Bystander XP

  • Gothic 1 Remake — Bystander XP
  • Gothic 1 Remake — Bystander XP
Author:
Bwuen
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77.32 kB
Date:
June 23, 2026, 12:15 PM
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  • June 23, 2026, 12:15 PM
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Learn by simply witnessing the harsh reality of the Colony. Bystander XP grants you character experience whenever a nearby creature or NPC dies at the hands of another NPC or monster, scaling the reward to a customizable percentage layout.

Main Features:

  • Witness Rewards: If any entity dies within a 5000-unit radius of your position and you weren't natively credited by the engine, the script rewards you with a portion of its defeat value.
  • Dynamic Dynamic Encounters: Works flawlessly for any unrewarded death backdrop — whether it's local factions clashing, a camp guard finishing off an enemy you initiated, or a predator taking down its natural prey in the wilderness.
  • Zero Double-Dipping: Personal kills and kills scored by active party members are already handled natively by the game and credited fully. This script specifically bridges the gaps left out by vanilla logic, meaning experience points will never duplicate or stack on top of native rewards.
  • Highly Customizable: Choose exactly how much of the original bounty you claim, scaling seamlessly from 0% up to 100%. Set it to 100% to claim full credit, 50% for a balanced middle-ground, or lower it further for a subtle passive progression trickle. The entire framework can be toggled on or off instantly.

Installation instructions:

  1. It is highly recommended to deploy via the G1L Mod Manager interface layout, OR manually drop the extracted package into your core UE4SS directory (...\G1R\Binaries\Win64\ue4ss\Mods\).
  2. To alter metrics on the fly at runtime, install the companion Shared Mod Menu script, which injects an in-game configurator layout overlay accessible via the F2 key by default.
  3. Without the graphical interface overlay active, the exact same variables can be adjusted by hand using plain-text formatting inside the local settings.ini file.

Related files:

Useful links:

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