Pocketpair announced that Palworldupdate 1.0.4 is now available on PC, PlayStation 5, Xbox One, Xbox Series X|S, and Mac. Among the headline changes are two new sub-missions, along with fishing adjustments and a long list of other tweaks for the survival game.
John Buckley, Pocketpair's comms and publishing lead, used
DAU [daily active users]
— John Buckley, comms and publishing lead at Pocketpair as the metric he thinks better reflects how many people actually play a game in a day. At gamescom 2026, he said Palworld has been judged too harshly because Steam concurrency can look like a dramatic drop even when that does not reflect the full player base.
Palworld is already at work on its post-1.0 future, and Pocketpair says version 1.1 needs to stay focused rather than growing into a year-long project. The developer wants the next update to move quickly without turning into a massive, drawn-out expansion.first major update after version 1.0
John "Bucky" Buckley says many crossover pitches for Palworld were rejected or scrapped because they did not fit the game.
Buckley said he understands why some players would prefer a more lore-first approach, but added that Pocketpair has been very open about its fun-first approach since day one. In the same message, he called the Terraria collaboration in Palworld pretty great.
Pocketpair Inc. released Palworld version 1.0.3 on August 11, and on consoles it appears as Palworld update 1.101.283. The patch shifts progression earlier across several systems, with some technologies unlocking much sooner than before.
Palworld has returned to Steam's top-tier concurrency charts after its version 1.0 launch on July 10, climbing back into the platform's all-time top 15 with 921,485 concurrent players. The game's comeback landed just below Baldur's Gate 3 and above Battlefield 6.
Pocketpair publishing chief John "Bucky" Buckley said the studio is open to crossovers for Palworld as long as they fit the game's world logic. He named Enshrouded and No Man's Sky, along with ARK, as games the team would be interested in working with.
Pocketpair has released the massive 1.0 update for Palworld, officially bringing the game's Early Access period to an end. The title is now available on PC, Xbox One, Xbox Series X/S, and PlayStation 5.
Pocketpair said Palworld will reach version 1.0 on July 10, 2026 without a launch-day price bump, and its Steam page will remain listed at $29.99 after full release. The studio made the announcement on X, while version 1.0 is set to arrive after a long Early Access run.
Jonh "Bucky" Buckley, head of publishing at Pocketpair, has dismissed the idea of rivalry among the teams behind Palworld, Valheim, Rust, and other top survival games. According to Buckley, rather than competing, these studios maintain friendly relationships and collaborate to push the genre forward. The best proof, he says, is now live on Steam: the Super Survival Summer bundle brings together ten major survival titles in one package.
Palworld 1.0 will leave early access on July 10, 2026, and the update is so extensive that Pocketpair's publishing lead John "Bucky" Buckley says it comes with a staggering 27 PDF pages of patch notes. The sheer volume of changes and additions marks the largest update in the game's history, and Buckley admits the process of compiling the notes has been overwhelming.
John Buckley, Head of Communications and Publishing at Palworld, has shared his thoughts after completing Crimson Desert—a journey that took him 189 hours. He described the game as a unique experience, saying that the sense of wonder and adventure it gave him was rivaled only by the classic The Elder Scrolls 3: Morrowind.
The developers of Palworld from Pocketpair didn't pretend to be the perfect studio after their success — on the contrary, they honestly admitted that success went to their heads a bit. Publishing head John "Bucky" Buckley confessed that the team is "still bad at spending money and just as bad at saving it." And judging by his words, they're quite fine with that.
The roguelike card game Slay the Spire 2 is one of the most discussed games of recent days. It turned out that the project attracted the attention of not only hundreds of thousands of gamers, but also the head of the studio developing Palworld. It got to the point where even the staff were outraged by his excessive enthusiasm.
Pocketpair CEO Takuro Mizobe has revealed an unusual requirement for game designer applicants at the studio — candidates must be active Steam users with an extensive gameplay history.
Pocketpair has officially announced a collectible trading card game based on Palworld. The Palworld Official Trading Card Game is set to launch on July 30, 2026, in partnership with Japanese TCG specialist Bushiroad.
The developers of Palworld closed out 2025 with a major update, v0.7 “Home Sweet Home,” which lays the groundwork for the final Palworld 1.0 release. The update focuses on improving existing systems, adding new content, and preparing for the full launch.
Pocketpair continues to develop itself as an indie game publisher — in addition to Palworld, the studio is releasing pixel fishing game Normal Fishing and metroidvania Never Grave. And, as publishing manager John Buckley explained in an interview with 4gamer, this is an absolutely conscious choice: indie is the main source of interest for him.
The community manager at Pocketpair, the studio behind viral hit Palworld, shared his impressions of ARC Raiders. According to developer John Bucky, the new shooter from Embark Studios is a “technical marvel” that could set a new benchmark for Unreal Engine 5 games.