Top-down view
One of the types of camera in video games is top-down view. It is very similar to isometric view but differs slightly. In top-down view, developers do not strive to make the world three-dimensional and deep. Everything is depicted either in two-dimensional space or they create a pseudo "volume" from several rows of two-dimensional spaces. For example, a character can go behind a "flat" house. Sometimes the camera is completely vertical, and the player looks at the flat world from above, as in the first game of the GTA series. Scaling in such games is used very rarely. This method can be used in quests, role-playing games, hack and slash, beat 'em up, strategy games, and many others.
Years
Platforms
Statuses
Best Games in the Top-down view genre of 1998
Arcade, Simulation, Action, Warships / Submarines, Third-person view, Top-down view, Board / Group Game
April 1, 1998
Battleship (1998) is a third-person arcade game with simulation, action and warship simulator...
Simulation, Strategy, First-person view, Top-down view, Futurism (Future), Anime / Manga, Combat robots
July 4, 1997
Wakusei Kōgekitai: Little Cats is a first-person simulation game with strategy, anime/manga and robot simulator elements from Family Soft Co., Ltd. The game...
Action, Strategy, Football, Hunting / Fishing, Third-person view, Isometric, Top-down view, Sports game, Arkanoid, Mario Game
December 18, 1998
Players:
7.5/10
Metacritic:
79/100
Mario and his friends compete to become the true Super Star of Marioland. Players explore six adventure boards and test their strength, wits, and agility. Boards...
Action, Shooter, Flight Simulator, First-person view, Third-person view, Top-down view, Helicopters, Futurism (Future), Tanks
June 26, 1998
Incoming: The Final Conflict is a first-person action game with elements of a shooter, flight simulator, helicopter simulator and tank simulator from the masters...