Top-down view
One of the types of camera in video games is top-down view. It is very similar to isometric view but differs slightly. In top-down view, developers do not strive to make the world three-dimensional and deep. Everything is depicted either in two-dimensional space or they create a pseudo "volume" from several rows of two-dimensional spaces. For example, a character can go behind a "flat" house. Sometimes the camera is completely vertical, and the player looks at the flat world from above, as in the first game of the GTA series. Scaling in such games is used very rarely. This method can be used in quests, role-playing games, hack and slash, beat 'em up, strategy games, and many others.
Years
Platforms
NESSNESGame BoyTurboGrafx CDMSXSharp X1GenesisPC-88SEGA Master SystemPC-98FM TownsSharp X68000DOSTurboGrafx-16Game Gear
Statuses
Best Games in the Top-down view genre of 1990
Role-playing game, Top-down view, Anime / Manga, Fantasy / Medieval, Turn-based, Japanese role-playing game, Exploration
July 12, 1990
Players:
9.5/10
Steam:
95/100
Metacritic:
71/100
Final Fantasy is a Japanese-style top-down fantasy RPG with turn-based combat. The game's story focuses on four heroes whose parents were killed during the invasion...
Role-playing game, Third-person view, Top-down view, Anime / Manga, Fantasy / Medieval, Turn-based, Japanese role-playing game
April 27, 1990
Players:
8/10
Steam:
93/100
Final Fantasy III is a fantasy anime-style role-playing game with a third-person perspective. The four main characters were completely redesigned and new scenarios...