In real time
The type of games known as "real-time" does not allow players to hit "pause" and think about their next moves. Such games require maximum attention from the player and the ability to make quick decisions. In single-player games, there is still the option to hit "pause," but at that moment the screen is covered by a menu. Sometimes there are variations of real-time games where the player can queue a series of commands for their character or units and buildings, which partially simplifies the task.
Years
Platforms
Statuses
Best Games in the In real time genre of 2005
Role-playing game, Action, Shooter, Adventure, Horror, In real time, First-person view, Post-apocalyptic, Indie
June 9, 2005
Players:
9.9/10
Mor. Utopia is a role-playing action game with a first-person view. The game offers a choice of three protagonists: the Bachelor, the Haruspex, and the Impostor...
Action, Strategy, Simulation, Warships / Submarines, In real time, First-person view, Third-person view, Historical
March 15, 2005
Players:
6.7/10
Silent Hunter 3 — the player is given command of a German submarine from the Second World War. The game includes 5 training missions, a dynamic campaign and...
Role-playing game, Strategy, In real time, Third-person view, Isometric, Top-down view, Futurism (Future), Turn-based
November 26, 2004
Players:
8.5/10
Space Rangers 2: Dominators — real-time strategy with an isometric view. The main events of the second part of the game take place 250 years after the end of...
Action, Strategy, In real time, Third-person view, Top-down view, Futurism (Future), Sandbox, Tanks, Post-apocalyptic
June 1, 2000
Metacritic:
86/100
Ground Control — The main goal of the game is to destroy enemy troops and buildings using the terrain features and the strengths of your own army. Combat...
Action, Strategy, Fighting, Warships / Submarines, In real time, Third-person view, Isometric, Sports game
November 22, 2004
Players:
9.4/10
An adventurous pirate game that combines elements of strategy, role-playing, and sea travel simulation. In the age of great discoveries, the player becomes the...
Role-playing game, In real time, Top-down view, Anime / Manga, Fantasy / Medieval, Turn-based, Tactics, Strategy
July 19, 1991
Players:
7.1/10
Metacritic:
85/100
Final Fantasy IV is a tactical turn-based strategy role-playing game with anime and fantasy RPG elements. Expect fully voiced dramatic cutscenes, deep, emotionally...
Simulation, Strategy, In real time, Business / Management, Isometric, Fantasy / Medieval, Historical
April 18, 2005
Players:
8.1/10
FireFly Studios' Stronghold 2 is a simulator with an isometric view with elements of strategy, business simulator, fantasy game and historical game from the...
Action, Shooter, Strategy, In real time, Business / Management, First-person view, Third-person view, Futurism (Future), Combat robots
December 12, 2004
Metacritic:
66/100