiva needs a hint on what to do.

  • Disarm grandpa.
  • Deal with the thief.

In any case, the criminal will escape, and the old man will be hurt. Next comes a difficult conversation with Invisiva.

  • I can’t just disappear.
  • You could find better friends.
  • You chose this life.

Now you need to choose one of the lines.

  • You disobeyed an order.
  • I reported you to Chase.
  • Do you think this is luck?

The last phrase will affect your relationship with Invisiva. Regardless of your answer, she’ll hit Robert at the end of the dialogue.

  • Mechaman isn’t just a suit.
  • You need me.
  • I’m the real hero here.
Dispatch Walkthrough — Complete Guide to All Episodes

The event moves to the evening for a report to Blonde, who asks why Robert has a tissue sticking out of his nose.

  • Dry air.
  • Invisiva hit me. Has negative consequences.
  • I hit my head.

For the next reply, we don’t recommend choosing the first option.

  • She disobeyed an order.
  • I could have done better.
  • The culprit escaped.
Dispatch Walkthrough — Complete Guide to All Episodes

Returning to your workstation, you’ll see Waterboy and a donut smeared across the keyboard—the one you chose in the dialogue with Invisiva. On the way out of the office, Blonde will thank the hero for deciding to join the CDC.

  • Thanks for taking me in.
  • I’m glad too.
  • Want to have dinner? Relationship up.

Phenoman, Blonde’s boyfriend, will join the conversation and invite Robert to have dinner with them at a Japanese restaurant. At this moment, the girl stands behind the strongman with her arms crossed.

  • Sorry, I’ve already eaten.
  • Yeah, sounds fun. Relationship down with Blonde.
  • I’ll go home, to my dog.

Phenoman will pick up Blonde, and they’ll fly away. The chapter ends here.

Dispatch Walkthrough — Complete Guide to All Episodes

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