Top-down view
One of the types of camera in video games is top-down view. It is very similar to isometric view but differs slightly. In top-down view, developers do not strive to make the world three-dimensional and deep. Everything is depicted either in two-dimensional space or they create a pseudo "volume" from several rows of two-dimensional spaces. For example, a character can go behind a "flat" house. Sometimes the camera is completely vertical, and the player looks at the flat world from above, as in the first game of the GTA series. Scaling in such games is used very rarely. This method can be used in quests, role-playing games, hack and slash, beat 'em up, strategy games, and many others.
Years
Platforms
PlayStationSNESGame BoyCommodore 64PC-FXWindows 3.xNintendo 64TurboGrafx CDSEGA SaturnGenesisPC-98DOSNeo Geo CDNeo Geo
Statuses
Best Games in the Top-down view genre of 1997
Role-playing game, In real time, Top-down view, Anime / Manga, Fantasy / Medieval, Turn-based, Tactics, Strategy
July 19, 1991
Players:
7.1/10
Metacritic:
85/100
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