Divinity
An ambitious role-playing game from the creators of Baldur's Gate 3 and Divinity: Original Sin 2. Divinity returns players to the legendary world of Rivellon to... Read more
An ambitious role-playing game from the creators of Baldur's Gate 3 and Divinity: Original Sin 2. Divinity returns players to the legendary world of Rivellon to tell a story about the onset of the Dark Ages and an inevitable fate.
Players take on the role of the Chosen One, who has been drawn into an epic conflict, threatening the very existence of the Divine Order, either by chance or by malevolent design. For the first time, Rivellon will present itself to heroes on an unprecedented scale — a dark, interconnected realm where every decision has huge, often unforeseen consequences.
News
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Baldur’s Gate 3 Devs Upgrade Engine for New Game — and Remove a Major Multiplayer Limitation -
“You can feel the game coming alive”: Larian head talks about the development of the new Divinity -
Divinity Follows Baldur’s Gate 3’s Path: Fans Fixate on “Spicy” Trailer Scenes, Larian Stats Show -
“There Will Be a Lot of Fire at the End”: Sven Vincke “Spoils” the Divinity Finale After a Persuasion Roll -
“It’s Easy To Destroy, Much Harder To Build”: Larian Boss Urges Players To Be Kinder To Developers -
Larian Head Promises Not to Sacrifice Narrative Quality for Scale in the New ‘Divinity’ -
Divinity fans have cracked Sven Vincke’s riddle hidden in the trailer for Larian’s new RPG -
Larian Shares New Details on the Next Divinity: Co-op, Chaotic Quests, and Folk Horror -
Larian Studios Announces AMA Session Dedicated to the New Divinity -
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Reviews and ratings
The geniuses of party RPGs are making a new game and all this after the sensational Baldurs Gate 3...
I don’t even know what to expect from them, honestly. Each game was better and better than the previous ones, providing a completely unimaginable experience and scope for builds, completely unique stories, and amazingly written characters. You play and it seems like you can’t do better, but every time they break through the ceiling.
I think the same will happen with Divinity 3 and the game will be better than its predecessor.
But, to be honest, it’s difficult to understand and simply find out where it will be better, because there are simply no analogues (or I don’t know)
Гении партийных РПГ делают новую игру и все это после нашумевшего Балдурс Гейта 3...
Я даже не знаю, что от них ожидать, честно. Каждая игра была все лучше и лучше предыдущих, давала совершенно невообразимый экспириенс и простор для билдов, совершенно уникальные истории, потрясающе прописанных персонажей. Играешь и кажется, что лучше нельзя, но каждый раз они пробивают потолок.
Думаю, с Дивинити 3 будет так же и игра будет лучше, чем предшественник.
Но, если честно, сложно понять и просто узнать, куда она будет лучше, ведь аналогов просто нет (или я не знаю)
I think the game will be very breakthrough, I can assume by the progression there will be armor for each damage except piercing (in the first divinity there was only one armor, in the second there was magic and physical), I also think that we will play for the divine (because in the first part we played for a source hunter, in the second for a source sorcerer hunting for divinity)
Думаю игра будет очень прорывной могу предположить по прогрессии будет броня для каждого урона своя кроме колющего (в первой дивинити была только одна броня, во второй была магическая и физическая), думаю также что будем играть за божественного (потому-что в первой части мы играли за охотника на исток, во второй за колдуна истока охотящегося за божественностью)