Games The Elder Scrolls 4: Oblivion Remastered Files Weapons and grenades Powerful daedric artifacts
Modern rethinking of a cult role -playing game, recreating the atmosphere of the original at a new level. Syrodil comes to life again with updated... Read more
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Powerful daedric artifacts
Author:
LameJames
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Size:
6.60 kB
Date:
April 27, 2025, 06:18 AM
Downloads:
175
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Download (6.60 kB)April 27, 2025, 06:18 AMmoshhnye-dajedricheskie-artefakty_1745723906_874041.zip
Makes the daedric artifacts (and a few other artifacts) stronger than normal magic items, but not so unbalanced as to ruin your game.
3.0
- Added some more items;
- All the relics of the Crusader are leveled;
- Crusader's Cuirass — Fortify restoration, health, and luck, resist normal weapons and magic;
- Crusader's Greaves — Fortify restoration, destruction, agility, and fatigue;
- Crusader's Gauntlets — Fortify restoration, strength, and magicka, resist disease;
- Crusader's Boots — Fortify restoration, endurance, speed, feather;
- Crusader's Helmet — Fortify Restortion, personality. mercantile, and speechcraft;
- Crusader's shield — Reflect spell, reflect damage, spell absorption;
- Chillrend — Improved normal leveled enchantments;
- Fork of Horripilation — Stunted magicka, Fortify magicka 1000pts, drain endurance 20;
- Diadem of Euphoria — Didnt touch the enchantment, just gave it more health and slightly better armor values.
2.0
- Fixed a few things, added more items;
- Staff of worms — Reanimate 120s (when used on body), weakness to magic 50% in 10ft for 15s, Damage health 20 in 10ft for 3s, soul trap 10 ft for 100s;
- Hrormir's Icestaff — Frost damage 25 in 30ft for 5s, chameleon 1% in 10ft for 5s, weakness to frost 50% in 30ft for 5s;
- Sword of Jyggalag — Leveled Frost and shock damage;
- Shadowrend — Improved normal Leveled enchantments +drain health;
- Nerveshatter — Improved Normal Leveled enchantments;
- Mace and sword of Crusader — Improved normal leveled enchantments.
Changes:
- All weapons and armor have adjustments to their damage and health values to make them better late game without instakilling, and also more enchantment uses;
- Mask of Clavicus Vile — Personality+20, shield+10,resist paralysis+50;
- Mace of Molag Bal — Damage Fatigue 50, damage magicka 50, drain health 25 for 5 seconds;
- Goldbrand — Fire damage 25 for 3s, weakness to fire 30% for 10s;
- Ebony Blade — Silence 10s, Absorb health 15 for 2s, drain health 40 for 2s;
- Saviour's Hide — Resist Magic+50, Fortify Fatigue+50;
- Ring of Khajiti — Speed, agility, sneak, athletics, acrobatics +20 (chameleon effect version adds 40%);
- Ring of Namira — Reflect damage+20, Reflect spell+20, Resist normal weapons+20, Drain Personality -50;
- Skull of Corruption — Corruptedclone, reanimate(when used on a corpse) for 30s;
- Spellbreaker — Reflect spell+50, Resist magic+50;
- Umbra — Soul trap 120s, Damage health 25;
- Sanquine Rose — Sanguinerosesummoneffect, frenzy lvl 100 in 50ft for 30s;
- Volendrung — paralyze 3s, Drain health 40 for 5s;
- Wabbajack — Wabbaeffect, Frenzy lvl 100 in 30ft for 30s, Demoralize lvl 12 in 60ft for 30s;
- Sheogorath's Clothes — Personality+30, Reflect damage+15, Luck, speechcraft, fire shield, frost shield, and shock shield all +10;
- Mehrunes Razor has leveled effects, which are increasing amounts of disintegrate armor, Damage health, and drain health, plus its normal instakill effect;
- Also gives more uses to the apotheosis staff.
How to launch:
- Just unzip the archive and place the esp into the data folder: Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data;
- After that, add Acouplechanges.esp to Plugins.txt.
Useful links:

