Isometric
Isometry is the most popular way of viewing in the dawn of the gaming industry. Initially, such games used isometric projection to display the world. The camera is positioned at an angle above the game world. All projection axes maintain a single scale, which helps conserve system performance resources. Nowadays, games with this type of camera are still called isometric, even though they use full 3D with scaling of models, sprites, and textures. This view is most commonly used in strategy and role-playing games.
Years
Platforms
PlayStation 2PlayStationXboxGame Boy AdvanceAmigaGameCubeWonderSwan ColorGame Boy ColorDOSWindows MobileVIC-20
Statuses
Best Games in the Isometric genre of 2002
Role-playing game, Anime / Manga, Fantasy / Medieval, Isometric, Adventure, Tactics, Strategy, Turn-based
April 2, 1994
Players:
9.8/10
Metacritic:
92/100
Final Fantasy VI is a turn-based tactical strategy role-playing adventure game with an isometric view. The war of magicians left behind only ashes and suffering...
Role-playing game, Strategy, In real time, Isometric, Futurism (Future), Turn-based, Post-apocalyptic
March 14, 2001
Players:
8.7/10
Metacritic:
82/100
Fallout Tactics is a tactical turn-based strategy game with RPG elements and an isometric camera view set in the Fallout universe. The events of the game will tell...